
Standings based on total company credits earned by free companies.
| 301 | | Fire BomberHyperion [Primal] | | 6483 |
| 302 | | Witches of the FaithHyperion [Primal] | | 6333 |
| 303 | | Eorzean EliteHyperion [Primal] | | 4575 |
| 304 | | GoldSaucerAffiliatesHyperion [Primal] | | 4050 |
| 305 | | Low Res NerdsHyperion [Primal] | | 3921 |
| 306 | | Hollowed GroundHyperion [Primal] | | 3903 |
| 307 | | Stellanti NocteHyperion [Primal] | | 3870 |
| 308 | | WethepeopleHyperion [Primal] | | 3834 |
| 309 | | CrimsonHyperion [Primal] | | 3510 |
| 310 | | StrykerHyperion [Primal] | | 3123 |
| 311 | | WEANHyperion [Primal] | | 3069 |
| 312 | | The Golden OrderHyperion [Primal] | | 3039 |
| 313 | | Abysmal FatesHyperion [Primal] | | 2892 |
| 314 | | The Forest OwlsHyperion [Primal] | | 2673 |
| 315 | | Secret Soc. BLANKETHyperion [Primal] | | 2169 |
| 316 | | The Old GodsHyperion [Primal] | | 2028 |
| 317 | | Pile of SecretsHyperion [Primal] | | 2016 |
| 318 | | Scar ChainHyperion [Primal] | | 1977 |
| 319 | | Meia EchoesHyperion [Primal] | | 1905 |
| 320 | | HerocompanyHyperion [Primal] | | 1737 |
| 321 | | Mid KnightHyperion [Primal] | | 1635 |
| 321 | | Supremely DrunkHyperion [Primal] | | 1635 |
| 323 | | Tea PartyHyperion [Primal] | | 1596 |
| 324 | | The Lovely CompanyHyperion [Primal] | | 1386 |
| 325 | | StalkersHyperion [Primal] | | 1290 |
| 326 | | free manHyperion [Primal] | | 1044 |
| 327 | | SoulmateHyperion [Primal] | | 1026 |
| 328 | | Saves the DayHyperion [Primal] | | 693 |
| 329 | | Fancymen Of CornwoodHyperion [Primal] | | 690 |
| 330 | | OutlawedHyperion [Primal] | | 606 |
| 331 | | vodkaHyperion [Primal] | | 555 |
| 332 | | The Hidden LeafHyperion [Primal] | | 549 |
| 333 | | Regulators!!!Hyperion [Primal] | | 540 |
| 334 | | Luna.Hyperion [Primal] | | 396 |
| 335 | | Spicy NuggzHyperion [Primal] | | 87 |
| 336 | | Ankle BitersHyperion [Primal] | | 84 |
| 337 | | Freesh AvahcadooHyperion [Primal] | | 21 |
* Weekly standings are counted from Sunday at 4:00 p.m. until the following Sunday at 3:59:59 p.m. (PST).
* In-game data may take some time to be reflected on the server, and data that is received close to the aggregation deadline runs the risk of being erroneously included in the subsequent dataset.
* Standings displayed are based on the list of Worlds and data centers available at the last calculation.