Moving away from single goal game play/
Today I noticed everybody is trying to do the same thing. I wanted to see something different in this game. Like having a larger end game, for players to play different roles in. The game lacks organization for end game. No NPC to say I want you to do this, and other players doing that. Instead it's a race to finish first. I can't go off and complete a task, that help Coil runners, or run along side the coil runners, in the coil making their role important. Ill have to do the same thing they did, even though I have a different GC. I wonder if SE plan to make GC roles effective in expansions, or near future. Something to think about for the depth of player roles in this game. I know jobs and classes are really important, but that can't be all. That would be a let down.