Hero becomes villain as the Warrior of Light embraces the dark, and embarks upon an adventure that transcends worlds. Pore over these records─learn about the lands and the foes that await─and prepare for the trials ahead.
Ala Mhigo is at last free from imperial rule, but that liberty may prove fleeting as the Empire moves to both reclaim this bloodied nation and subjugate all of Eorzea.
In their hour of need, however, they cannot turn to the Warrior of Light. Nor to the Scions, who yet slumber, their souls adrift. The realm is left to struggle without its saviors, for they have been beckoned beyond time and space─beckoned to the First.
Here a new adventure begins in a world where light ushers all unto oblivion. But hope is not yet lost, for where there is light there is shadow.
The Flood of Light rendered the vast majority of the First devoid of life, with Norvrandt remaining as the last bastion. Being a reflection of the Source, its climates and environs resemble those of Eorzea, though the cultures of its diverse range of inhabitants have taken an entirely different course over its troubled history.
A being of great power, Titania holds sway over the pixies and other fae folk of Il Mheg─folk who, despite their notoriously temperamental natures, bow before their ruler one and all.
Innocence sits at the top of the hierarchy of sin eaters─the beings that emerged from the Flood to plague what remains of mankind. Beyond that, its nature and purpose remain shrouded in mystery.
Pixies Though they boast a command of magic unrivaled in Norvrandt, pixies generally limit their sphere of activity to Il Mheg, dancing amongst the winds on colorful wings. Do not be fooled, however─they are often as cruel as they are carefree.
Nu Mou Though somewhat canine in appearance, the Nu Mou are indeed members of the fae, and make their homes in Il Mheg. They are more fairly disposed toward man than their pixie cousins, however, and maintained close ties with the people of Voeburt in its day.
Dwarves This insular tribe dwells upon Mt. Gulg in Kholusia, its diminutive people rarely leaving the community of their birth. Dwarves are known for their skill at mining, metallurgy, and crafting mechanical marvels, but they themselves consider the true marks of dwarfhood to be respect for tradition and adherence to strict ancestral laws.