
The following standings are calculated from wins in Frontline.
Tallying Period: 07/07/2014 to 07/13/2014
Next Week| 1 | | Eterna GustovJenova [Aether] | | 31 |
| 2 | | Pazuzu NoirJenova [Aether] | | 19 |
| 3 | | Jay HavocJenova [Aether] | | 17 |
| 4 | | Rioga RiveraJenova [Aether] | | 15 |
| 5 | | Ambrosia NaumitsJenova [Aether] | | 12 |
| 6 | | Data PaganJenova [Aether] | | 10 |
| 7 | | Wyrmtongue LiesJenova [Aether] | | 8 |
| 8 | | Grim ForgeJenova [Aether] | | 7 |
| 8 | | Kahl LionheartJenova [Aether] | | 7 |
| 10 | | Black CyberwolfJenova [Aether] | | 6 |
| 10 | | Carpe DiazJenova [Aether] | | 6 |
| 10 | | Leih'to WestJenova [Aether] | | 6 |
| 13 | | Adam CatJenova [Aether] | | 5 |
| 13 | | Black KrakenJenova [Aether] | | 5 |
| 13 | | Kindo ReignJenova [Aether] | | 5 |
| 13 | | Peter MorilloJenova [Aether] | | 5 |
| 17 | | Apple AngelbowJenova [Aether] | | 4 |
| 17 | | Raevyn BlackwoodJenova [Aether] | | 4 |
| 17 | | Void VanquisherJenova [Aether] | | 4 |
| 20 | | Chasepase DidiyonJenova [Aether] | | 3 |
| 20 | | Fayt KusakariJenova [Aether] | | 3 |
| 20 | | Heartless SorrowJenova [Aether] | | 3 |
| 20 | | Inari MibuJenova [Aether] | | 3 |
| 20 | | Tony ChopperJenova [Aether] | | 3 |
| 20 | | Usisi UsiJenova [Aether] | | 3 |
| 20 | | Ultima StormbringerJenova [Aether] | | 3 |
| 27 | | Grey NorthJenova [Aether] | | 2 |
| 27 | | Joshua MistwalkerJenova [Aether] | | 2 |
| 27 | | Maximus Sparticus'Jenova [Aether] | | 2 |
| 30 | | Samson BelmontJenova [Aether] | | 1 |
* Standings for Frontline campaigns will display the top 100 combatants.
* Weekly standings are counted from Sunday at 4:00 p.m. until the following Sunday at 3:59:59 p.m. (PST).
* In-game data may take some time to be reflected on the server, and data that is received close to the aggregation deadline runs the risk of being erroneously included in the subsequent dataset.
* Standings will be displayed for the top 100 combatants, requiring a minimum of 10 matches fought for weekly standings, and 30 matches fought for monthly standings.
* Standings displayed are based on the list of Worlds and data centers available at the last calculation.