Patch 7.56 Notes

Faced with the coming Solstice, the fate Halmarut claims to await all worlds, the Warrior of Light embarks upon another journey─one that promises to grow ever colder...
Patch 7.56 also introduces the new limited job beastmaster and its exclusive duty, the Crucible of the Unbroken. Furthermore, weekly restrictions have been removed and the Echo enabled in AAC Heavyweight Tier (Savage).
* Updated on Thursday, September 17, 2026 at 1:30 a.m. (PDT)
FINAL FANTASY XIV Patch 7.56
Patch 7.56 contains content that can only be accessed by registering the expansion packs for FINAL FANTASY XIV to your service account. To distinguish between adjustments that are and are not affected by the registration of these expansions, the following notations will be used throughout the patch notes:

- These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: A Realm Reborn, FINAL FANTASY XIV: Heavensward, FINAL FANTASY XIV: Stormblood, and FINAL FANTASY XIV: Shadowbringers.

- These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Endwalker.

- These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Dawntrail.
-


- These additions and adjustments contain elements that may require the purchase and registration of the expansion packs noted above.
Playable Content
Quests
New main scenario quests have been added.


A Winter's Dream
- Disciple of War or Magic level 100
- The Rising Stones (X:6.1 Y:5.9)
- Tataru
- Players must first complete the main scenario quest "Trail to the Heavens."
???
- Disciple of War or Magic level 100
- ???
- ???
- Players must first complete the main scenario quest "A Winter's Dream."
???
- Disciple of War or Magic level 100
- ???
- ???
- Players must first complete the main scenario quest "???"
???
- Disciple of War or Magic level 100
- ???
- ???
- Players must first complete the main scenario quest "???"
New job quests have been added.
Beastmaster

Strangers in the Wood
- Disciple of War or Magic level 50
- New Gridania (X:11.8 Y:13.6)
- Excited Adventurer
- Players must first complete the main scenario quest "The Ultimate Weapon."
???
- Beastmaster level 1
- ???
- ???
- Players must first complete the job quest "Strangers in the Wood" and befriend a certain beast.
???
- Beastmaster level 8
- ???
- ???
- Players must first complete the job quest "???"
???
- Beastmaster level 18
- ???
- ???
- Players must first complete the job quest "???"
???
- Beastmaster level 30
- ???
- ???
- Players must first complete the job quest "???"
???
- Beastmaster level 30
- ???
- ???
- Players must first complete the job quest "???" and clear a certain board in the Crucible of the Unbroken.
???
- Beastmaster level 40
- ???
- ???
- Players must first complete the job quest "???"
???
- Beastmaster level 40
- ???
- ???
- Players must first complete the job quest "???" and clear a certain board in the Crucible of the Unbroken.
???
- Beastmaster level 50
- ???
- ???
- Players must first complete the job quest "???"
???
- Beastmaster level 50
- ???
- ???
- Players must first complete the job quest "???" and clear a certain board in the Crucible of the Unbroken.
New chapters have been added to New Game+.
The final quest of each chapter must be completed before it can be unlocked.
Main Scenario Quests
Dawntrail - Part 4
- Winter's Prelude
DPS Quests
Beastmaster (Limited Job)
- Beastmaster Quests
Housing
New furnishings have been added.
New orchestrion rolls have been added.
Miscellaneous
A new hairstyle inspired by an FFXIV Hairstyle Design Contest entry is now available.
Learn more about the Hairstyle Design Contest 2023.

Battle System
The beastmaster job has been added.

Beastmasters forge pacts with myriad creatures and call upon them in battle as faithful familiars. Work in tandem with your bestial companions to unleash special combos.
This melee DPS job shares gear used by monk and samurai. It has no corresponding class and begins at level 1 with a maximum level of 50.
Requirements
Strangers in the Wood
- Disciple of War or Magic level 50
- New Gridania (X:11.8 Y:13.6)
- Excited Adventurer
- Players must first complete the main scenario quest "The Ultimate Weapon."
Limited Jobs
Like blue mage, beastmaster is a limited job. As such, there are several key points that distinguish it from other jobs.
- Beastmasters cannot execute role actions.
- Beastmasters gain greater experience from completing FATEs than other jobs do.
* Unlike blue mage, no bonuses are granted to experience from battling enemies in the open world. - When playing as a beastmaster, it is possible to participate in duties with other players in preformed or unrestricted parties. However, the following duties will remain inaccessible:
- Duty Roulettes
- The Forbidden Land, Eureka / The Bozjan Southern Front / The Occult Crescent / Variant Dungeons / Criterion Dungeons / Ultimate Raids / Stone, Sky, Sea
- Squadron Missions
- Deep Dungeons
- PvP, including duels
- Hall of the Novice
- Limited jobs may only accept the following quests:
- Job quests
- Quests available to all jobs and classes
- Retainers cannot be assigned the beastmaster job.
Befriending Beasts
Beastmasters forge pacts with familiars by using the actions Gauge and Capture learned at level 1.
Gauge assesses whether a pact can be forged with a targeted beast, and how difficult it may be to do so.

Using Capture will apply a certain status effect to the targeted beast. Forge a pact by defeating the beast while this status is in effect. Weakening a target before using Capture will increase the chance of success, but some attempts to forge pacts may be unsuccessful.

Forging a pact will add your new familiar to the Master’s Bestiary, which may be accessed via Character in the main menu. Here, you may review familiars’ unique abilities, natural habitats, and other useful information.

Kornago Gourds
These items allow pacts to be forged without engaging in combat with the desired beast. Players may exchange remnants of resilience (explained below) for Kornago gourds, and the variety of gourds will increase with job quest completion.
Summoning Familiars to Battle
Assign familiars to battlehorns via the subcommand in the Master’s Bestiary.

Using Battlehorn actions will summon the assigned familiar to your side. Only one familiar may be summoned at a time.
Additionally, you may adjust familiar size via the Edit Appearance subcommand. These settings are only reflected on your screen. You may also adjust familiar size via text commands.
Beastmaster Combat
Beastmasters and familiars accrue TP by performing certain actions, and may execute strong instinctual skills upon accumulating at least 100 TP. Sequentially executing instinctual skills will complete combos that inflict additional damage.
TP is displayed via a job-specific HUD element.

Other abilities in a beastmaster’s arsenal include Tempered Release, which orders a familiar to unleash a unique attack, and Borrow, which draws power from a familiar in order to execute a separate beastmaster action.
The Crucible of the Unbroken, a duty exclusive to beastmaster, has been added.

A magicked tool conceived for training purposes, the Crucible of the Unbroken is a solo experience that will test your limits as a beastmaster. Call upon the strength of your familiars as you traverse its boards and overcome the shades of myriad foes.
Requirements
???
- Beastmaster level 30
- ???
- ???
- Players must first complete the job quest "???"
Entering the Crucible of the Unbroken
Speak with ??? in the Central Shroud (X:21.9 Y:22.8) to challenge the Crucible of the Unbroken.
Basic Rules

Atop a special board, players must progress across spaces that each host a different happening. A board is completed by defeating the final boss on the innermost space.
Team Composition
Upon selecting a board, you will be presented with its layout and a menu with your team composition.


The maximum allowance for team composition varies by board. Select which familiars you wish to accompany you via the Master’s Bestiary, or select “Recommended Team” to have a team automatically composed for you.
The Board Layout displays details on the foes you may face upon a given board. Study their weaknesses and form your team accordingly for the greatest advantage in combat.
Crucible Battlegrounds
Within the Crucible, players and familiars have individual HP that does not naturally regenerate. Special items or spaces must be utilized to recover HP. If a familiar’s HP reaches 0, they will be unable to participate in combat. If a player’s HP reaches 0, they will fail the duty.
Using the duty action Snarl orders your familiar to draw enmity on your behalf via the effects of Cover.


Using the duty action Challenge draws enmity to yourself and removes Cover from your familiar.

Pay attention to familiar HP as you use these duty actions to distribute damage taken during combat.
Ephemeral items
Players may receive these duty-exclusive items on a variety of spaces. Ephemeral items may be used only upon the board they are granted, and will be lost upon completing or failing the duty.

Crucible Items
Players may use these items either when traversing a board or during combat to gain different effects. One crucible item is always provided at the start of every board. You may carry up to 10 crucible items, which may be selected from an independent inventory and also assigned to hotbars.
Beast Gear
Beast gear provides perpetual benefits simply by being carried in the inventory. One piece of beast gear is always provided at the start of every board. You may carry up to 10 pieces of beast gear, but possessing duplicates is not permitted.
Feed
You may enhance your familiars’ abilities and attributes by feeding them. The amount of feed each familiar can consume varies, but no familiar will consume duplicates of any kind of feed. Furthermore, familiars that rest on a campsite space will lose the effects of feed they have consumed thus far.

Scoring
Players will be given a score at the end of the duty that is calculated from spaces traversed, remaining player HP, and a variety of other factors.

Additionally, by fulfilling certain requirements, players may boost their score with bonuses. Select “View Bonuses” from the Board Layout to confirm their requirements.
Rewards
By challenging boards within the Crucible of the Unbroken, players may receive faded or bright remnants of resilience proportionate to their score.
Players may trade these items with the Kornago merchant in the Central Shroud (X:21.9 Y:22.6) to receive Kornago gourds or enhance beastmaster-specific gear.

Familiar Growth

All familiars that accompany you inside the Crucible will receive experience points proportionate to your score. For every 100 EXP earned, beast rank will increase, thereby enhancing the familiar’s attributes within the Crucible, listed below. By returning to challenge boards, you may increase your familiars’ beast rank up to a maximum of 25.
| Strength | Affects physical damage dealt. | |
| Intelligence | Affects magic damage dealt. | |
| Physical Resistance | Affects physical vulnerability. | |
| Magic Resistance | Affects magic vulnerability. | |
| Constitution | Affects maximum HP. |
Leaving the Crucible

Suspending Progress
You may save your data and temporarily withdraw from the Crucible while in between spaces or on spaces you have already cleared. Select “Resume Progress” when reentering the Crucible to pick up where you left off. If you challenge the Crucible of the Unbroken anew while you have suspended data on file, your suspended data will be erased.
Forfeiting
Outside of battle, you may voluntarily leave the Crucible of the Unbroken by forfeiting. Doing so will still earn you a score dependent on your progress, and grant you rewards proportionate to that score.
Crucible Mode: Degrees
After completing all boards within the Crucible of the Unbroken and proceeding through the beastmaster job quests, you may unlock a mode of the Crucible designed specifically as a challenge for players. Degrees increase the amount of enemy HP and damage dealt, and offer three levels of difficulty, escalating from the first degree to the third. Accordingly, greater score bonuses are offered for higher difficulty levels. Giving particular consideration to team composition and ephemeral items will help you triumph when the Crucible is at its hottest.
You may adjust the Crucible Mode from the Board Layout menu before challenging a board.

Crucible Rankings
Players may choose to compete for the highest score achieved within the Crucible of the Unbroken. Scores must be recorded on a player’s Home World, and rankings will be aggregated per physical data center.
To record scores eligible for rankings, players must set Crucible Mode to the third degree and check the box next to “Participate in rankings.”
Ranking scores are compiled from the last three attempts of each board within the Crucible.
Speak with ??? in the Central Shroud (X:21.9 Y:22.8) to view your current Crucible Ranking Score.
Crucible Rankings will be featured on a special page of the Lodestone. When the season ends, the top 300 ranking players from each physical data center will receive rewards via the moogle delivery service.
Learn more about rewards.
Season One of Crucible Rankings will begin Thursday, September 24, 2026, and last until the release of Patch 7.58. Preseason will follow this ranking period, temporarily preventing ranking participation. Season Two will begin after a certain period of preseason has passed.
* Season starting and ending times are subject to change.
* The starting date of Crucible Rankings has been postponed. Read on for more details.
* Updated on Thursday, September 17, 2026 at 1:30 a.m. (PDT)
The following adjustments have been made to AAC Heavyweight Tier (Savage):
Extended time limits when undertaking the Forked Tower: Magic on the Occult Crescent: North Horn have been adjusted.
When players enter the Forked Tower: Magic or defeat boss monsters within it, the time limit for the Occult Crescent: North Horn is extended for each player.
While time extensions were previously retained, adjustments have been made to subtract extensions upon exiting the Forked Tower: Magic. In cases where subtraction results in less than 5 minutes left in the duty, the time limit will be set at 5 minutes.
Windurst: The Third Walk has been added to Duty Roulette: Alliance Raids.
The weekly limit for Allagan tomestones of mnemonics has been increased from 450 to 900.
* The maximum store of 2,000 tomestones has not been changed.
PvP
Series 11 will end and Series 12 will begin.

Series 12 will be held from Patch 7.56 to the release of Patch 8.0, during which time you can earn Series EXP and increase your Series level by participating in any PvP duty. Increasing your Series level will unlock various Series rewards.
* Rewards from Series 11 can only be claimed until the end of Series 12. To claim rewards, select Series Malmstones from the PvP Profile window, then select Previous Series.
Items
New items have been added.
View the new items.
New mounts have been added.

New minions have been added.
New fashion accessories have been added.

New facewear has been added.

System
In order to prevent server congestion, we will be implementing multiple field instances for the Central Shroud and the area newly added in Patch 7.56.
* We will monitor server activity and remove this feature when congestion is determined to no longer be an issue.
The division of Tuliyollal into multiple instances, added to alleviate congestion in Patch 7.51, will be removed.
New achievements and titles have been added.
The following additions have been made to portraits:
New adventurer plate accents have been added.

The following text command has been added:
| Command | Description | |
|---|---|---|
| /beastsize | ALIASES: /beastsize, /beastpetsize USAGE: /beastsize [summon] [size] →Alter the size of select beastmaster familiars (summons). These settings will not apply to other players. >>Size: large Set summon size to large. medium Set summon size to medium. small Set summon size to small. Toggles between small, medium, and large when no size is specified. Returns an error when attempting to toggle using "all." >>Example: /beastsize "Cu Sith" "medium" (Set your Cu Sith's size to medium.) /beastsize "all" "small" (Set all familiars' size to small.) |
|
| /bestiary | ALIASES: /bestiary, /bstbook USAGE: /bestiary →Opens and closes the Master's Bestiary |
New trophies have been added. (PlayStation®5)
New achievements have been added. (XBOX Series X|S)
New music, sound effects, and voices have been added.
Resolved Issues
- The following issues have been addressed.
- An issue when playing the quest "In the Shadow of the Tower" on the Occult Crescent: North Horn wherein the icon above the NPC's head did not reflect achieved objectives upon attaining the necessary knowledge level of 40 on the Occult Crescent: South Horn.
- An issue when viewing the Occult Crescent guide wherein some help text under Elemental Weaknesses for Enemies was incorrect.
- An issue with the cosmic exploration mech op directive "Eradicate Toxic Weeds" wherein the delivery range of field scanners did not display under certain conditions.
- An issue when playing as a fisher wherein Surface Slap and Identical Cast could be used under certain conditions upon catching a fish as a collectable.
- An issue wherein the item icon for the dark knight arm Figment of Spring displayed incorrectly.
- An issue wherein the order of certain chapters of New Game+ was incorrect (Nintendo Switch 2 only).
- An issue when undertaking certain duties wherein the Active Time Maneuver gauge did not increase via touch screen functions (Nintendo Switch 2 only).
- An issue wherein certain colors of face paint was also applied to other parts of the body such as the neck, horns, facial hair, and scales (Nintendo Switch 2 only).
- An issue wherein active hours displayed on the adventurer plate were not reflected correctly when set from a different gaming platform (Nintendo Switch 2 only).
- An issue when using touch screen functions wherein the reaction speed while moving a character in the Character or Portrait menus was incorrect (Nintendo Switch 2 only).
- An issue when purchasing FFXIV Coins via the launcher wherein customers were not transferred to the respective Nintendo eShop screen even after selecting the desired product (Nintendo Switch 2 only).
- An issue wherein the intended error message did not display when a system's time and date settings differ greatly from reality (Nintendo Switch 2 only).
Other various issues have also been addressed.
Known Issues
- An issue when playing as beastmaster wherein the help text for the action Snarl does not include the effect that nullifies player enmity generation.
- An issue when playing the Crucible of the Unbroken wherein certain enemy graphics displayed on the Board Layout are incorrect.
- An issue when playing the Crucible of the Unbroken wherein attack indicators do not display in correct locations for the following actions if the player character is in mid-jump:
Earthrender / Void Thunder III - An issue when playing the Crucible of the Unbroken wherein players can still move under certain conditions even when suffering from the Stone Curse status ailment.
- An issue when playing the Crucible of the Unbroken wherein being hit by Burst as executed by the mogsong sphere does not result in damage taken under certain conditions.
- An issue wherein the icon for beastmaster's earrings does not have an appearance that indicates it is unique.
* This is an issue only with the icon appearance. The item is unique.
New Items
| Item | Category | |
|---|---|---|
| Beast Herder's Hand Axe Beastmaster's Arm |
Item Level: 5 / Equipment Level: 1 | |
| Beast Tender's Hand Axe Beastmaster's Arm |
Item Level: 8 / Equipment Level: 5 | |
| Beast Handler's Tabar Beastmaster's Arm |
Item Level: 16 / Equipment Level: 16 | |
| Beast Whisperer's Hand Axe Beastmaster's Arm |
Item Level: 22 / Equipment Level: 22 | |
| Beast Tamer's Tabar Beastmaster's Arm |
Item Level: 30 / Equipment Level: 30 | |
| Beastwarden's Hand Axe Beastmaster's Arm |
Item Level: 40 / Equipment Level: 40 | |
| Beastmaster's Hand Axe Beastmaster's Arm |
Item Level: 90 / Equipment Level: 50 | |
| Beastmaster's Hand Axe +1 Beastmaster's Arm |
Item Level: 100 / Equipment Level: 50 | |
| Beastmaster's Hand Axe +2 Beastmaster's Arm |
Item Level: 110 / Equipment Level: 50 | |
| Beastmaster's Hand Axe +3 Beastmaster's Arm |
Item Level: 120 / Equipment Level: 50 | |
| Beastmaster's Hand Axe +4 Beastmaster's Arm |
Item Level: 130 / Equipment Level: 50 | |
| Beastliege's Hand Axe Beastmaster's Arm |
Item Level: 135 / Equipment Level: 50 | |
| Guttler Beastmaster's Arm |
Item Level: 135 / Equipment Level: 50 | |
| Guttler Unleashed Beastmaster's Arm |
Item Level: 135 / Equipment Level: 50 | |
| Beast Herder's Hoplon Shield |
Item Level: 5 / Equipment Level: 1 | |
| Beast Tender's Hoplon Shield |
Item Level: 8 / Equipment Level: 5 | |
| Beast Handler's Pelta Shield |
Item Level: 16 / Equipment Level: 16 | |
| Beast Whisperer's Round Shield Shield |
Item Level: 22 / Equipment Level: 22 | |
| Beast Tamer's Hoplon Shield |
Item Level: 30 / Equipment Level: 30 | |
| Beastwarden's Buckler Shield |
Item Level: 40 / Equipment Level: 40 | |
| Beastmaster's Hoplon Shield |
Item Level: 90 / Equipment Level: 50 | |
| Beastmaster's Hoplon +1 Shield |
Item Level: 100 / Equipment Level: 50 | |
| Beastmaster's Hoplon +2 Shield |
Item Level: 110 / Equipment Level: 50 | |
| Beastmaster's Hoplon +3 Shield |
Item Level: 120 / Equipment Level: 50 | |
| Beastmaster's Hoplon +4 Shield |
Item Level: 130 / Equipment Level: 50 | |
| Beastliege's Hoplon Shield |
Item Level: 135 / Equipment Level: 50 | |
| Kornago Hoplon Shield |
Item Level: 135 / Equipment Level: 50 | |
| Augmented Kornago Hoplon Shield |
Item Level: 135 / Equipment Level: 50 | |
| Beast Herder's Circlet Head |
Item Level: 1 / Equipment Level: 1 | |
| Successor's Hood Head |
Item Level: 1 / Equipment Level: 1 | |
| Beastmaster's Horns Head |
Item Level: 90 / Equipment Level: 50 | |
| Beastmaster's Horns +1 Head |
Item Level: 100 / Equipment Level: 50 | |
| Beastmaster's Horns +2 Head |
Item Level: 110 / Equipment Level: 50 | |
| Beastmaster's Horns +3 Head |
Item Level: 120 / Equipment Level: 50 | |
| Beastmaster's Horns +4 Head |
Item Level: 130 / Equipment Level: 50 | |
| Beast Herder's Coat Body |
Item Level: 1 / Equipment Level: 1 | |
| Successor's Tunic Body |
Item Level: 1 / Equipment Level: 1 | |
| Beastmaster's Furs Body |
Item Level: 90 / Equipment Level: 50 | |
| Beastmaster's Furs +1 Body |
Item Level: 100 / Equipment Level: 50 | |
| Beastmaster's Furs +2 Body |
Item Level: 110 / Equipment Level: 50 | |
| Beastmaster's Furs +3 Body |
Item Level: 120 / Equipment Level: 50 | |
| Beastmaster's Furs +4 Body |
Item Level: 130 / Equipment Level: 50 | |
| Beast Herder's Gloves Hands |
Item Level: 1 / Equipment Level: 1 | |
| Successor's Fingerless Gloves Hands |
Item Level: 1 / Equipment Level: 1 | |
| Beastmaster's Armguards Hands |
Item Level: 90 / Equipment Level: 50 | |
| Beastmaster's Armguards +1 Hands |
Item Level: 100 / Equipment Level: 50 | |
| Beastmaster's Armguards +2 Hands |
Item Level: 110 / Equipment Level: 50 | |
| Beastmaster's Armguards +3 Hands |
Item Level: 120 / Equipment Level: 50 | |
| Beastmaster's Armguards +4 Hands |
Item Level: 130 / Equipment Level: 50 | |
| Beast Herder's Bottoms Legs |
Item Level: 1 / Equipment Level: 1 | |
| Successor's Breeches Legs |
Item Level: 1 / Equipment Level: 1 | |
| Beastmaster's Slops Legs |
Item Level: 90 / Equipment Level: 50 | |
| Beastmaster's Slops +1 Legs |
Item Level: 100 / Equipment Level: 50 | |
| Beastmaster's Slops +2 Legs |
Item Level: 110 / Equipment Level: 50 | |
| Beastmaster's Slops +3 Legs |
Item Level: 120 / Equipment Level: 50 | |
| Beastmaster's Slops +4 Legs |
Item Level: 130 / Equipment Level: 50 | |
| Beast Herder's Boots Feet |
Item Level: 1 / Equipment Level: 1 | |
| Successor's Highboots Feet |
Item Level: 1 / Equipment Level: 1 | |
| Beastmaster's Boots Feet |
Item Level: 90 / Equipment Level: 50 | |
| Beastmaster's Boots +1 Feet |
Item Level: 100 / Equipment Level: 50 | |
| Beastmaster's Boots +2 Feet |
Item Level: 110 / Equipment Level: 50 | |
| Beastmaster's Boots +3 Feet |
Item Level: 120 / Equipment Level: 50 | |
| Beastmaster's Boots +4 Feet |
Item Level: 130 / Equipment Level: 50 | |
| Beastmaster's Earrings Earrings |
Item Level: 135 / Equipment Level: 50 | |
| Soul of the Beastmaster Soul Crystal |
Unlike other soul crystals, the surface of this multi-aspected stone has yet to be carved with the record of past deeds. | |
| Beast Herder's Coffer (IL 1) Miscellany |
A banded chest containing a full set of beast herder's attire. Required level: 1. IL: 1. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids. |
|
| Beast Tamer's Coffer (IL 30) Miscellany |
A banded chest containing a set of attire suitable for beastmasters-in-training. Required level: 30. IL: 30. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids. |
|
| Beastwarden's Coffer (IL 40) Miscellany |
A banded chest containing a set of attire suitable for beastmasters-in-training. Required level: 40. IL: 40. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids. |
|
| Beastmaster's Coffer (IL 90) Miscellany |
A banded chest containing a full set of beastmaster's attire. Required level: 50. IL: 90. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids. |
|
| Pitchfork Miscellany |
Useful for farming and demanding your basic rights. Use to acquire a pitchfork. | |
| Beastmaster Framer's Kit Miscellany |
Tools for enhancing a portrait. Use to unlock embellishments fit for a beastmaster. [Includes: Background/Frame/Accent] |
|
| Crucible Framer's Kit Miscellany |
Tools for enhancing portraits and adventurer plates. Use to unlock embellishments fit for a veteran of the Crucible of the Unbroken. Includes Portrait Elements: Background, Frame, Accent Includes Plate Elements: Base Plate, Backing, Portrait Frame, Plate Frame, Accent |
|
| Modern Aesthetics - Loosened Locks Miscellany |
The realm's premier publication on beauty and fashion, this specific copy of Modern Aesthetics covers, in detail, techniques for emulating the style of a certain beastmaster─should she learn to let her hair down. Use to unlock a new hairstyle at the aesthetician. |
|
| The Faces We Wear - Antique Monocle Miscellany |
An illustrated periodical on fashionable facial accessories, this particular issue contains a cover story on old-fashioned monocles of varying colors. Use to unlock the antique monocle facewear. | |
| The Faces We Wear - Teardrop Glasses Miscellany |
An illustrated periodical on fashionable facial accessories, this particular issue contains a cover story on classic spectacles with frames of varying colors. Use to unlock the teardrop glasses facewear. | |
| Laudouble Minion |
A beast assuming the form of a mammet assuming the form of Lauda. Use item to acquire the Laudouble minion. |
|
| Cu Sith Horn Other |
A curved horn that, when blown, emits an unfaltering note that summons forth your faithful Cu Sith. | |
| Hydra Horn Other |
When blown, this timeworn horn produces a terrible sound that calls forth your hydra. | |
| Tourmaline Golem Horn Other |
This horn of bone produces a splendorous tone that calls your tourmaline golem to your side. | |
| Faded Remnant of Resilience Other |
A crystalline structure created by a long-enduring soul. Can be exchanged for various items. | |
| Bright Remnant of Resilience Other |
A crystalline structure created by a long-enduring soul. Can be exchanged for various items or used to enhance gear. | |
| Cu Sith Gourd Other |
A Kornago vessel capable of forging a pact with an abandoned Cu Sith. ※Only for use by beastmasters. |
|
| Crab Gourd Other |
A Kornago vessel capable of forging a pact with an abandoned crab. ※Only for use by beastmasters. |
|
| Slime Gourd Other |
A Kornago vessel capable of forging a pact with an abandoned slime. ※Only for use by beastmasters. |
|
| Dullahan Gourd Other |
A Kornago vessel capable of forging a pact with an abandoned dullahan. ※Only for use by beastmasters. |
|
| Worm Gourd Other |
A Kornago vessel capable of forging a pact with an abandoned worm. ※Only for use by beastmasters. |
|
| Drake Gourd Other |
A Kornago vessel capable of forging a pact with an abandoned drake. ※Only for use by beastmasters. |
|
| Antling Gourd Other |
A Kornago vessel capable of forging a pact with an abandoned antling. ※Only for use by beastmasters. |
|
| Chimera Gourd Other |
A Kornago vessel capable of forging a pact with an abandoned chimera. ※Only for use by beastmasters. |
|
| Hydra Gourd Other |
A Kornago vessel capable of forging a pact with an abandoned hydra. ※Only for use by beastmasters. |
|
| Damselfly Gourd Other |
A Kornago vessel capable of forging a pact with an abandoned damselfly. ※Only for use by beastmasters. |
|
| Rotting Goobbue Gourd Other |
A Kornago vessel capable of forging a pact with an abandoned rotting goobbue. ※Only for use by beastmasters. |
|
| Zu Gourd Other |
A Kornago vessel capable of forging a pact with an abandoned zu. ※Only for use by beastmasters. |
|
| Ice Golem Gourd Other |
A Kornago vessel capable of forging a pact with an abandoned ice golem. ※Only for use by beastmasters. |
|
| Karlabos Gourd Other |
A Kornago vessel capable of forging a pact with an abandoned Karlabos. ※Only for use by beastmasters. |
|
| Rafflesia Gourd Other |
A Kornago vessel capable of forging a pact with an abandoned rafflesia. ※Only for use by beastmasters. |
|
| Behemoth Gourd Other |
A Kornago vessel capable of forging a pact with an abandoned behemoth. ※Only for use by beastmasters. |
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| Starkest Scale Orchestrion Roll Orchestrion Roll |
Music roll for Starkest Scale. Use to add to your orchestrion list. | |
| Fiercest Fang Orchestrion Roll Orchestrion Roll |
Music roll for Fiercest Fang. Use to add to your orchestrion list. | |
| Swiftest Wing Orchestrion Roll Orchestrion Roll |
Music roll for Swiftest Wing. Use to add to your orchestrion list. | |
| Beastmaster Display Crystal Tabletop |
Designed for those who take great pride in their work, this purely decorative crystal bespeaks enthusiastic commitment to the path of the beastmaster. |











