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[Follow-up]Regarding Congestion for Instanced Battle Content: Follow-up 2

This is a follow-up regarding the difficulty in entering certain instanced battle content.

Since the start of early access, while monitoring the progression status of main quests and the number of users queuing up for instanced battles, we have been adjusting the number of users that can access instance areas and increasing the number of instanced Worlds in order to the alleviate the burden on servers.

Until now, we have been addressing this issue in stages, but due to the measures taken at 8:00 a.m. (PDT) on Jun. 17, 2017, we have been able to drastically increase the number of playable windows for instanced content and have confirmed that users are able to stably enter quest related instanced battles.

We sincerely apologize for the extended time that users have been inconvenienced and will continue to monitor the situation so that users can play comfortably.

Additionally, we have confirmed that a problem has occurred with the system that manages movement to content, and we will continue to address this issue as well.

Please see the news below for details.
http://sqex.to/a-8

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