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Patch 5.0 Notes

It is with great pleasure that we announce the patch notes for FINAL FANTASY XIV: Shadowbringers have been released in their entirety, including all you need to know about job actions, materia, and more!

A new world of adventure awaits in the First as you are called to its continent of Norvrandt. Will you cast off your role as the Warrior of Light, and rise to the challenge to bring back the darkness?

You must face the myriad perils of lands unknown, but how you do so will be up to you. Whether you choose to take up the fight as a gunbreaker or dancer, see the world through the eyes of a Viera or Hrothgar, or leverage Trust to challenge dungeons with your NPC allies, you will find there is much to be done both near and far─and plentiful updates to the battle system and crafting and gathering, as well as other new features and improvements to make it all worth the while.

* Additional features will be implemented in future updates:
The raid Eden's Gate is scheduled to be released in 5.01.
The treasure hunt instance the Dungeons of Lyhe Ghiah and Eden's Gate (Savage) are scheduled to be released in 5.05.
The Restoration of the Holy See of Ishgard and New Game+ are planned for 5.1 or later.

* Please check here for early access details.

* Updated Tuesday, July 4 at 8:30 p.m. (PDT)

FINAL FANTASY XIV Patch 5.0

Patch 5.0 contains content that can only be accessed by registering the expansion packs for FINAL FANTASY XIV to your service account. To distinguish between adjustments that are and are not affected by the registration of these expansions, the following notations will be used throughout the patch notes:

These additions and adjustments only require the purchase of FINAL FANTASY XIV: A Realm Reborn.
These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Heavensward.
These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Stormblood.
These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Shadowbringers.
These additions and adjustments contain elements that may require the purchase and registration of the expansion packs noted above.

Playable Content

Areas

New cities have been added.

The Crystarium

Eulmore

New field areas have been added.

Lakeland

Kholusia

Amh Araeng

Il Mheg

The Rak'tika Greatwood

New city and field aetherytes have been added.

Quests

* Patch 5.0 introduces myriad quests in addition to the main scenario. As such, there may be cases where the patch notes only cite the initial quest in a series, or omit quests entirely to prevent spoilers. We encourage players to explore and discover what new stories and adventures await.

So that all players are able to enjoy the expansion at their own pace, we kindly ask that you do not post main scenario spoilers on the official forums, Lodestone, social media, or in videos.

New main scenario quests have been added.

The Syrcus Trench

Disciple of War or Magic level 70
The Rising Stones (X:6.0 Y:5.9)
Tataru
Players must first complete the main scenario quest "A Requiem for Heroes."

New side story quests have been added.

Side story quests added in patch 5.0 will now employ an automatic level adjust system known as Quest Sync.

Quests using this system will have their difficulty and EXP rewards adjusted to match your current level.
* Certain side story quests do not use Quest Sync.

Role quests have been added.

Each Disciple of War or Magic will be able to progress through one of these four series of quests based on their designated role. The required level ranges from 70 to 80.

Furthermore, completion of at least one series of role quests is required to complete the main scenario of Shadowbringers.

Tank (Paladin / Warrior / Dark Knight / Gunbreaker)

The Man with Too Many Scars

Any tank level 70
The Crystarium (X:10.5 Y:16.2)
Granson
Players must progress to a certain point in the main scenario.

Physical DPS (Monk / Dragoon / Ninja / Samurai / Bard / Machinist / Dancer)

No Greater Sport

Any physical DPS level 70
The Crystarium (X:10.8 Y:15.9)
Lue-Reeq
Players must progress to a certain point in the main scenario.

Magical DPS (Black Mage / Summoner / Red Mage)

Hollow Pursuits

Any magical DPS level 70
The Crystarium (X:11.2 Y:15.2)
Cerrig
Players must progress to a certain point in the main scenario.

Healer (White Mage / Scholar / Astrologian)

Traditions and Travails

Any healer level 70
The Crystarium (X:10.7 Y:15.4)
Giott
Players must progress to a certain point in the main scenario.

An additional quest will be unlocked upon completing the entirety of the main scenario and all four role quest series.

???

Disciple of War or Magic level 80
The Crystarium (X:10.8 Y:15.2)
Glynard
Players must first complete the final quest of the main scenario and complete all four role quest series.

New job quests have been added.

Disciples of War and Magic will be able to accept one new job quest after completing the final quest of the main scenario and their designated role quest series.

Paladin

???

Paladin level 80
Ul'dah - Steps of Thal (X: 10.8 Y: 11.1)
Jenlyns
Players must first complete the job quest "Raising the Sword," the level 80 tank role quest, and the main scenario quest "Shadowbringers"

Warrior

???

Warrior level 80
Eastern La Noscea (X: 30.6 Y: 22.9)
Curious Gorge
Players must first complete the job quest "The Heart of the Problem," the level 80 tank role quest, and the main scenario quest "Shadowbringers"

Dark Knight

???

Dark Knight level 80
Foundation (X: 13.3 Y: 12.0)
Sidurgu
Players must first complete the job quest "Our Compromise," the level 80 tank role quest, and the main scenario quest "Shadowbringers"

Gunbreaker

???

Gunbreaker level 80
Mor Dhona (X: 21.8 Y: 8.2)
???
Players must first complete the job quest "???" the level 80 tank role quest, and the main scenario quest "Shadowbringers"

Monk

???

Monk level 80
Ul'dah - Steps of Thal (X: 10.6 Y: 13.1)
Erik
Players must first complete the job quest "The Power to Protect," the level 80 physical DPS role quest, and the main scenario quest "Shadowbringers"

Dragoon

???

Dragoon level 80
Coerthas Central Highlands (X: 25.8 Y: 28.3)
Alberic
Players must first complete the job quest "Dragon Sound," the level 80 physical DPS role quest, and the main scenario quest "Shadowbringers"

Ninja

???

Ninja level 80
Dock Storehouse (X: 5.9 Y: 6.1)
Oboro
Players must first complete the job quest "When Clans Collide," the level 80 physical DPS role quest, and the main scenario quest "Shadowbringers"

Samurai

???

Samurai level 80
Kugane (X: 13.8 Y: 8.0)
Makoto
Players must first complete the job quest "The Battle on Bekko," the level 80 physical DPS role quest, and the main scenario quest "Shadowbringers"

Bard

???

Bard level 80
South Shroud (X: 21.8 Y: 21.3)
Jehantel
Players must first complete the job quest "Sweet Dreams Are Made of Peace," the level 80 physical DPS role quest, and the main scenario quest "Shadowbringers"

Machinist

???

Machinist level 80
Foundation (X: 8.1 Y: 10.1)
Stephanivien
Players must first complete the job quest "The Mongrel and the Knight," the level 80 physical DPS role quest, and the main scenario quest "Shadowbringers"

Dancer

???

Dancer level 80
Limsa Lominsa Lower Decks (X: 9.1 Y: 15.1)
???
Players must first complete the job quest "???," the level 80 physical DPS role quest, and the main scenario quest "Shadowbringers"

Black Mage

???

Black Mage level 80
Ul'dah - Steps of Thal (X: 12.9 Y: 13.5)
Lalai
Players must first complete the job quest "One Golem to Rule Them All," the level 80 magical DPS role quest, and the main scenario quest "Shadowbringers"

Summoner

???

Summoner level 80
Old Gridania (X: 10.9 Y: 6.3)
Y'mhitra
Players must first complete the job quest "An Art for the Living," the level 80 magical DPS role quest, and the main scenario quest "Shadowbringers"

Red Mage

???

Red Mage level 80
Mor Dhona (X: 22.5 Y: 7.9)
Arya
Players must first complete the job quest "With Heart and Steel," the level 80 magical DPS role quest, and the main scenario quest "Shadowbringers"

White Mage

???

White Mage level 80
South Shroud (X: 18.6 Y: 27.1)
Raya-O-Senna
Players must first complete the job quest "What She Always Wanted," the level 80 healer role quest, and the main scenario quest "Shadowbringers"

Scholar

???

Scholar level 80
Limsa Lominsa Upper Decks (X: 11.1 Y: 6.2)
Alka Zolka
Players must first complete the job quest "Our Unsung Heroes," the level 80 healer role quest, and the main scenario quest "Shadowbringers"

Astrologian

???

Astrologian level 80
The Pillars (X: 15.2 Y: 10.0)
Jannequinard
Players must first complete the job quest "Foxfire," the level 80 healer role quest, and the main scenario quest "Shadowbringers"

Crystarium Deliveries have been added.

Crystarium Deliveries are a new type of Custom Deliveries. Each Disciple of the Hand or Land will be able to progress through one of five series of quests associated with the different facets of the Crystalline Mean.

Completing deliveries for a facet of the Crystalline Mean will advance the story of that particular facet.
* Because Crystarium Delivery quests rewards include crafter's scrips and gatherer's scrips, players must first complete the quest "Inscrutable Tastes" before undertaking deliveries.

The Crystalline Mean

Disciple of the Hand or Land level 70
The Crystarium (X:11.0 Y:8.5)
Katliss
Players must progress to a certain point in the main scenario.

Facet of Forging (Blacksmith/Armorer/Goldsmith)

Iola, Forgemaster

Blacksmith, Armorer, or Goldsmith level 70
The Crystarium (X:11.4 Y:8.7)
Iola
Players must first complete the quest "The Crystalline Mean."

Facet of Crafting (Carpenter/Leatherworker/Weaver)

Cherished Memories

Carpenter, Leatherworker, or Weaver level 70
The Crystarium (X:11.4 Y:8.3)
Recording Node
Players must first complete the quest "The Crystalline Mean."

Facet of Nourishing (Alchemist/Culinarian)

Friends of a Feather

Alchemist or Culinarian level 70
The Crystarium (X:10.8 Y:8.6)
Bethric
Players must first complete the quest "The Crystalline Mean."

Facet of Gathering (Miner/Botanist)

On the Trail of a Myth

Miner or Botanist level 70
The Crystarium (X:11.1 Y:8.2)
Qeshi-Rae
Players must first complete the quest "The Crystalline Mean."

Facet of Fishing (Fisher)

Well Eel Be Damned

Fisher level 70
The Crystarium (X:11.0 Y:8.8)
Frithrik
Players must first complete the quest "The Crystalline Mean."

An additional quest will be unlocked upon completing the entirety of the main scenario and all five Crystarium Delivery quest series.

???

Disciple of the Hand or Land level 80
The Crystarium (X:11.0 Y:8.5)
Katliss
Players must first complete the final quest of the main scenario and complete all five Crystarium Delivery quest series.

To support new and returning players, additions and adjustments have been made to rewards for certain main scenario, side story, and job quests.

Leves

New leve quests have been added for Disciples of the Hand and Land.

Tradecraft and fieldcraft leve quest rewards will be significantly reduced when using a class at level 70 or above to complete a leve with a level requirement below 70.

FATEs

New FATEs have been added.

Players will receive bicolor gemstones upon completing FATEs in 5.0 areas. This currency can be exchanged with Gemstone Trader NPCs for various goods.

Furthermore, as you continue to complete FATEs in these new areas, Gemstone Traders will offer a wider selection of items.

To view your progress in each area, select Shared FATE under Travel in the main menu.

Treasure Hunt

The following additions and adjustments have been made to treasure maps:

Gliderskin Treasure Maps and Zonureskin Treasure Maps have been added.
Rewards for Wyvernskin Treasure Maps and Gaganaskin Treasure Maps have been adjusted.
Allagan tomestones rewarded for completion of treasure maps have been changed from Allagan tomestones of mendacity and Allagan tomestones of genesis to Allagan tomestones of poetics.

Players will now be synced to level 70 when entering the Lost Canals of Uznair, the Hidden Canals of Uznair, and the Shifting Altars of Uznair.

Grand and Free Companies

Additional items will now be accepted for supply and provisioning missions.

The display of submersible parameters has been adjusted.

Base Base value of submersible components.
Bonus Bonus values added according to rank.
* Bonus parameters will be added in a future update.
Total Total value of submersible components.

Blue mage, gunbreaker, and dancer symbol options have been added to Company Crests.

Housing

Furnishings from the FFXIV Furnishing Design Contest have been added.

Learn more about the Furnishing Design Contest.

New furnishings have been added.

Blue mage, gunbreaker, and dancer gear has been added for mannequins.

New estate tags have been added.

Icon Tag
Atelier
Bathhouse
Garden
Far Eastern

A preview function for furnishings has been added.

Using this function, players can confirm the size and color of furnishings─including those they do not yet own─before they are placed on estate grounds.

Using the Furnishing Preview

Select either Preview Indoor Furnishings or Preview Outdoor Furnishings from the Housing menu under Social to display applicable furnishings.

Furnishings will be sorted by category, with a separate category for furnishings newly added with each patch. A search function is also available to find specific furnishings.

Furnishings that can be dyed will also allow you to select a color when previewing them.
* Only one furnishing item may be previewed at a time.
* Certain furnishings such as estate vendors, mannequins, retainers, Feast rewards, seasonal event rewards, and optional items from the Mog Station cannot be previewed.

The restrictions on exterior fixtures based on housing ward have been removed.

Players can now use exterior fixtures associated with any district for their estate.
* As a result of this change, the appearance of some exterior fixtures has been adjusted.

A help interface will now display when speaking with the resident caretaker about housing features.

Crafting facility furnishings can now be used by crafting classes up to level 70.

In accordance with the increased character level cap, level 80 Crystarium striking dummies have been added.

New orchestrion rolls have been added.

New aquarium fishes have been added.

A new seed for flowerpots has been added.

  • Hydrangea Seeds

    Hydrangea seeds can be purchased from the following NPCs:
    • Mist (X:11.0 Y:11.4) – Material Supplier
    • The Lavender Beds (X:11.9 Y:8.3) – Material Supplier
    • The Goblet (X:10.9 Y:8.9) – Material Supplier
    • Shirogane (X:10.5 Y:12.1) - Material Supplier
    • Apartments - Apartment Merchant
    • New Gridania (X:11.0 Y:11.2) - Tanie

The Manderville Gold Saucer

New prizes are available for purchase using MGP.

The following additions and changes have been made to Triple Triad:

New cards have been added.
New NPC opponents for Triple Triad have been added.
Players can now engage in Triple Triad matches in new areas.

The following additions and changes have been made to Doman mahjong:

An option to reset rank and rating has been added.
To reset your rating, select "Reset Rank/Rating" on the Mahjong tab of the Gold Saucer menu under Character on the main menu.
An image of your character will now be displayed when playing.
The display of calls can now be canceled by right-clicking with your mouse.
An icon will now be displayed to indicate when you enter furiten.
The "Auto-declare Winning Hand" feature has been added.
* This can be toggled On at the start of a hand. It will default to Off once a new hand begins.
When the options to declare ron or call appear simultaneously, declaring ron will cause the option to call to be skipped automatically.
In the event of a draw, tenpai and noten (unable to call a winning hand) will be indicated for corresponding players.
When a player discards a tile, there is a certain probability of a short delay occurring, even when no other players call on that tile.

Miscellaneous

Players can now select the Hrothgar and Viera races.

The Hrothgar and Viera races will be selectable when creating new characters, editing your character's appearance using Fantasia, or hiring a retainer.

The following additions and adjustments have been made to the sightseeing log:

Shadowbringers entries have been added to the sightseeing log.
Entries can now be completed regardless of class/job.

The following additions and changes have been made to the challenge log:

New categories have been added.
Category Description
In Your FATE I Complete 5 FATEs with the highest rating possible.
In Your FATE II Complete 10 FATEs with the highest rating possible.
The following categories have been removed:
Category Description
Fated to Wander Receive the highest rating possible in FATEs in 5 different regions.
Embrace Your Fate Successfully complete 10 unique FATEs.
Coinciding with the increase in level cap, experience points awarded upon completing challenge log objectives have been increased.

Khloe's bronze certificates of commendation have been added as rewards for completing Wondrous Tails.

These certificates can be exchanged with Khloe Aliapoh for a number of unique prizes.

Skywatcher NPCs have been added to the new areas.

Upon meeting certain requirements, Skywatcher NPCs in the First will be able to offer weather forecasts for the Source. Conversely, Skywatcher NPCs in the Source will be able to offer weather forecasts for the First.

New emotes have been added.

New hairstyles have been added.

Battle System

The level cap for all Disciples of War and Magic has been raised to 80.

The gunbreaker and dancer jobs have been added.

These jobs have no corresponding classes and begin at level 60.

Gunbreaker (Tank)

Gunbreaker can be unlocked by completing the following quest:

The Makings of a Gunbreaker

Disciple of War or Magic level 60
New Gridania (X:11.5 Y:11.9)
Gods' Quiver bow

Actions and Traits

For more details regarding actions and traits, please refer to the FINAL FANTASY XIV Job Guide.

Dancer (DPS)

Dancer can be unlocked by completing the following quest:

Shall We Dance

Disciple of War or Magic level 60
Limsa Lominsa Lower Decks (X:9.8 Y:12.0)
Eager Lominsan

Actions and Traits

For more details regarding actions and traits, please refer to the FINAL FANTASY XIV Job Guide.


In accordance with the addition of these new jobs, gear for gunbreaker and dancer has been added to the rewards for certain duties, and will now be sold by merchant NPCs. Additionally, gunbreakers and dancers will not receive the first-time completion bonus from guildhests.

New job actions have been added.

For more details regarding new actions, please refer to the FINAL FANTASY XIV Job Guide.

Substantial revisions have been made to the battle system.

For more details regarding job actions and traits, please refer to the FINAL FANTASY XIV Job Guide.

Umbral Ice now also reduces the MP cost of ice spells.

This effect increases with each stack gained.

Enmity gained for certain healing actions has been reduced.

To improve player usability, the time frame within which players must execute actions to continue or complete combos has been extended.

A fixed set of role actions has been assigned to all jobs.

Players will learn role actions as they level and will no longer be required to select a subset of these actions to be used in combat.

The following adjustments have been made to limit breaks:

The rate at which the limit break gauge fills when using healing actions has been reduced.
The limit break gauge will no longer fill when non-healer jobs use healing actions.
The rate at which the limit break gauge fills in new areas when taking damage from enemies under certain conditions has been reduced.

The "interrupt" effect has been added.

A gauge indicating when actions can be interrupted has been added. Player actions with this new effect can prevent the execution of enemy abilities when used before this bar can be filled. The following actions have this effect:

  • Interject
  • Head Graze
  • Flying Sardine
  • Bad Breath

* Updated Thursday, June 27 at 4:30 a.m. (PDT)

In accordance with this change, the silence effect has been removed.

Charged actions have been implemented.

These actions allow players to expend charges to execute them multiple times in quick succession. The recast time for these actions determines the rate at which charges are accumulated.

The maximum number of charges for these actions can be confirmed via their action help text.

Restarting a duty will fill all charged actions to maximum.

Certain weaponskills and spells will now have unique recast timers.

While these actions are still affected by the global cooldown timer, they will not share a recast timer with other weaponskills.

A timer will display over the icon of weaponskills and spells with unique recast timers.

The following adjustments have been made to pets:

Pet actions have been removed.
Actions that previously qualified as pet actions have been incorporated into player actions.
* Actions executed by pets have been moved to the Pet category of the Actions tab.
* Certain actions cannot be executed manually.
Pets can no longer be targeted by player or enemy actions.
* Attacks performed by a pet will generate enmity for the player who summoned it.
Pets will no longer be displayed in the party list.
Pet HP will no longer be displayed when targeted.

Player attributes have been adjusted as follows:

TP has been removed.
* The MP bar displayed when riding Gobwalkers in Alexander - The Cuff of the Father and Alexander - The Cuff of the Father (Savage) has been replaced with an EP bar.
Maximum MP for all jobs has been fixed at 10,000.
The MP cost of actions has been adjusted accordingly.
The effect of Piety has been changed from increasing Maximum MP to increasing MP regeneration rate.
* This attribute only affects healer classes and jobs.
Parrying is now less effective in reducing damage.
Blocking is now less effective in reducing damage.

In accordance with changes to player attributes, the effects of certain monster and NPC actions have been adjusted.

Party bonus effects have been adjusted.

Players will now receive a 1% increase to strength, vitality, dexterity, mind, and intelligence for each unique role in their party, up to a maximum of 5%.

Roles are classified as follows:

Role Class/Job
Tank Gladiator / Paladin / Marauder / Warrior / Dark Knight / Gunbreaker
Melee DPS Pugilist / Monk / Lancer / Dragoon / Rogue / Ninja / Samurai
Physical Ranged DPS Archer / Bard / Machinist / Dancer
Magic Ranged DPS Thaumaturge / Black Mage / Arcanist / Summoner / Red Mage / Blue Mage
Healer Conjurer / White Mage / Scholar / Astrologian

The 100% increase in EXP gain granted by the armoury bonus now applies to all jobs below level 70.

From level 70 onward, the armoury bonus is a 50% increase in EXP gained.

In accordance with the increase in level cap, bonuses for New Worlds and Preferred Worlds are now applicable up to level 69.

Please refer to the Lodestone for further information regarding bonuses for New Worlds and Preferred Worlds.

New dungeons have been added.

The EXP chain bonus in instanced dungeons has been removed.

In accordance with this change, the amount of EXP gained in instanced dungeons has been increased.

The Trust System has been added.

This system allows you to challenge main scenario dungeons with a party of allied NPCs.

Parties must be composed of 1 tank, 1 healer, and 2 DPS.
* This feature cannot be used while in a party with other players.

Using the Trust System

Entering Dungeons for the First Time
After reaching the quest objective to clear a dungeon in the main scenario, several allied NPCs will be standing near the dungeon's entrance. Speak with them, and you will have the option to add them to your party and enter the dungeon.
Revisiting Dungeons
The Trust system can be used to enter dungeons you have already completed. First, select Trust under Duty in the main menu. In the window that appears, select the dungeon you wish to enter and the NPCs to accompany you.

Item level sync has been applied to certain instanced quest battles.

In accordance with the increase in level cap, players can now gain experience from level 70 dungeons and 4.x alliance raid dungeons.

New trials have been added.

The Echo will be applied to all 4.x trials.

The strength of the Echo granted in Omega: Alphascape (Savage) has been increased.

The Echo will take effect upon entering Omega: Alphascape (Savage), increasing players' maximum HP, damage dealt, and healing potency by 20%.
* Unlike other instances, the strength of the Echo will not increase in the event all party members are incapacitated.

The following additions and changes have been made to Allagan tomestones:

Tomestones of goetia have been added.
Players can only obtain up to a maximum of 2,000 tomestones. Moreover, players can only receive tomestones of goetia after reaching level 80 with at least one class or job.
* There is no weekly limitation on tomestones of goetia.
* A secondary currency, tomestones of phantasmagoria, will be available approximately four weeks after the start of official service for Shadowbringers.
Allagan tomestones of mendacity and Allagan tomestones of genesis are no longer obtainable.
However, players will retain all currently held Allagan tomestones.

The NPC Auriana in Revenant's Toll will now give players the option to exchange Allagan tomestones of mendacity and Allagan tomestones of genesis for Allagan tomestones of poetics.

Moreover, items that could be purchased in exchange for Allagan tomestones of mendacity and Allagan tomestones of genesis can now be purchased using Allagan tomestones of poetics.
Allagan tomestones of creation have been removed from the game.

Players can now use the Undersized Party option to participate in duties introduced after the release of Stormblood.

* The Undersized Party option cannot be used to undertake the Great Hunt or the Great Hunt (Extreme).

The Raid Finder now only lists trials and duties introduced with patch 5.0.

* However, the Unending Coil of Bahamut (Ultimate) and the Weapon's Refrain (Ultimate) can still be accessed via the Raid Finder.

The Duty Finder has been adjusted as follows:

The duties associated with each Duty Roulette category have been adjusted.
Duty Finder categories have been adjusted.
Duty Roulette: Level 50/60 Dungeons and Duty Roulette: Level 70 Dungeons have been combined into Duty Roulette: Level 50/60/70 Dungeons.
The type and number of Allagan tomestones received from each Duty Roulette category has been adjusted.
Duty Roulette Tomestones
Duty Roulette: Expert 80 tomestones of goetia
Duty Roulette: Level 50/60/70 Dungeons 100 Allagan tomestones of poetics
120 tomestones of goetia
Duty Roulette: Leveling 100 tomestones of goetia
Duty Roulette: Trials 60 tomestones of goetia
Duty Roulette: Main Scenario 300 Allagan tomestones of poetics
100 tomestones of goetia
Duty Roulette: Alliance Raids 100 Allagan tomestones of poetics
100 tomestones of goetia
Duty Roulette: Normal Raids 80 Allagan tomestones of poetics
60 tomestones of goetia
Duty Roulette: Mentor 30 tomestones of goetia
Daily Challenge: Frontline 50 tomestones of goetia
The requirements and rewards for the adventurer in need bonus have been adjusted for Duty Roulette: Leveling and Duty Roulette: Alliance Raids.

Requirements

Before After
Class or job at time of registration is level 60 or higher Class or job at time of registration is level 70 or higher

Reward

Duty Roulette: Leveling

Before After
Cracked Clusters 1 Cracked Stellacluster
2 Cracked Planiclusters

Duty Roulette: Alliance Raids

Before After
Mhachi Matter 1 Cracked Stellacluster
2 Cracked Planiclusters

* Cracked Stellaclusters and Cracked Planiclusters can be exchanged for the new materia added in patch 5.0.

The weekly restriction on receiving Cracked Clusters upon clearing the Orbonne Monastery has been removed.

New enemies have been added.

New elite marks have been added.

Players can now hunt regular and elite marks in the new areas.

Marks defeated in the new areas will also yield Sacks of Nuts, which can be exchanged for various items. Players must first complete the following quest before taking up the Hunt in these areas:

Nuts to You

Disciple of War or Magic level 70
The Crystarium (X:12.1 Y:15.0)
Hume Lout
Players must first complete the quest "Elite and Dangerous" and have progressed to a certain point in the main scenario.

You can exchange Sacks of Nuts for items with the following NPCs:

  • The Crystarium (X:9.4 Y:9.5) - Xylle
  • Eulmore (X:11.0 Y:10.8) - Ilfroy

A notification will now display when an S rank elite mark spawns in your current area.

A notification indicating the general direction of B rank marks will now display when they spawn in an area.

A notification indicating a nearby B rank mark has been defeated will now also display.

The Centurio Seals cap has been increased from 1,000 to 4,000.

Mark bills for A Realm Reborn and Heavensward areas can now be used to open maps for their respective areas.

The following additions and changes have been made to Deep Dungeons:

The Palace of the Dead

Items yielded by bronze-trimmed sacks, iron-trimmed sacks, silver-trimmed sacks, and gold-trimmed sacks have been adjusted.
Gunbreaker and dancer's arms are now available from E-Una-Kotor in South Shroud (X:25.0 Y:20.6).

Heaven-on-High

Items yielded by silver-haloed sacks, gold-haloed sacks, and platinum-haloed sacks have been adjusted.
Gunbreaker and dancer's arms are now available from the Confederate custodian in the Ruby Sea (X:21 Y:9.3).

The Lawns, an expansion of Stone, Sky, Sea, has been added.

The Lawns offers trials tailored to various high-level duties in which players will be tasked with destroying a level 80 striking dummy. To access the Lawns, players must first complete the following quest:

Yet Another Striking Opportunity

Disciple of War or Magic level 80
Eulmore (X:9.2 Y:9.9)
Weary Dockworker
Players must first complete the final quest of the main scenario and the quest "A Striking Opportunity."

The following adjustments have been made to Logos Actions in the Forbidden Land, Eureka:

Action Adjustment
Wisdom of the Duelist The effect which reduces TP cost has been removed.
Rejuvenate L The effect which restores TP has been replaced with an effect which restores HP.

PvP

PvP traits have been removed.

In accordance with this change, the Traits tab of the PvP profile window has been removed.

PvP actions for all jobs have been adjusted.

For details on PvP actions, please refer to the FINAL FANTASY XIV Job Guide.

Additional actions are now adjusted based on current job's role.

For details on PvP actions, please refer to the FINAL FANTASY XIV Job Guide.

As part of the balance changes to PvP, it is no longer possible to manually remove enhancements applied to your character.

* Updated Tuesday, July 4 at 8:30 p.m. (PDT)

The following adjustments have been made to PvP:

TP has been removed.
In accordance with this change, the quick chat message "TP" has been removed.
The range of melee attacks has been increased from 3 to 5 yalms.
The global cooldown time of actions has been increased from 2.3 to 2.4 seconds.
HP recovery rate outside of combat has been increased from 10% to 20% of maximum HP.
MP recovery rate in combat has been increased from 200 to 250.
MP recovery rate outside of combat has been increased from 400 to 500.
Players will now be granted temporary immunity to knockback and draw-in effects after being affected by them.
EXP yielded after a match will now be granted to the job used at time of registration rather than the current job at the end of the match.

The Feast PvP team season has ended.

The top combatants for PvP teams will receive special rewards via the moogle delivery service.

Learn more about rewards.

Items

New items have been added.

* Due to the volume of items added with the release of patch 5.0, they will not be listed in the patch notes.

New recipes have been added.

* Due to the volume of recipes added with the release of patch 5.0, they will not be listed in the patch notes.

Certain items may now be sold, desynthesized, submitted as expert deliveries, and converted into materia.

Certain items can no longer be sold.

The sale prices of certain items have been changed.

The following item names have been changed:

Before After
Faire Voucher Faire Voucher XVII
Rising Token Fifth Rising Token
Pumpkin Cookie Ripe Pumpkin Cookie

The effects of the following items have been changed:

Icarus Wing

Before After
Restores 300 TP Creates a visual effect overhead

Regain Feather

Before After
Restores 30 TP every 3s for 30s Creates a visual effect overhead

Commercial Engineering Manual

Before After
Grants 150% boost to EXP from synthesis for 60m Grants 150% (75% if over Lv. 70) boost to EXP from synthesis for 180m

Commercial Survival Manual

Before After
Grants 150% boost to EXP from gathering for 60m Grants 150% (75% if over Lv. 70) boost to EXP from gathering for 180m

The following MP recovery items will now restore a fixed amount of MP regardless of player attributes:

  • Ether
  • Hi-Ether
  • Mega-Ether
  • X-Ether
  • Kiss of the Morning Meadow
  • Max-Ether
  • Super-Ether
  • Elixir
  • Hi-Elixir
  • Onyx Tears

The main attributes of accessories have been adjusted in accordance with the rebalancing of the battle system.

The main attribute of the Aetheryte Earring when equipped by a tank has been changed from vitality to strength.

The Haste attribute on certain equipment is now displayed with a plus sign rather than a minus sign.

The attribute itself remains unchanged.

New items available in exchange for achievement certificates have been added.

Level 71–80 gear can now be repaired using Grade 7 Dark Matter.

Gunbreaker and dancer have been added as required jobs for certain gear.

Grade VII and VIII materia has been added.

* Attempts to affix grade VIII materia will always result in failure when it is used as the second or later materia in advanced materia melding.

The following adjustments have been made to materia melding:

If multiple materia of the same type are present in your inventory, you may meld them in succession.
The following attributes can no longer be improved via materia:
STR/VIT/DEX/INT/MND

The success rate for salvaging grade V and VI materia when using Retrieve Materia has been increased.

The success rate for the advanced melding of grade I, II, III, and IV materia has been increased.

After watching it the first time, it is now possible to skip the cutscene when requesting materia transmutation from Mutamix in central Thanalan (X:23.7 Y:13.6).

The following types of materia are no longer able to be obtained, and their attribute-enhancing capabilities have been removed.

* These types of materia can still be transmuted by Mutamix in central Thanalan (X:23.7 Y:13.6).

    • Strength Materia I
    • Strength Materia II
    • Strength Materia III
    • Strength Materia IV
    • Strength Materia V
    • Strength Materia VI
    • Vitality Materia I
    • Vitality Materia II
    • Vitality Materia III
    • Vitality Materia IV
    • Vitality Materia V
    • Vitality Materia VI
    • Dexterity Materia I
    • Dexterity Materia II
    • Dexterity Materia III
    • Dexterity Materia IV
    • Dexterity Materia V
    • Dexterity Materia VI
    • Intelligence Materia I
    • Intelligence Materia II
    • Intelligence Materia III
    • Intelligence Materia IV
    • Intelligence Materia V
    • Intelligence Materia VI
    • Mind Materia I
    • Mind Materia II
    • Mind Materia III
    • Mind Materia IV
    • Mind Materia V
    • Mind Materia VI

The level cap for desynthesis has been increased.

Individual Class Skill Cap

Before After
380 450

Cumulative Skill Cap

Before After
1,160 1,370

The level cap for Disciples of the Hand and Land has been increased to 80.

Elemental aspects have been removed from synthesis recipes.

New crafter actions have been added.

Applicable to all crafter classes:
Level Action
37 Brand of the Elements
37 Name of the Elements
71 Preparatory Touch
72 Rapid Synthesis III
74 Reuse
76 Delicate Synthesis
78 Intensive Synthesis
80 Trained Eye
80 Trained Instinct

The following actions are now available to all crafter classes:

Level Action
37 Steady Hand II
50 Byregot's Blessing

Accordingly, they can no longer be set as additional actions.

The following crafter actions have been removed.

Carpenter

  • Brand of Wind
  • Byregot's Brow
  • Name of the Wind

Blacksmith

  • Brand of Fire
  • Byregot's Brow
  • Name of Fire

Armorer

  • Brand of Ice
  • Byregot's Brow
  • Name of Ice

Goldsmith

  • Byregot's Brow

Leatherworker

  • Brand of Earth
  • Byregot's Brow
  • Name of Earth

Weaver

  • Brand of Lightning
  • Byregot's Brow
  • Name of Lightning

Alchemist

  • Brand of Water
  • Byregot's Brow
  • Name of Water

Culinarian

  • Byregot's Brow

The following conditions have been added to crafter actions:

Carpenter

Action Adjustment
Inner Quiet The bonus to control can be stacked with Innovation, but cannot exceed 3,000.
Heart of the Carpenter Can only be used up to five times per synthesis.

Blacksmith

Action Adjustment
Inner Quiet The bonus to control can be stacked with Innovation, but cannot exceed 3,000.
Heart of the Blacksmith Can only be used up to five times per synthesis.

Armorer

Action Adjustment
Inner Quiet The bonus to control can be stacked with Innovation, but cannot exceed 3,000.
Piece by Piece Increase to progress cannot exceed 1,000.
Heart of the Armorer Can only be used up to five times per synthesis.

Goldsmith

Action Adjustment
Inner Quiet The bonus to control can be stacked with Innovation, but cannot exceed 3,000.
Innovation The bonus to control can be stacked with Inner Quiet, but cannot exceed 3,000.
Maker's Mark Effective for up to 25 steps.
Heart of the Goldsmith Can only be used up to five times per synthesis.

Leatherworker

Action Adjustment
Inner Quiet The bonus to control can be stacked with Innovation, but cannot exceed 3,000.
Heart of the Leatherworker Can only be used up to five times per synthesis.

Weaver

Action Adjustment
Inner Quiet The bonus to control can be stacked with Innovation, but cannot exceed 3,000.
Heart of the Weaver Can only be used up to five times per synthesis.

Alchemist

Action Adjustment
Inner Quiet The bonus to control can be stacked with Innovation, but cannot exceed 3,000.
Heart of the Alchemist Can only be used up to five times per synthesis.

Culinarian

Action Adjustment
Inner Quiet The bonus to control can be stacked with Innovation, but cannot exceed 3,000.
Muscle Memory Increase to progress cannot exceed 1,000.
Heart of the Culinarian Can only be used up to five times per synthesis.

The following additions and adjustments have been made to the Crafting Log:

The maximum percentage to which initial quality can be raised by using HQ materials is now displayed on recipes.
Recipes for which the initial quality limit may be greater or less than 50% have been added as of patch 5.0.
The values of both progress and quality increase at 100% efficiency are now displayed on recipes for your currently equipped crafting class.
The Class Quests category has been changed to read "Story."

The following additions and adjustments have been made to the synthesis window:

The UI has been adjusted to make durability and condition information easier to understand.
A symbol indicating that collectable synthesis is in progress is now displayed in the window.
Statuses applied by crafter actions are now displayed in the window.
The values of both progress and quality increase at 100% efficiency are now displayed in the window.

Calculations for increases to progress and quality, assuming a base 100% efficiency, have been adjusted.

In accordance with this change, the effectiveness of actions affecting progress and quality has been slightly reduced for recipes added prior to Shadowbringers.

The difficulty of certain recipes found in Master Recipes (5) and Master Recipes (6) has been reduced.

New actions and traits have been added for Disciples of the Land.

Actions

Miner
Level Action
71 Stickler
74 The Giving Land
77 Pick Clean
78 Mind of the Mountaineer
Botanist
Level Action
71 Stickler
74 The Giving Land
77 Pick Clean
78 Mind of the Pioneer
Fisher
Level Action
71 Surface Slap
77 Identical Gig
79 Identical Cast

Traits

Miner / Botanist
Level Trait
70 Enhanced Stealth X
73 Enhanced Stealth XI
76 Enhanced Stealth XII
80 Enhanced GP Regeneration II
Fisher
Level Trait
70 Enhanced Stealth X
73 Enhanced Stealth XI
75 Gulleye VIII
76 Enhanced Stealth XII
80 Gulleye IX
80 Enhanced GP Regeneration II

New miner and botanist gathering points have been added.

The following additions and adjustments have been made to fishing:

New fishing holes have been added.
S-rank records can now be obtained from certain fishing spots listed in the Fishing Log.

The following additions and adjustments have been made to spearfishing:

New teeming waters have been added.
AAA records can now be obtained with all gig heads listed in the Fishing Log.

New Tomes of Regional Folklore have been added.

New items that can be used for aetherial reduction have been added.

The amount of items received from aetherial reduction has been adjusted.

The following adjustments have been made to concealed gathering points:

Clusters can no longer be gathered.
The number of favor effects related to concealed gathering points that can be applied at once is now limited to one.
The previously active effects will be overwritten if a new favor is used.
The following gathering items are no longer rare or hidden:
    • Red Ooid
    • Green Ooid
    • Blue Ooid
    • Yellow Ooid
    • Violet Ooid
    • Red Roundstone
    • Green Roundstone
    • Blue Roundstone
    • Yellow Roundstone
    • Violet Roundstone
    • Foxglove
    • Bladeleaf
    • Wyvern's Wart
    • Void Nut
    • Black Swan Feather
    • Bitter Foxglove
    • Swordleaf
    • Dragon's Wart
    • Heavensnut
    • Mute Swan Feather

The selling prices of these items have been reduced accordingly.

Freshwater Boilies and Saltwater Boilies, bait effective on a wide variety of fish in 2.0 areas, have been added.

These items can be purchased at all shops within 2.0 areas and the Pillars where bait is sold.

The following additions and adjustments have been made to the Gathering Log:

Entries relating to regional folklore are now categorized by region.
Regions for which you have not read the folklore will appear in the category list, but contain no entries.
Gathering location and time information will now be displayed for any items successfully gathered from undiscovered or hidden gathering points.
This data will be displayed for any items previously gathered under these conditions upon the release of patch 5.0.
Gathering time information will now be displayed for any items successfully gathered from ephemeral gathering points.
This data will be displayed for any items previously gathered under these conditions upon the release of patch 5.0.
A timer indicating when the item will next be available for gathering can now be created for any item successfully gathered from an undiscovered, hidden, or ephemeral gathering point.
This function can be accessed by opening the submenu from the item's name and selecting "Set timer for next occurrence."

Players above level 70 will now receive a maximum of 10,000 EXP when trading collectables of level 70★ or lower.

The amount of EXP received from delivering collectables as a level 60-70 gatherer has been increased.

The following additions and adjustments have been made to crafters' and gatherers' scrips:

The white crafters' scrip and white gatherers' scrip currencies have been added for Disciples of the Hand and Disciples of the Land that are level 80.
Players can begin exchanging their collectable items for these scrips at Splendors Exchanges starting at level 80 and can have up to a maximum of 2,000 at any given time.
Red crafters' scrips and red gatherers' scrips are no longer obtainable.
In accordance with this change, all activities which yielded red crafters' or gatherers' scrips will now yield yellow crafters' and gatherers' scrips.
Red crafters' and gatherers' scrips can now be exchanged for yellow crafters' and gatherers' scrips at the scrip exchange in Revenant's Toll (X:22.4 Y:6.7).
Currently held red crafters' and gatherers' scrips will not be lost, but they can no longer be exchanged for items. The items that were previously available in exchange for red scrips can now be acquired with yellow crafters' and gatherers' scrips.
Blue crafters' scrips and blue gatherers' scrips have been removed.
The amount of yellow crafters' and gatherers' scrips required in exchange for items has been adjusted.

The amount of crafters' and gatherers' scrips received from delivering collectables has been adjusted.

Level 70 arms, gear, and accessories have been added to the inventory of vendors in Kugane.

New items have been added to the inventory of Calamity Salvagers.

New mounts have been added.

The following mounts are now able to fly:

  • Coeurl
  • Cavalry Elbst
  • Warlion
  • Warbear
  • War Panther

All mounts can now fly.

New chocobo barding has been added.

New minions have been added.

System

A market board has been added to the Crystarium.

In accordance with the addition of a new market board, reduced tax rates have been adjusted.

The following additions and adjustments have been made to retainers:

Retainers can now be registered to the Crystarium market.
Hrothgar and Viera can now be selected as retainer races during customization.
Hair style and face paint obtained as rewards can now be applied to retainers during customization.
The retainer level cap has been raised to 80.
Retainers can now be assigned gunbreaker and dancer jobs.
To assign gunbreaker and dancer jobs to retainers, the following requirements must be met:
  • Retainers cannot be already assigned a job, or must be reset if they are.
  • Retainers must be Disciples of War or Magic at level 60 or higher.
  • Players must be at level 60 or higher in the job they wish to assign their retainers.
  • Players must possess a copy of Modern Vocation.
New objectives have been added to delivery missions and exploration ventures.
Exploration ventures are now displayed with the highest-level ventures first.
The retainer interface has been redesigned and selections can now be reordered.
The retainer interface will now remain open upon retainer dismissal.
* However, in the event that only one retainer has been hired, the window will close as before.
Retainer animations upon being summoned or dismissed have been adjusted to increase the responsiveness of the interface.
The color of retainer nameplates has been changed to that of NPCs.

New achievements and titles have been added.

The following additions and adjustments have been made to achievements:

Certain categories have been adjusted.
Achievements can now be selected via subcommand and recorded to the Watchlist for easy access.
Achievements can now be filtered by completion status or type of reward.
Clicking on an achievement in the Relevant category will no longer automatically open its primary category.
Each achievement's primary category can be accessed by using the "Display Filtered Categories" subcommand.

The following additions and adjustments have been made to the Recommendations window:

Hunt marks are now displayed in Recommendations.
Sightseeing Clues are now displayed in Recommendations.
* Location information is not displayed in the same window.
The Hunting Log entries for both class and Grand Company now appear in the same category.
The window can now be locked.

The following additions and adjustments have been made to the Party Finder:

Links to Party Finder listings can now be posted in the chat log.
Pressing the chat button within the recruitment listing will create a link in the chat log, which can then be sent as a message.
Clicking on the link in the chat log will open the corresponding Party Finder listing.
A player's current Party Finder listing can now be opened via the chat log.
Open the submenu associated with the player's name in the chat log to see the relevant subcommand.

Cross-world party invitations to players on other Worlds can now be issued via the chat log.

Open the submenu associated with the player's name in the chat log to see the relevant subcommand.

The following additions and adjustments have been made to the party list:

The party list now indicates HP increases granted by barriers.
The party list now indicates when maximum HP has been reduced.

The battle animations for allied NPCs in quest battles will now always appear.

These effects cannot be disabled via settings in the Character Configuration interface.
* This adjustment will be considered in future patches for all existing quest battles prior to patch 5.0.

The amount of glamours that can be stored in the Glamour Dresser has been increased from 200 to 400.

The amount of glamour plates available has been increased from 10 to 15.

The following changes have been made to group pose:

Trust system NPCs will now be included in group pose at the time of duty completion.
Trust and squadron NPCs will now repeat their most recently executed action upon duty completion.

Recordable duties have been changed.

Two Shadowbringers trials are now available in the Duty Recorder.

A target's HP can now be displayed in increments of 0.1% when it has less than 1% HP remaining.

Select "Display target's remaining HP percentage." in Character Configuration to use this feature.

The UI's color scheme can now be set to either Dark or Light.

This option can be found in the Theme Settings tab of the System Configuration menu, accessible from the System section of the Main Menu. Changes will take effect upon next login.
* Certain UI elements are not affected by the theme.

In accordance with the increased level cap, the conditions that must be met to set your status as "New Adventurer" have been adjusted as follows:

Before After
Have played less than 168 hours
Have not completed the main scenario quest "The Far Edge of Fate"
Have played less than 168 hours
Have not completed the main scenario quest "A Requiem for Heroes"

* Players who no longer have the New Adventurer status but fulfill the above requirements can restore it by using the text command "/nastatus on"

Coinciding with the increase in level cap, the requirements for new mentors have been adjusted as follows:

Disciples of War and Magic Requirements

  • Must have completed the level 80 tank role quest.
  • Must have completed the level 80 healer role quest.
  • Must have completed at least one of the level 80 DPS role quests.
  • Must have completed at least 1,000 dungeons and trials.
  • Must have received at least 300 player commendations.

Disciples of Hand and Land Requirements

  • Must have reached level 80 with at least one Disciple of the Land.
  • Must have reached level 80 with at least one Disciple of the Hand.
  • Must have synthesized at least 100 collectables.
  • Must have gathered at least 300 collectables.

Players who obtained certification prior to the release of 5.0 but do not meet the new requirements will retain their current status for the duration of patch 5.0.

However, as of patch 5.1, to ensure that all mentors are held to the same standard, changes will be implemented to encourage mentors who qualified under the old system to obtain recertification.
* Please note that mentors who do not do this during patch 5.1 will lose their certification in 5.2.

The following additions and adjustments have been made to cross-world linkshells:

The number of cross-world linkshells that a single character can create or join has been increased from 1 to 8.
Cross-world linkshells can now be reordered.
* Chat-related configuration settings do not automatically update when linkshells are reordered.
The member list can now be configured to show online members at the top.
Options to sort the list by number or alphabetically have been added.

The DUALSHOCK®4 and other gamepads with a vibrate function will now vibrate when Duty Finder matching has completed.

The following additions and adjustments have been made to cutscenes:

Text relating to the formation or disbanding of a party will no longer appear if a cutscene is in progress.
The manner in which dialogue selections are displayed has been changed.

The position of the identifying letter next to a focus target's name has been changed.

The following additions and adjustments have been made to the map:

There are now separate toggle icons to turn map text and map icons on and off.
Certain quest objective icons have been changed to indicate elevation.
Icon Meaning
Quest objective is above current elevation
Quest objective is below current elevation

Job gauge details have been revised.

Job gauges will now be reset upon changing areas or entering instances.

* Updated Friday, June 28 at 5:00 a.m. (PDT)

The order in which character names are displayed has been adjusted in accordance with changes made to pets.

The Battle and Other tabs of the Currency window have been revised.

The "Unlimited" setting under Frame Rate Limit in the Display Settings section of System Configuration has been replaced with a "Maximum (90 fps)" setting.

Following the release of Patch 5.0, the new frame rate limit of 90 fps caused an error when logging in to the Windows client in DirectX 11 mode on certain PCs, preventing players from accessing the game.

Fixes applied in the July 4 update revert the changes made to this feature in Patch 5.0, and the issue should no longer occur.

Read on for details.

* Updated Tuesday, July 4 at 8:30 p.m. (PDT)

Additions have been made to the System Configuration interface.

Theme Settings

Settings have been removed from the Character Configuration interface.

Display Name Settings

Own tab:

Pets

HP Bar Settings

Others tab:

Party Members

Pet HP Bar Settings

Alliance Members

Pet HP Bar Settings

Other PCs

Pet HP Bar Settings

Friends

Pet HP Bar Settings

Additions have been made to the Character Configuration interface.

Control Settings

Target tab:

Disable targeting of pets and minions when in battle.

Log Window Settings

Notification Sounds tab:

Cross-world Linkshell [2]

Cross-world Linkshell [3]

Cross-world Linkshell [4]

Cross-world Linkshell [5]

Cross-world Linkshell [6]

Cross-world Linkshell [7]

Cross-world Linkshell [8]

Additions and adjustments have been made to the Keybind menu.

Shortcuts tab:

FATE Completion

Trust

Chat tab:

Temporarily Switch Chat Mode to Next Cross-world Linkshell

Temporarily Switch Chat Mode to Previous Cross-world Linkshell

Temporarily Switch Chat Mode to Cross-world Linkshell [1]

Temporarily Switch Chat Mode to Cross-world Linkshell [2]

Temporarily Switch Chat Mode to Cross-world Linkshell [3]

Temporarily Switch Chat Mode to Cross-world Linkshell [4]

Temporarily Switch Chat Mode to Cross-world Linkshell [5]

Temporarily Switch Chat Mode to Cross-world Linkshell [6]

Temporarily Switch Chat Mode to Cross-world Linkshell [7]

Temporarily Switch Chat Mode to Cross-world Linkshell [8]

Switch Chat Mode to Next Cross-world LS

Switch Chat Mode to Previous Cross-world LS

Switch Chat Mode to Cross-world Linkshell [1]

Switch Chat Mode to Cross-world Linkshell [2]

Switch Chat Mode to Cross-world Linkshell [3]

Switch Chat Mode to Cross-world Linkshell [4]

Switch Chat Mode to Cross-world Linkshell [5]

Switch Chat Mode to Cross-world Linkshell [6]

Switch Chat Mode to Cross-world Linkshell [7]

Switch Chat Mode to Cross-world Linkshell [8]

Additions and adjustments have been made to text commands.

The following text commands have been added:
Command Description
/cwlinkshell1, /cwl1 Sends a message to all members of the cross-world linkshell you have registered in cross-world linkshell slot 1, regardless of their location.
/cwlinkshell2, /cwl2 Sends a message to all members of the cross-world linkshell you have registered in cross-world linkshell slot 2, regardless of their location.
/cwlinkshell3, /cwl3 Sends a message to all members of the cross-world linkshell you have registered in cross-world linkshell slot 3, regardless of their location.
/cwlinkshell4, /cwl4 Sends a message to all members of the cross-world linkshell you have registered in cross-world linkshell slot 4, regardless of their location.
/cwlinkshell5, /cwl5 Sends a message to all members of the cross-world linkshell you have registered in cross-world linkshell slot 5, regardless of their location.
/cwlinkshell6, /cwl6 Sends a message to all members of the cross-world linkshell you have registered in cross-world linkshell slot 6, regardless of their location.
/cwlinkshell7, /cwl7 Sends a message to all members of the cross-world linkshell you have registered in cross-world linkshell slot 7, regardless of their location.
/cwlinkshell8, /cwl8 Sends a message to all members of the cross-world linkshell you have registered in cross-world linkshell slot 8, regardless of their location.
The /cwlinkshell command will now send a message to your currently active cross-world linkshell.
The following text commands have been removed:
  • /addpvptrait
  • /gaussbarrel
Pet actions can no longer be used as subcommands for the text commands listed below.
Pet commands such as Away and Steady can still be used.
  • /crosshotbar
  • /hotbar
  • /macroicon
  • /pvphotbar
  • /pvpcrosshotbar
The following aliases have been adjusted:
  • If below 100%, percentages will be displayed to the first decimal place.
    • <hpp>
    • <mpp>
    • <comphpp>/<chpp>
    • <targethpp>/<thpp>
    • <focushpp>/<fhpp>
  • HP will no longer be displayed if a pet is designated.
    • <targethpp>
    • <focushpp>
The following aliases have been removed:
  • <pethp>/<php>
  • <pethpp>/<phpp>
  • <tp>

Additions have been made to the auto-translation dictionary.

Some dictionary entries have been removed in accordance with additions and adjustments to actions. Only the auto-translate symbols will now appear within macros that previously used these entries.

Additions have been made to the PlayStation®4 auto-complete dictionary.

New music has been added.

In order to reduce server congestion upon the release of patch 5.0, the following measures will be implemented temporarily:

* We will continue to monitor server activity and remove these features when server congestion is determined to no longer be an issue.

Players who are inactive for thirty minutes will be logged out automatically.
New areas will be split into multiple instances.
* Particular instances can be selected when entering from a neighboring area or teleporting via aetheryte.

See here for more details.

The following additions and adjustments have been made to character creation:

The default appearance of characters as displayed on the race and clan selection screens has been adjusted.
Hairstyle options can now be limited to favorites only.
Hairstyle and face paint options obtained as rewards are now marked accordingly at the aesthetician.
Hairstyle and face paint options obtained as rewards can now be used when customizing retainer appearance.

Characters on accounts with active subscriptions will be prioritized in login queues.

Support for the Mac 64-bit version has begun, while support for the Mac 32-bit version has ended.

Please check here for details.

The download page can be found here.

The following additions and adjustments have been made along with the release of the Mac 64-bit version:

The auto-translate function is now available.
Previously sent messages can now be displayed and reentered using the up/down arrow keys while the chat box is selected.
Additions have been made to the System Configuration interface.

Square Enix account passwords can now be saved on the PlayStation®4 launcher.

The title screen logo and opening movie have been changed to those of Shadowbringers.

The opening movie for Stormblood can be viewed by selecting Movies at the title screen.

Tales of Adventure: A Realm Reborn and Tales of Adventure: Heavensward can now be used to unlock glamours.

* If you used your copy of Tales of Adventure before the release of 5.0, you will need to complete one of the following quests instead.

If I Had a Glamour

Level 15
Western Thanalan ─ Vesper Bay (X:12.6 Y:14.3)
Swyrgeim

A Self-improving Man

Level 15
Mor Dhona (X:22.1 Y:6.7)
Wiscard

Gunbreaker and dancer have been added to the solo rankings for Palace of the Dead and Heaven-on-High.

Resolved Issues

  • The following issues have been addressed.
    • An issue wherein enemy names and graphics were displayed incorrectly in the FATE “Getting a Legtrap Up.”
    • An issue wherein using a Gazelleskin Map in The Fringes could lead to enemies falling from a height that would not allow them to be defeated under certain conditions.
    • An issue wherein withdrawing from a Chocobo Race after registering with a fully pre-formed party would incur a penalty under certain conditions.
    • An issue in Doman Mahjong wherein, under certain conditions, seating positions were not assigned evenly.
    • An issue wherein facial expressions were not displayed correctly on Lalafell and male Roegadyn characters using the “Battle Stance” or “Victory Pose” emotes.
    • An issue wherein dyes were not properly reflected on the Skallic Bottoms of Aiming when equipped on certain races.
    • An issue wherein entering and exiting the Triple Triad Battlehall would cause ephemeral nodes to reappear.
    • An issue wherein Cover would not function correctly when used against certain actions.
    • An issue in Hells’ Lid wherein certain graphics in the battle with Otake-maru would not display correctly under certain conditions.
    • An issue in Eureka wherein dragons affected by the Sleep status would remain standing under certain circumstances.
    • An issue wherein EXP could be earned in certain dungeons even when registering as an undersized party.
    • An issue wherein changing jobs immediately after defeating an enemy would grant EXP to the job the player switched to instead of the job used to defeat the enemy.
    • An issue wherein, under certain conditions, EXP was not granted when defeating bosses during Command Missions.
    • An issue in Rival Wings: Hidden Gorge wherein ground targeting actions could not be activated under certain circumstances.
    • An issue wherein some buffs and debuffs were not correctly applied to player characters under certain circumstances.
      * This issue can occur in a variety of situations, and we aim to address it over the coming days. More information can be found here.
    • An issue wherein dyes were not correctly reflected on the Sharpened Sphere of the Last Heir.
    • An issue wherein the crystals used to craft the Mirific Mogshelf were not of the correct type, and the crystals gained when desynthesizing were also incorrect.
    • An issue wherein the player camera did not interact correctly with the White Rectangular Partition furnishing item.
    • An issue wherein certain fish did not trigger the appropriate fishing rod animation when fishing.
    • An issue wherein wind effects could be heard in the Goldsmith’s Guild despite being indoors.
    • An issue wherein certain furnishing items were incorrectly categorized in the crafting log.
    • An issue wherein minions did not behave correctly when using group pose immediately after changing your summoned minion from the Plush Cushion or Zephyrous Zabuton.
    • An issue wherein, under certain conditions, having a friend from another World with an identical name prevented you from using the house sharing feature while that friend is visiting your Home World.
    • An issue in the Friend List wherein the Estate Teleportation subcommand would only appear for friends who were currently on your Home World.

Other various issues have also been addressed.

Known Issues

  • An issue wherein, under certain conditions, the correct music does not play after viewing specific cutscenes.
  • An issue in Kholusia wherein some rocky outcrops are not indicated on the map.
  • An issue in Amh Araeng wherein the position of a certain gatekeeper icon is incorrect.
  • An issue wherein some NPC speech is not displayed in certain main scenario quests when using low frame rate limits.
  • An issue wherein the graphical effects of Broil III are not displayed correctly.
  • An issue wherein fulfilling the conditions to activate the red mage's Verflare or Verholy will cause the Verthunder and Veraero icons to change even if the player's current level is below that required to unlock Verflare or Verholy.
  • An issue wherein some astrologian card effects are not applied to a player's chocobo companion.
  • An issue wherein crests are not displayed correctly on certain pieces of head gear.
  • An issue wherein the Gyosei Kai could not be dyed.
  • An issue wherein equipping the wootz mask on a Miqo'te or Hrothgar will cause the character model to be displayed incorrectly.
  • An issue wherein Viera using the fat chocobo mount will cause display issues.
  • An issue wherein retainers cannot undertake level 75 retainer ventures despite wearing level 75 gear.
  • An issue wherein the paladin's Oath Gauge is not displayed in the correct color when using simple mode.
  • An issue wherein changing the scholar's Faerie Gauge to simple mode causes the area shown in HUD Layout to appear smaller than the gauge itself.
  • An issue in the Duty Recorder wherein initiating playback while equipped as a job other than the one used to record the duty will prevent the Job Gauge from being displayed.
  • An issue wherein cross-world linkshells cannot be created by a player who is already participating in eight cross-world linkshells and has transferred to another data center.
  • An issue wherein jumping while using Legacy Type controls will cause the player character to face in a different direction.
    * This issue is the result of a bug fix carried out in patch 5.0. As this is not considered to have a major impact on gameplay, we aim to address it in a future patch.
  • An issue wherein the occlusion culling option does not function correctly in the Mac 64-bit application.
  • An issue in the Mac 64-bit application wherein switching from full-screen mode to windowed mode causes the areas of the screen outside of the game window to appear black.
  • An issue in the Mac 64-bit application wherein connecting a gamepad for the first time and restarting the game will render the mouse inoperable until a gamepad input is made.
  • An issue in the Mac 64-bit application wherein using mouse drag inputs to adjust the resolution in System Configuration does not change the numeric value.
  • An issue in the Mac 64-bit application wherein the first text character input is not recognized when initiating direct chat.
  • An issue in the Mac 64-bit application wherein using Command+Tab to toggle between applications while in full-screen or borderless windowed mode and using Japanese language IME will cause the IME pop-up and auto-translate dictionary to appear simultaneously, with one possibly obscuring the other.
  • An issue in the Mac 64-bit application wherein the first text character entered in Japanese text entry mode may appear in the User Macro window instead of the chat window when direct chat is enabled and the User Macro window is open. This may also occur when entering kana while not currently in text entry mode.
  • An issue in the Mac 64-bit application wherein chat entry is enabled after using Command+C to copy text from the chat log while in Japanese kana entry mode.
  • An issue wherein the "Story" section of the Crafting Log is labelled as "Class Quests."

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