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Patch 3.25 Notes

Patch 3.25 brings a number of additions and refinements to the realm, including the continuation of the anima weapon quest line, a new chocobo racing challenge, adjustments to PvP, and more!
Thank you for all of your invaluable input regarding the Feast. Based on the feedback we have received so far, a number of adjustments have been made for PvP. In light of these changes, we have decided to postpone the start of Season One until two weeks after the release of patch 3.25. At that time, we will release patch 3.26, which will include final adjustments for the Feast. As always, we encourage you to provide us with feedback that we may ensure seasons are an enjoyable experience for everyone. [3.0]: These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Heavensward.
[2.0]: These additions and adjustments do not require the purchase of FINAL FANTASY XIV: Heavensward.
[2.0][3.0]: These additions and adjustments contain elements that may require the purchase and registration of FINAL FANTASY XIV: Heavensward.
Playable Content
Quests
[3.0] A new anima weapon story quest has been added.

Players will be able to enhance the strength of their anima weapons by completing this quest.
Quest | Required Level and Location |
Finding Your Voice | Disciple of War or Magic level 60 |
Azys Lla (X:7.4 Y:11.5) NPC: Ardashir | |
Players must first complete the quest "Coming into Its Own" and have an anima weapon in their possession. | |
- Class/Job-specific Quests
Anima Weapons quests employ a system which will require players to proceed using the same class or job with which they accepted the quest.
Grand Companies
[2.0] The number of company seals required for the following items has been reduced:
Item | Before | After | |
Storm Chocobo Issuance | 2,000 | → | 200 |
Serpent Chocobo Issuance | 2,000 | → | 200 |
Flame Chocobo Issuance | 2,000 | → | 200 |
Housing
[2.0][3.0] The descriptions for where to obtain certain orchestrion rolls in the Orchestrion List have been changed.
The Manderville Gold Saucer
[2.0] The Chocobo Challenge has been added to chocobo racing, which pits players against special racing opponents.

- Entry Requirements
Challenge races will be available upon speaking with the Race Chocobo Registrar in the Chocobo Square (X:6.1 Y:4.8).
* Chocobo ratings must exceed a certain threshold to participate.
- Participating
Speak with the Race Chocobo Registrar in the Chocobo Square (X:6.1 Y:4.8) and select your desired challenge race.
* Players cannot register for challenge races while in a party.
Chocobo Challenge
Increasingly difficult challenges will be made available as players complete each race. Please note that your chocobo's rating must exceed a certain threshold to participate in each race.
Players will only receive a reward for first-time completion.
Race | Rating | Course | MGP Reward |
Race 1 - Hugging the Inside | 41 | Tranquil Paths | 20,000 |
Race 2 - Keep Away | 61 | Costa del Sol | 21,000 |
Race 3 - Inability | 81 | Sagolii Road | 22,000 |
Race 4 - Heavy Hooves | 101 | Tranquil Paths | 23,000 |
Race 5 - Defending the Rush | 121 | Costa del Sol | 24,000 |
Race 6 - Road Rivals | 141 | Sagolii Road | 25,000 |
Race 7 - Field of Dreams | 161 | Costa del Sol | 26,000 |
Race 8 - Playing Both Ends | 181 | Tranquil Paths | 27,000 |
Race 9 - Stamina | 201 | Sagolii Road | 28,000 |
Race 10 - Cat and Mouse | 221 | Costa del Sol | 29,000 |
Race 11 - Mad Dash | 231 | Sagolii Road | 30,000 |
Race 12 - Bag of Tricks | 241 | Tranquil Paths | 35,000 |
Race 13 - Tag Team | 251 | Sagolii Road | 40,000 |
Race 14 - Heavier Hooves | 261 | Costa del Sol | 45,000 |
Race 15 - Ultimatum | 271 | Tranquil Paths | 50,000 |
- Rules
Special opponents will appear in each race. Challenges can only be cleared by placing higher than these special opponents.
* Players will be matched with other players and regular NPCs in addition to special opponents.
- Special Racing Opponents
Special racing opponents will be denoted by a unique icon next to their name, as well as a different colored name plate. Multiple special racing opponents may be present depending on the challenge selected. In such cases, players must place higher than all special racing opponents to clear the challenge.
* The color of their display names can be adjusted by selecting Engaged Enemies under the NPCs tab of Display Name Settings in the Character Configuration interface.

[2.0] The following additions and adjustments have been made to chocobo racing:
New race abilities have been added.
Ability | Effect |
Choco Drain | Generates a field which drains the stamina of nearby chocobos at a rate of 15 per second. |
Choco Drain II | Generates a field which drains the stamina of nearby chocobos at a rate of 25 per second. |
Choco Drain III | Generates a field which drains the stamina of nearby chocobos at a rate of 35 per second. |
Paradigm Shift | Swaps current item with a different one. |
Mimic | Repeats any ability or item used by a forerunning chocobo. Duration: 7s |
Mimic II | Repeats any ability or item used by a forerunning chocobo. Duration: 11s |
Mimic III | Repeats any ability or item used by a forerunning chocobo. Duration: 15s |
Feather Field | Nullifies the detrimental field effects of any nearby chocobos. Duration: 10s |
Feather Field II | Nullifies the detrimental field effects of any nearby chocobos. Duration: 20s |
Feather Field III | Nullifies the detrimental field effects of any nearby chocobos. Duration: 30s |
Super Sprint | Sprint without weather or terrain penalties until all stamina is spent. |
Choco Reraise | Instantly restores 60 stamina when stamina meter reaches zero. |
Choco Reraise II | Instantly restores 130 stamina when stamina meter reaches zero. |
Choco Reraise III | Instantly restores 200 stamina when stamina meter reaches zero. |
Enfeeblement Clause | Reduces enfeeblement duration by 20%. |
Enfeeblement Clause II | Reduces enfeeblement duration by 35% |
Enfeeblement Clause III | Reduces enfeeblement duration by 50%. |
Breather | Restores stamina at a rate of 0.8% per second while decelerating. |
Breather II | Restores stamina at a rate of 1% per second while decelerating. |
Breather III | Restores stamina at a rate of 1.2% per second while decelerating. |
New race items have been added.
Item | Effect |
Stamina Swapper | Interchanges your chocobo's stamina with that of a forerunning chocobo. Swap is made only if the forerunning chocobo has more stamina than yours. |
Spiderweb | Renders the chocobo running immediately behind you unable to use items. |
The amount of experience gained upon completing races has been increased.
The strength of NPCs has been reduced.
The number of obstacles that appear during races has been reduced. Furthermore, the positioning of obstacles has been adjusted.
When more than two new players are registered for a race, bonus experience proportionate to the number of participants will be added to the rewards.
The amount of experience and MGP received has been increased based on the length of courses.
The race item Stamina Tablet will now also restore a small amount of stamina when stamina is at 0.
A special flying text message and graphical effect will be displayed when race abilities and items fail to activate.
A fly texting message will appear when activating the race ability Choco Reflect.

Treasure boxes will now appear on the map and mini-map.

The design of the stamina gauge has been adjusted to improve visibility.
The color of names in the Position list will now match the settings for NPC display names.
The cutscene that displays at the beginning of each race can now be skipped via settings in the Character Configuration interface.
[2.0] The items for sale from the Tack & Feed Trainer in the Chocobo Square (X:5.9 Y:4.7) have been adjusted as follows:
The MGP required to purchase the following items has been reduced:
Item | Before | After | |
Chocobo Training Manual - Choco Dash I | 15,000 | → | 425 |
Chocobo Training Manual - Choco Dash II | 60,000 | → | 1,610 |
Chocobo Training Manual - Choco Cure I | 15,000 | → | 425 |
Chocobo Training Manual - Choco Cure II | 60,000 | → | 1,610 |
Chocobo Training Manual - Choco Esuna I | 15,000 | → | 425 |
Chocobo Training Manual - Choco Esuna III | 60,000 | → | 1,610 |
Chocobo Training Manual - Choco Ease I | 15,000 | → | 425 |
Chocobo Training Manual - Choco Ease II | 60,000 | → | 1,610 |
Chocobo Training Manual - Choco Calm I | 15,000 | → | 425 |
Chocobo Training Manual - Choco Calm II | 60,000 | → | 1,610 |
Chocobo Training Manual - Choco Reflect I | 15,000 | → | 425 |
Chocobo Training Manual - Choco Reflect II | 60,000 | → | 1,610 |
Chocobo Training Manual - Choco Steal I | 15,000 | → | 425 |
Chocobo Training Manual - Choco Steal II | 60,000 | → | 1,610 |
Chocobo Training Manual - Choco Silence I | 15,000 | → | 425 |
Chocobo Training Manual - Choco Silence II | 60,000 | → | 1,610 |
Chocobo Training Manual - Choco Shock I | 15,000 | → | 425 |
Chocobo Training Manual - Choco Shock II | 60,000 | → | 1,610 |
Chocobo Training Manual - Increased Stamina I | 15,000 | → | 425 |
Chocobo Training Manual - Increased Stamina II | 60,000 | → | 1,610 |
Chocobo Training Manual - Heavy Resistance I | 15,000 | → | 425 |
Chocobo Training Manual - Heavy Resistance II | 30,000 | → | 800 |
Chocobo Training Manual - Heavy Resistance III | 35,000 | → | 1,260 |
Chocobo Training Manual - Heavy Resistance | 60,000 | → | 1,610 |
Chocobo Training Manual - Level Head I | 15,000 | → | 425 |
Chocobo Training Manual - Level Head II | 30,000 | → | 800 |
Chocobo Training Manual - Level Head III | 35,000 | → | 1,260 |
Chocobo Training Manual - Level Head IV | 60,000 | → | 1,610 |
Chocobo Training Manual - Speedy Recovery I | 15,000 | → | 425 |
Chocobo Training Manual - Speedy Recovery II | 60,000 | → | 1,610 |
Chocobo Training Manual - Dressage I | 15,000 | → | 425 |
Chocobo Training Manual - Dressage II | 60,000 | → | 1,610 |
Chocobo Training Manual - Dressage III | 80,000 | → | 2,420 |
The following items have been added to the Tack & Feed Trader in the Chocobo Square (X:5.9 Y:4.7) and can be purchased with gil:
Gysahl Greens / Grade 1 Feed - Speed Blend / Grade 1 Feed - Acceleration Blend / Grade 1 Feed - Balance Blend / Grade 1 Feed - Endurance Blend / Grade 1 Feed - Stamina Blend
[2.0] The MGP reward for the following activities in the Gold Saucer has been increased:
Chocobo Races / Lord of Verminion / GATE / Mini-games
[2.0] The completion requirements and rewards for Gold Saucer entries in the challenge log have been adjusted.
Before
After
Objective | Requirements | MGP Reward |
Size Doesn't Matter | Complete 3 mini-games. | 500 |
From Small Things | Earn 100 MGP from mini-games. | 1,000 |
Open the Gates | Participate in 10 GATEs. | 4,000 |
Close the Gates | Successfully complete 3 GATEs. | 4,000 |
To the Races I | Enter 5 chocobo races. | 1,000 |
To the Races II | Enter 30 chocobo races | 1,500 |
Victory Lap I | Win a chocobo race. | 1,000 |
Victory Lap II | Win 10 chocobo races. | 1,500 |
Always in Threes | Play Triple Triad 30 times. | 1,000 |
A Winner Is You | Win 10 Triple Triad matches. | 1,000 |
Come Play Lord | Play Lord of Verminion 10 times. | 4,000 |
After
Objective | Requirements | MGP Reward |
Size Doesn't Matter | Complete 3 mini-games. | 1,000 |
From Small Things | Earn 100 MGP from mini-games. | 1,500 |
Open the Gates | Participate in 5 GATEs. | 5,000 |
Close the Gates | Successfully complete 3 GATEs. | 8,000 |
To the Races I | Enter 3 chocobo races. | 5,000 |
To the Races II | Enter 20 chocobo races | 8,000 |
Victory Lap I | Win a chocobo race. | 5,000 |
Victory Lap II | Win 10 chocobo races. | 8,000 |
Always in Threes | Play Triple Triad 10 times. | 5,000 |
A Winner Is You | Win 10 Triple Triad matches. | 8,000 |
Come Play Lord | Play Lord of Verminion 3 times. | 10,000 |
Battle System
[3.0] The following additions and adjustments have been made to the Feast:
In preparation for Season One of the Feast, a button and QR code linking to a rankings page on the Lodestone has been added to the PvP Profile window under Character in the main menu.
* The button linking to the Lodestone is only available for the Windows and Mac versions.
* The ranking page can be viewed after the start of Season One.
* The ranking page can be viewed after the start of Season One.

The following PvP actions have been adjusted:
Class/Job | Action/Status | Adjustment |
Pugilist/Monk | Somersault | Potency has been increased from 180 to 200. Recast time has been reduced from 90 to 60 seconds. Enhanced Somersault recast time reduction has been changed from 60 to 40 seconds. |
Archer/Bard | Farshot | Potency has been increased from 170 to 200. Enhanced Farshot II increased potency has been changed from 200 to 240. |
Rogue/Ninja | Overwhelm | Recast time has been reduced from 90 to 60 seconds. Enhanced Overwhelm recast time reduction has been changed from 60 to 40 seconds. |
Ill Wind | Recast time has been reduced from 150 to 120 seconds. Enhanced Ill Wind recast time reduction has been changed from 120 to 90 seconds. | |
Dark Knight | Tar Pit | Potency has been increased from 150 to 200. Recast time has been reduced from 180 to 150 seconds. Enhanced Tar Pit recast time reduction has been changed from 150 to 120 seconds. Enhanced Tar Pit II increased potency has been changed from 180 to 240. |
Carnal Chill | Recast time has been reduced from 150 to 120 seconds. Enhanced Carnal Chill recast time reduction has been changed from 120 to 90 seconds. |
The following adjustments have been made to improve the pace of combat:
The winning condition for the Feast 8 on 8 matches has been changed from 1200 medals to 1100 medals.
Players will be automatically returned to their respective landing points three seconds after being incapacitated.
The duration of Invincibility after being returned to the landing point has been increased from 10 to 12 seconds.
The following adjustment to supply boxes has been made to hasten the flow of combat.
The HP of the Adrenaline supply box has been reduced.
4 on 4 Matches
Additional offense kits will appear on the field after a certain period of time.
Only one defense kit will appear on the field over the course of a match.
8 on 8 Matches
The number of offense and defense kits that appear at the start of a match has been increased.
Additional adrenaline kits, medicine kits, offense kits, and defense kits will appear on the field after a certain period of time.
A portion of the barriers placed in the center of the map have been removed.
The degree to which PvP ratings increase or decrease at the conclusion of a rated match has been adjusted.
The PvP rating required to participate in promotion qualifiers for each tier has been adjusted.
* In accordance with this adjustment, PvP ratings for the Feast (4 on 4 - Solo) and the Feast (4 on 4 - Light Party) have been reset.
* Update: 3/29/2016 11:30 p.m. (PDT)
* In accordance with this adjustment, PvP ratings for the Feast (4 on 4 - Solo) and the Feast (4 on 4 - Light Party) have been reset.
* Update: 3/29/2016 11:30 p.m. (PDT)
Display name settings for the Feast have been added under the General tab of Display Name Settings in the Character Configuration interface.
Abbreviations for the class or job of allies and enemy players will now appear next to name plates.
* Changes to the PvP Display Name setting will have no effect on the display of these abbreviations.

To further improve matching speeds, language settings will be ignored when registering for the Feast (4 on 4 - Light Party).
[3.0] The strength of the Echo granted in Alexander: Gordias (Savage) has been increased.
The Echo will take effect upon entering Alexander: Gordias (Savage), increasing players' maximum HP, damage dealt, and healing magic potency by 15%.
* Unlike other instances, the strength of the Echo will not increase upon total party incapacitation.
* This adjustment will not be applied to the normal version of Alexander: Gordias.
* This adjustment will not be applied to the normal version of Alexander: Gordias.
[3.0] The positions of the entrance in Alexander - The Fist of the Son (Savage) and shortcuts have been adjusted.
Items
[2.0][3.0] New items have been added.
View the new items.
[3.0] Players can now purchase replica anima weapons from the Restoration Node in Azys Lla (X:7.1 Y:11.2).
* The Restoration Node will appear after completing the quest "Finding Your Voice."
[3.0] The following gear can now be converted into materia:
High Mythrite Helm of Fending / High Mythrite Cuirass of Fending / High Mythrite Gauntlets of Fending / Eikon Leather Breeches of Fending / High Mythrite Sabatons of Fending / Eikon Leather Headgear of Maiming / Eikon Leather Corselet of Maiming / Eikon Leather Armguards of Maiming / Eikon Cloth Brais of Maiming / Eikon Leather Leg Guards of Maiming / Eikon Leather Headgear of Striking / Eikon Leather Corselet of Striking / Eikon Leather Armguards of Striking / Eikon Cloth Brais of Striking / Eikon Leather Leg Guards of Striking / Eikon Cloth Hat of Aiming / Eikon Cloth Acton of Aiming / Eikon Cloth Sleeves of Aiming / Eikon Cloth Culottes of Aiming / Eikon Leather Thighboots of Aiming / Eikon Cloth Hat of Scouting / Eikon Cloth Acton of Scouting / Eikon Cloth Sleeves of Scouting / Eikon Cloth Culottes of Scouting / Eikon Leather Thighboots of Scouting / Eikon Cloth Hat of Healing / Eikon Cloth Acton of Healing / Eikon Cloth Sleeves of Healing / Eikon Cloth Culottes of Healing / Eikon Leather Thighboots of Healing / Eikon Leather Headgear of Casting / Eikon Leather Corselet of Casting / Eikon Leather Armguards of Casting / Eikon Cloth Brais of Casting / Eikon Leather Leg Guards of Casting / High Mythrite Plate Belt of Fending / High Mythrite Tassets of Maiming / High Mythrite Tassets of Striking / Eikon Leather Ringbelt of Aiming / Eikon Leather Ringbelt of Scouting / Eikon Cloth Corset of Healing / Eikon Cloth Corset of Casting / Camphorwood Necklace of Fending / Eikon Iron Earring of Fending / Camphorwood Armillae of Fending / Eikon Iron Ring of Fending / Camphorwood Necklace of Slaying / Eikon Iron Earring of Slaying / Camphorwood Armillae of Slaying / Eikon Iron Ring of Slaying / Camphorwood Necklace of Aiming / Eikon Iron Earring of Aiming / Camphorwood Armillae of Aiming / Eikon Iron Ring of Aiming / Camphorwood Necklace of Healing / Eikon Iron Earring of Healing / Camphorwood Armillae of Healing / Eikon Iron Ring of Healing / Camphorwood Necklace of Casting / Eikon Iron Earring of Casting / Camphorwood Armillae of Casting / Eikon Iron Ring of Casting
[2.0] The gender requirement for the following items have been removed:
Expeditioner's Moccasins / Dhalmelskin Moccasins / Expeditioner's Gloves / Expeditioner's Thighboots / Dark Dhalmelskin Gloves / Dhalmelskin Thighboots
[2.0][2.0] The item Sleipnir Horn can no longer be discarded.
* This is to prevent the loss of an item which can only be purchased once per account.
[2.0] The number of items created for the following recipes has been increased from one to five:
Grade 2 Feed - Speed Blend / Grade 2 Feed - Acceleration Blend / Grade 2 Feed - Balance Blend / Grade 2 Feed - Endurance Blend / Grade 2 Feed - Stamina Blend
System
[2.0][3.0] New achievements have been added.
Achievement | Requirements |
Ride to the Challenge I | Complete the first 15 Chocobo Challenge races. | Hyper Animaniac: Ancile & Almace | Obtain both a hyperconductive Almace and Ancile. | Hyper Animaniac: Verethragna | Obtain a pair of hyperconductive Verethragna. | Hyper Animaniac: Ukonvasara | Obtain a hyperconductive Ukonvasara. | Hyper Animaniac: Rhongomiant | Obtain a hyperconductive Rhongomiant. | Hyper Animaniac: Gandiva | Obtain a hyperconductive Gandiva. | Hyper Animaniac: Majestas | Obtain a hyperconductive Majestas. | Hyper Animaniac: Hvergelmir | Obtain a hyperconductive Hvergelmir. | Hyper Animaniac: The Draconomicon | Obtain a hyperconductive copy of the Draconomicon. | Hyper Animaniac: Tetrabiblos | Obtain a hyperconductive copy of Tetrabiblos. | Hyper Animaniac: Kannagi | Obtain a pair of hyperconductive Kannagi. | Hyper Animaniac: Armageddon | Obtain a hyperconductive Armageddon. | Hyper Animaniac: Nothung | Obtain a hyperconductive Nothung. | Hyper Animaniac: Deneb | Obtain a hyperconductive Deneb. |

[2.0] The requirements for retaining the New Adventurer status have been adjusted.
Before
Less than 40 hours of play time.
After
Players meet either of the following requirements:
・Less than 168 hours of play time
・Have yet to complete the main scenario quest "Before the Dawn."
* Players who no longer have the New Adventurer status but fulfill the above requirements can restore it by using the text command "/nastatus on"
・Less than 168 hours of play time
・Have yet to complete the main scenario quest "Before the Dawn."
[2.0] The following additions and adjustments have been made to the Novice Network:
Mentors can now enable or disable the auto-join setting for the Notice Network
* The auto-join setting will be disabled by default upon the release of patch 3.25. To enable auto-join, players must use the text command "/novicenetwork on."
The log message that appears for new adventurers when invited to the Novice network has been adjusted.

A new adventurer search button has been added to the Novice Network window.
Using this feature will search for all new adventurers currently online.

* New adventurers can access the Novice Network after receiving an invite from a mentor.
* Mentors are encouraged to use the Player Search to find new adventurers and invite them to the network.
Different log messages will now be displayed for new adventurers and mentors when joining the Novice Network.
Message for Mentors

Message for New Adventurers

[2.0] Message windows will no longer appear on-screen during cutscenes.
[2.0] New text commands have been added. Following these additions, the New Adventurer status can be disabled using the text command "/nastatus off."
Command | Description |
/nastatus (/nas) | ALIASES: /nastatus, /nas USAGE: /nastatus [subcommand] →Toggle the New Adventurer status on/off. >>Subcommands: on Turns on New Adventurer status. off Turns off New Adventurer status. Toggle the New Adventurer status on/off if no subcommand is specified. |
/novicenetwork (/nnetwork) | ALIASES: /novicenetwork, /nnetwork USAGE: /nnetwork [subcommand] Toggle auto-join settings for the Novice Network on and off. >>Subcommands: on Turn on auto-join and connect to the Novice Network. off Turn off auto-join and leave the Novice Network. Toggle auto-join on and off if no subcommand is specified. |
[2.0] To reduce system stress, the number of windows that can be opened simultaneously has been adjusted. (PlayStation®3 version)
Resolved Issues
The following issues have been addressed.
An issue in “The Second Coil of Bahamut - Turn 4” wherein the golems could not be defeated.
An issue in “Alexander - The Arm of the Son (Savage)” wherein the “Bomb Spread” used by the Lumbertype Magitek Vangob G-III could be evaded.
An issue in “The Lost City of Amdapor (Hard)” wherein it was possible to progress without defeating certain monsters.
An issue wherein casting could be interrupted even when damage received from pets did not exceed a fixed threshold during PvP.
An issue in The Feast wherein incorrect character names would appear in the kill feed.
An issue in The Feast wherein the buff icon for Offense Kit and Defense Kit on pets was incorrect.
* This was a graphical issue only; the effects themselves were working correctly.
* This was a graphical issue only; the effects themselves were working correctly.
An issue in The Feast's rated matches wherein your PvP rating would not change appropriately when winning as a result of all members of the opposing team withdrawing.
An issue in The Feast wherein players would not drop medals if killed by damage over time from an opponent who had already withdrawn from the match.
An issue with chocobo racing wherein chocobos with the race ability “Heavy Resistance” could still be afflicted with "Heavy" by the course obstacle morbol.
An issue wherein the “Battle Stance” emote would animate incorrectly when equipped with the Last Resort Zeta.
An issue wherein certain hairstyles would appear incorrectly when equipped with the Antiquated Iga Zukin.
An issue wherein the item subcommand menu would not close if you used an item while the "Second Tier” subcommand menu was open.
An issue wherein the dye range on the Replica Heavy Allagan Flanchard was incorrect.
An issue wherein changing High Resolution UI Size Settings to 150% or 200% would cause map dragging to behave incorrectly.
An issue wherein changing High Resolution UI Size Settings to 150% or 200% would cause the Patch 3.0 staff credits to display incorrectly.
An issue wherein the action "Terminal Velocity" was not included in the auto-translator.
Other various issues have also been addressed.
Known Issues
An issue wherein the help text for the item Chocobo Training Manual - Super Sprint is incorrect.
* The correct description will display in the ability help text.
* The correct description will display in the ability help text.
An issue wherein gamepad controls do not function properly when navigating the Log Filters setting in the Character Configuration interface.
An issue wherein you cannot use the cancel command when assigning buttons in the Keybind interface.
* Players also using a keyboard or mouse can resolve this issue using one of the following methods:
* Players also using a keyboard or mouse can resolve this issue using one of the following methods:
1. Assign any key using the keyboard, then cancel using the gamepad.
2. Select another window using the mouse.
Players who do not own a keyboard or mouse will be required to restart the game client.
2. Select another window using the mouse.
Players who do not own a keyboard or mouse will be required to restart the game client.
New Items
Item | Category | |
Hauteclaire Awoken Replica | Gladiator's Arm | Item Level: 150 / Equipment Level: 60 |
Hyperconductive Almace | Gladiator's Arm | Item Level: 230 / Equipment Level: 60 |
Replica Almace | Gladiator's Arm | Item Level: 150 / Equipment Level: 60 |
Parashu Awoken Replica | Marauder's Arm | Item Level: 150 / Equipment Level: 60 |
Hyperconductive Ukonvasara | Marauder's Arm | Item Level: 230 / Equipment Level: 60 |
Replica Ukonvasara | Marauder's Arm | Item Level: 150 / Equipment Level: 60 |
Deathbringer Awoken Replica | Dark Knight's Arm | Item Level: 150 / Equipment Level: 60 |
Hyperconductive Nothung | Dark Knight's Arm | Item Level: 230 / Equipment Level: 60 |
Replica Nothung | Dark Knight's Arm | Item Level: 150 / Equipment Level: 60 |
Replica Rising Suns Awoken | Pugilist's Arm | Item Level: 150 / Equipment Level: 60 |
Hyperconductive Verethragna | Pugilist's Arm | Item Level: 230 / Equipment Level: 60 |
Replica Verethragna | Pugilist's Arm | Item Level: 150 / Equipment Level: 60 |
Brionac Awoken Replica | Lancer's Arm | Item Level: 150 / Equipment Level: 60 |
Hyperconductive Rhongomiant | Lancer's Arm | Item Level: 230 / Equipment Level: 60 |
Replica Rhongomiant | Lancer's Arm | Item Level: 150 / Equipment Level: 60 |
Berimbau Awoken Replica | Archer's Arm | Item Level: 150 / Equipment Level: 60 |
Hyperconductive Gandiva | Archer's Arm | Item Level: 230 / Equipment Level: 60 |
Replica Gandiva | Archer's Arm | Item Level: 150 / Equipment Level: 60 |
Replica Yukimitsu Awoken | Rogue's Arm | Item Level: 150 / Equipment Level: 60 |
Hyperconductive Kannagi | Rogue's Arm | Item Level: 230 / Equipment Level: 60 |
Replica Kannagi | Rogue's Arm | Item Level: 150 / Equipment Level: 60 |
Ferdinand Awoken Replica | Machinist's Arm | Item Level: 150 / Equipment Level: 60 |
Hyperconductive Armageddon | Machinist's Arm | Item Level: 230 / Equipment Level: 60 |
Replica Armageddon | Machinist's Arm | Item Level: 150 / Equipment Level: 60 |
Seraph Cane Awoken Replica | Two--handed Conjurer's Arm | Item Level: 150 / Equipment Level: 60 |
Hyperconductive Majestas | Two--handed Conjurer's Arm | Item Level: 230 / Equipment Level: 60 |
Replica Majestas | Two--handed Conjurer's Arm | Item Level: 150 / Equipment Level: 60 |
Lunaris Rod Awoken Replica | Two--handed Thaumaturge's Arm | Item Level: 150 / Equipment Level: 60 |
Hyperconductive Hvergelmir | Two--handed Thaumaturge's Arm | Item Level: 230 / Equipment Level: 60 |
Replica Hvergelmir | Two--handed Thaumaturge's Arm | Item Level: 150 / Equipment Level: 60 |
Almandal Awoken Replica | Arcanist's Grimoire | Item Level: 150 / Equipment Level: 60 |
Elements Awoken Replica | Arcanist's Grimoire | Item Level: 150 / Equipment Level: 60 |
Hyperconductive Draconomicon | Arcanist's Grimoire | Item Level: 230 / Equipment Level: 60 |
Hyperconductive Tetrabiblos | Arcanist's Grimoire | Item Level: 230 / Equipment Level: 60 |
Replica Draconomicon | Arcanist's Grimoire | Item Level: 150 / Equipment Level: 60 |
Replica Tetrabiblos | Arcanist's Grimoire | Item Level: 150 / Equipment Level: 60 |
Atlas Awoken Replica | Astrologian's Arm | Item Level: 150 / Equipment Level: 60 |
Hyperconductive Deneb | Astrologian's Arm | Item Level: 230 / Equipment Level: 60 |
Replica Deneb | Astrologian's Arm | Item Level: 150 / Equipment Level: 60 |
Prytwen Awoken Replica | Shield | Item Level: 150 / Equipment Level: 60 |
Hyperconductive Ancile | Shield | Item Level: 230 / Equipment Level: 60 |
Replica Ancile | Shield | Item Level: 150 / Equipment Level: 60 |
Chocobo Training Manual - Choco Dash III | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Dash III. Ability Effect: Temporarily boosts speed without depleting stamina. Duration: 3s |
Chocobo Training Manual - Choco Cure III | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Cure III. Ability Effect: Restores 12% of total stamina. |
Chocobo Training Manual - Choco Esuna III | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Esuna III. Ability Effect: Removes all current enfeeblements with a 100% success rate. |
Chocobo Training Manual - Choco Ease III | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Ease III. Ability Effect: Cures Heavy status while restoring stamina by 180. |
Chocobo Training Manual - Choco Calm III | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Calm III. Ability Effect: Cures Frenzied status while restoring stamina by 200. |
Chocobo Training Manual - Choco Reflect III | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Reflect III. Ability Effect: Repels any non-area of effect enfeeblement back to its point of origin. Duration: 20s |
Chocobo Training Manual - Choco Steal III | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Steal III. Ability Effect: Take an item from the satchel of the forerunning jockey with a 90% success rate. |
Chocobo Training Manual - Choco Silence III | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Silence III. Ability Effect: Creates a vacuum of silence preventing any nearby chocobo from using abilities. Duration: 45s |
Chocobo Training Manual - Choco Shock III | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Shock III. Ability Effect: Creates a disconcerting aura which distracts nearby chocobos and prevents them from using items. Duration: 35s |
Chocobo Training Manual - Increased Stamina III | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Increased Stamina III. Ability Effect: Reduces stamina depletion during acceleration by 15%. |
Chocobo Training Manual - Heavy Resistance V | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Heavy Resistance V. Ability Effect: Increases chances of resisting Heavy to 100%. |
Chocobo Training Manual - Level Head V | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Level Head V. Ability Effect: Increases chances of resisting Frenzied status to 100%. |
Chocobo Training Manual - Speedy Recovery III | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Speedy Recovery III. Ability Effect: Increases ability-induced stamina recovery by 80%. |
Chocobo Training Manual - Choco Drain I | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Drain. Ability Effect: Generates a field which drains the stamina of nearby chocobos at a rate of 15 per second. |
Chocobo Training Manual - Choco Drain II | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Drain II. Ability Effect: Generates a field which drains the stamina of nearby chocobos at a rate of 25 per second. |
Chocobo Training Manual - Choco Drain III | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Drain III. Ability Effect: Generates a field which drains the stamina of nearby chocobos at a rate of 35 per second. |
Chocobo Training Manual - Paradigm Shift | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Paradigm Shift. Ability Effect: Swaps current item with a different one. |
Chocobo Training Manual - Mimic I | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Mimic. Ability Effect: Repeats any ability or item used by a forerunning chocobo. Duration: 7s |
Chocobo Training Manual - Mimic II | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Mimic II. Ability Effect: Repeats any ability or item used by a forerunning chocobo. Duration: 11s |
Chocobo Training Manual - Mimic III | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Mimic III. Ability Effect: Repeats any ability or item used by a forerunning chocobo. Duration: 15s |
Chocobo Training Manual - Feather Field I | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Feather Field. Ability Effect: Nullifies the detrimental field effects of any nearby chocobos. Duration: 10s |
Chocobo Training Manual - Feather Field II | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Feather Field II. Ability Effect: Nullifies the detrimental field effects of any nearby chocobos. Duration: 20s |
Chocobo Training Manual - Feather Field III | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Feather Field III. Ability Effect: Nullifies the detrimental field effects of any nearby chocobos. Duration: 30s |
Chocobo Training Manual - Super Sprint | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Super Sprint. Ability Effect: Sprint without weather or terrain penalties until all stamina is spent. |
Chocobo Training Manual - Choco Reraise I | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Reraise. Ability Effect: Instantly restores 60 stamina when stamina meter reaches zero. |
Chocobo Training Manual - Choco Reraise II | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Reraise II. Ability Effect: Instantly restores 130 stamina when stamina meter reaches zero. |
Chocobo Training Manual - Choco Reraise III | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Reraise III. Ability Effect: Instantly restores 200 stamina when stamina meter reaches zero. |
Chocobo Training Manual - Enfeeblement Clause I | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Enfeeblement Clause. Ability Effect: Reduces enfeeblement duration by 20%. |
Chocobo Training Manual - Enfeeblement Clause II | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Enfeeblement Clause II. Ability Effect: Reduces enfeeblement duration by 35%. |
Chocobo Training Manual - Enfeeblement Clause III | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Enfeeblement Clause III. Ability Effect: Reduces enfeeblement duration by 50%. |
Chocobo Training Manual - Breather I | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Breather. Ability Effect: Restores stamina at a rate of 0.8% per second while decelerating. |
Chocobo Training Manual - Breather II | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Breather II. Ability Effect: Restores stamina at a rate of 1% per second while decelerating. |
Chocobo Training Manual - Breather III | Other | A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Breather III. Ability Effect: Restores stamina at a rate of 1.2% per second while decelerating. |
Race Barding | Other | Lightweight armor designed for race chocobos. |
Aether Oil | Miscellany | Born of Allagan ingenuity, this aetherochemical oil can be applied to metal to lower its aetherial conductivity. |
The following optional item will be on sale from March 30, 2016.
Mount: Bennu