Last Update: -
All descriptions are based on action attributes and bonuses attained by level 80.
For further details on changes to actions, please refer to the patch notes.
Action Name |
Acquired |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|---|
![]() Malefic |
![]() Lv. 1 |
Spell | 1.5s | 2.5s | 400 MP |
![]() ![]() |
Deals unaspected damage with a potency of 150. |
![]() Benefic |
![]() Lv. 2 |
Spell | 1.5s | 2.5s | 400 MP |
![]() ![]() |
Restores target's HP. Cure Potency: 400 Additional Effect: 15% chance next Benefic II will restore critical HP Duration: 15s |
![]() Combust |
![]() Lv. 4 |
Spell | Instant | 2.5s | 400 MP |
![]() ![]() |
Deals unaspected damage over time. Potency: 40 Duration: 18s |
![]() Lightspeed |
![]() Lv. 6 |
Ability | Instant | 90s | - |
![]() ![]() |
Reduces cast times for spells by 2.5 seconds. Duration: 15s |
![]() Helios |
![]() Lv. 10 |
Spell | 2s | 2.5s | 700 MP |
![]() ![]() |
Restores own HP and the HP of all nearby party members. Cure Potency: 330 |
![]() Ascend |
![]() Lv. 12 |
Spell | 8s | 2.5s | 2400 MP |
![]() ![]() |
Resurrects target to a weakened state. |
![]() Essential Dignity |
![]() Lv. 15 |
Ability | Instant | 40s | - |
![]() ![]() |
Restores target's HP. Cure Potency: 400 Potency increases up to 1,100 as the target's HP decreases. Maximum Charges: 2 |
![]() Benefic II |
![]() Lv. 26 |
Spell | 2s | 2.5s | 700 MP |
![]() ![]() |
Restores target's HP. Cure Potency: 700 |
![]() Draw |
![]() Lv. 30 |
Ability | Instant | 30s | - |
![]() ![]() |
Draws a card (arcanum) from your divining deck. Only one arcanum can be drawn at a time. Arcanum effect can be triggered using either Play or Minor Arcana. Additional Effect: Restores 8% of maximum MP |
![]()
Diurnal Sect
|
![]() Lv. 30 |
Ability | Instant | 5s | - |
![]() ![]() |
Adds Regen to certain actions. Cannot be used with Nocturnal Sect. Shares a recast timer with Nocturnal Sect. Effect cannot be removed while in combat. Effect ends upon reuse. |
![]() Undraw |
![]() Lv. 30 |
Ability | Instant | 1s | - |
![]() ![]() |
Returns the currently drawn arcanum back to your deck. |
![]() Play |
![]() Lv. 30 |
Ability | Instant | 1s | - |
![]() ![]() |
Triggers the effect of your drawn arcanum. Only one arcanum effect can be applied to a target at a time. |
![]() Aspected Benefic |
![]() Lv. 34 |
Spell | Instant | 2.5s | 400 MP |
![]() ![]() |
Restores target's HP. Cure Potency: 200 Diurnal Sect Effect: Regen Cure Potency: 200 Duration: 15s Effect cannot be stacked. Nocturnal Sect Effect: Erects a magicked barrier which nullifies damage equaling 250% of the amount of HP restored Duration: 30s Effect cannot be stacked with scholar's Galvanize. Can only be executed while under the effect of Diurnal Sect or Nocturnal Sect. |
![]()
Redraw
|
![]() Lv. 40 |
Ability | Instant | 30s | - |
![]() ![]() |
Draws a different arcanum from your deck. Maximum Charges: 3 |
![]() Aspected Helios |
![]() Lv. 42 |
Spell | 2s | 2.5s | 800 MP |
![]() ![]() |
Restores own HP and the HP of all nearby party members. Cure Potency: 200 Diurnal Sect Effect: Regen Cure Potency: 100 Duration: 15s Effect cannot be stacked. Nocturnal Sect Effect: Erects a magicked barrier which nullifies damage equaling 125% of the amount of HP restored Duration: 30s Effect cannot be stacked with scholar's Galvanize. Can only be executed while under the effect of Diurnal Sect or Nocturnal Sect. |
![]()
Gravity
|
![]() Lv. 45 |
Spell | 1.5s | 2.5s | 600 MP |
![]() ![]() |
Deals unaspected damage with a potency of 140 to target and all enemies nearby it. |
![]() Combust II |
![]() Lv. 46 |
Spell | Instant | 2.5s | 400 MP |
![]() ![]() |
Deals unaspected damage over time. Potency: 50 Duration: 30s |
![]()
Nocturnal Sect
|
![]() Lv. 50 |
Ability | Instant | 5s | - |
![]() ![]() |
Adds a damage-nullifying barrier to certain actions. Also increases MP cost of Aspected Benefic. Cannot be used with Diurnal Sect. Shares a recast timer with Diurnal Sect. Effect cannot be removed while in combat. Effect ends upon reuse. |
![]()
Synastry
|
![]() Lv. 50 |
Ability | Instant | 120s | - |
![]() ![]() |
Generate an aetheric bond with target party member. Each time you cast a single-target healing spell on yourself or a party member, the party member with whom you have the bond will also recover HP equaling 40% of the original spell. Duration: 20s |
![]() Minor Arcana |
![]() Lv. 50 |
Ability | Instant | 1s | - |
![]() ![]() |
Converts currently drawn arcanum into the Lord of Crowns when Balance, Arrow, or Spear, or the Lady of Crowns when Bole, Ewer, or Spire. Only one arcanum effect can be applied to a target at a time. |
![]() Divination |
![]() Lv. 50 |
Ability | Instant | 120s | - |
![]() ![]() |
Increases damage dealt by self and nearby party members. Duration: 15s Can only be executed after obtaining three Seals of Arcana by playing at least three arcanum. Effectiveness is determined by the number of different types of seals in play. 1 Seal Type: 4% 2 Seal Types: 5% 3 Seal Types: 6% |
![]()
Malefic II
|
![]() Lv. 54 |
Spell | 1.5s | 2.5s | 400 MP |
![]() ![]() |
Deals unaspected damage with a potency of 170. |
![]()
Collective Unconscious
|
![]() Lv. 58 |
Ability | Instant | 60s | - |
![]() ![]() |
Creates a celestial ring around the caster. Diurnal Sect Effect: Reduces damage taken by 10% and applies Wheel of Fortune to self and any party members who enter Duration: 18s Wheel of Fortune Effect (Diurnal): Regen Cure Potency: 100 Duration: 15s Nocturnal Sect Effect: Grants healing over time and applies Wheel of Fortune to self and any party members who enter Cure Potency: 100 Duration: 18s Wheel of Fortune Effect (Nocturnal): Reduces damage taken by 10% Duration: 20s Effect ends upon using another action or moving (including facing a different direction). Cancels auto-attack upon execution. Can only be executed while under the effect of Diurnal Sect or Nocturnal Sect. |
![]()
Celestial Opposition
|
![]() Lv. 60 |
Ability | Instant | 60s | - |
![]() ![]() |
Restores own HP and the HP of all nearby party members. Cure Potency: 200 Diurnal Sect Effect: Regen Cure Potency: 100 Duration: 15s Effect cannot be stacked. Nocturnal Sect Effect: Erects a magicked barrier which nullifies damage equaling 125% of the amount of HP restored Duration: 30s Can only be executed while under the effect of Diurnal Sect or Nocturnal Sect. |
![]() Earthly Star |
![]() Lv. 62 |
Ability | Instant | 60s | - |
![]() ![]() |
Deploys an Earthly Star in the designated area and grants the effect of Earthly Dominance. Duration: 10s Executing Stellar Detonation while under the effect of Earthly Dominance creates a Stellar Burst dealing unaspected damage with a potency of 100 to all nearby enemies. Also restores own HP and the HP of all nearby party members. Cure Potency: 540 After 10s, Earthly Dominance effect is changed to Giant Dominance. Duration: 10s Waiting 10s or executing Stellar Detonation while under the effect of Giant Dominance creates a Stellar Explosion dealing unaspected damage with a potency of 150 to all nearby enemies. Also restores own HP and the HP of all nearby party members. Cure Potency: 720 |
![]() Stellar Detonation |
![]() Lv. 62 |
Ability | Instant | 3s | - |
![]() ![]() |
While under the effect of Earthly Dominance, detonates the currently deployed Earthly Star, creating a Stellar Burst that deals unaspected damage with a potency of 100 to all nearby enemies. Additional Effect: Restores own HP and the HP of all nearby party members Cure Potency: 540 While under the effect of Giant Dominance, detonates the currently deployed Earthly Star, creating a Stellar Explosion that deals unaspected damage with a potency of 150 to all nearby enemies. Additional Effect: Restores own HP and the HP of all nearby party members Cure Potency: 720 |
![]() Malefic III |
![]() Lv. 64 |
Spell | 1.5s | 2.5s | 400 MP |
![]() ![]() |
Deals unaspected damage with a potency of 210. |
![]()
Sleeve Draw
|
![]() Lv. 70 |
Ability | Instant | 180s | - |
![]() ![]() |
Draws a card (arcanum) from your divining deck. You cannot draw an arcanum if you are aligned with its Seal of Arcana. When aligned with all three seals, any arcanum may be drawn. Additional Effect: Restores 8% of maximum MP |
![]() Combust III |
![]() Lv. 72 |
Spell | Instant | 2.5s | 400 MP |
![]() ![]() |
Deals unaspected damage over time. Potency: 60 Duration: 30s |
![]() Malefic IV |
![]() Lv. 72 |
Spell | 1.5s | 2.5s | 400 MP |
![]() ![]() |
Deals unaspected damage with a potency of 250. |
![]() Celestial Intersection |
![]() Lv. 74 |
Ability | Instant | 30s | - |
![]() ![]() |
Restores own or target party member's HP. Cure Potency: 200 Diurnal Sect Effect: Erects a magicked barrier which nullifies damage equaling 200% of the amount of HP restored Duration: 30s Nocturnal Sect Effect: Regen Cure Potency: 150 Duration: 15s Effect cannot be stacked. Can only be executed while under the effect of Diurnal Sect or Nocturnal Sect. |
![]() Horoscope |
![]() Lv. 76 |
Ability | Instant | 60s | - |
![]() ![]() |
Reads your fortune and those of nearby party members, granting them Horoscope. Duration: 10s Effect upgraded to Horoscope Helios upon receiving the effects of Helios or Aspected Helios. Duration: 30s Restores the HP of those under either effect when the cards are read a second time or the effect expires. Horoscope Cure Potency: 200 Horoscope Helios Cure Potency: 400 |
![]() Horoscope |
![]() Lv. 76 |
Ability | Instant | 1s | - |
![]() ![]() |
Restores own HP and the HP of all nearby party members. Potency is determined by the Horoscope effect of party members. Effect expires upon execution. Horoscope Potency: 200 Horoscope Helios Potency: 400 |
![]() Neutral Sect |
![]() Lv. 80 |
Ability | Instant | 120s | - |
![]() ![]() |
Increases healing magic potency by 20%. Additional Effect: Aspected Helios and Aspected Benefic receive the effects of both Diurnal Sect and Nocturnal Sect Duration: 20s |
Action Name |
Type |
Cast |
Recast |
Range Radius |
Effect |
---|---|---|---|---|---|
![]() The Balance |
Ability | Instant | 1s |
![]() ![]() |
Increases damage dealt by a party member or self by 6% if target is melee DPS or tank, or 3% for all other roles. Duration: 15s Additional Effect: Grants a Solar Seal when used in combat ※This action cannot be assigned to a hotbar. |
![]() The Arrow |
Ability | Instant | 1s |
![]() ![]() |
Increases damage dealt by a party member or self by 6% if target is melee DPS or tank, or 3% for all other roles. Duration: 15s Additional Effect: Grants a Lunar Seal when used in combat ※This action cannot be assigned to a hotbar. |
![]() The Spear |
Ability | Instant | 1s |
![]() ![]() |
Increases damage dealt by a party member or self by 6% if target is melee DPS or tank, or 3% for all other roles. Duration: 15s Additional Effect: Grants a Celestial Seal when used in combat ※This action cannot be assigned to a hotbar. |
![]() The Bole |
Ability | Instant | 1s |
![]() ![]() |
Increases damage dealt by a party member or self by 6% if target is ranged DPS or healer, or 3% for all other roles. Duration: 15s Additional Effect: Grants a Solar Seal when used in combat ※This action cannot be assigned to a hotbar. |
![]() The Ewer |
Ability | Instant | 1s |
![]() ![]() |
Increases damage dealt by a party member or self by 6% if target is ranged DPS or healer, or 3% for all other roles. Duration: 15s Additional Effect: Grants a Lunar Seal when used in combat ※This action cannot be assigned to a hotbar. |
![]() The Spire |
Ability | Instant | 1s |
![]() ![]() |
Increases damage dealt by a party member or self by 6% if target is ranged DPS or healer, or 3% for all other roles. Duration: 15s Additional Effect: Grants a Celestial Seal when used in combat ※This action cannot be assigned to a hotbar. |
![]() Lord of Crowns |
Ability | Instant | 1s |
![]() ![]() |
Increases damage dealt by a party member or self by 8% if target is melee DPS or tank, or 4% for all other roles. Duration: 15s ※This action cannot be assigned to a hotbar. |
![]() Lady of Crowns |
Ability | Instant | 1s |
![]() ![]() |
Increases damage dealt by a party member or self by 8% if target is ranged DPS or healer, or 4% for all other roles. Duration: 15s ※This action cannot be assigned to a hotbar. |
Role actions are abilities common to classes and jobs with the same role.
Action Name |
Acquired |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|---|
![]() Repose |
![]() Lv. 8 |
Spell | 2.5s | 2.5s | 600 MP |
![]() ![]() |
Afflicts target with Sleep. Duration: 30s Cancels auto-attack upon execution. |
![]() Esuna |
![]() Lv. 10 |
Spell | 1s | 2.5s | 400 MP |
![]() ![]() |
Removes a single detrimental effect from target. |
![]() Swiftcast |
![]() ![]() Lv. 18 |
Ability | Instant | 60s | - |
![]() ![]() |
Next spell is cast immediately. Duration: 10s |
![]() Lucid Dreaming |
![]() ![]() Lv. 24 |
Ability | Instant | 60s | - |
![]() ![]() |
Gradually restores own MP. Potency: 50 Duration: 21s |
![]() Surecast |
![]() ![]() Lv. 44 |
Ability | Instant | 120s | - |
![]() ![]() |
Spells can be cast without interruption. Additional Effect: Nullifies most knockback and draw-in effects Duration: 6s |
![]() Rescue |
![]() Lv. 48 |
Ability | Instant | 120s | - |
![]() ![]() |
Instantly draws target party member to your side. Cannot be used outside of combat or when target is suffering from certain enfeeblements. |
Traits |
Acquired |
Effect |
---|---|---|
![]() Magick and Mend |
![]() Lv. 20 |
Increases base action damage and HP restoration by 10%. |
![]() Enhanced Benefic |
![]() Lv. 36 |
Grants a 15% chance that your next Benefic II will restore critical HP. Duration: 15s |
![]() Magick and Mend II |
![]() Lv. 40 |
Increases base action damage and HP restoration by 30%. |
![]() Combust Mastery |
![]() Lv. 46 |
Upgrades Combust to Combust II. |
![]()
Malefic Mastery
|
![]() Lv. 54 |
Upgrades Malefic to Malefic II. |
![]() Malefic Mastery II |
![]() Lv. 64 |
Upgrades Malefic II to Malefic III. |
![]() Hyper Lightspeed |
![]() Lv. 68 |
Reduces Lightspeed recast time to 90 seconds. |
![]() Combust Mastery II |
![]() Lv. 72 |
Upgrades Combust II to Combust III. |
![]() Malefic Mastery III |
![]() Lv. 72 |
Upgrades Malefic III to Malefic IV. |
![]() Enhanced Essential Dignity |
![]() Lv. 78 |
Allows the accumulation of charges for consecutive uses of Essential Dignity. Maximum Charges: 2 |
The Arcana Gauge allows astrologians to keep track of which card (arcanum) is currently drawn. An arcanum is drawn by using the action Draw, and is placed in the middle of the gauge. Using the Play command executes the arcanum's corresponding action.
Upon learning the action Divination, the Divination Gauge will be displayed. Depending on your drawn arcanum, a Lunar, Solar, or Celestial seal will be added to the gauge. After acquiring three seals, you can execute Divination.
Arcana Gauge |
Divination Gauge |
---|---|
![]() Card Drawn |
![]() |
All descriptions are based on action attributes and bonuses attained by level 80.
For further details on changes to actions, please refer to the patch notes.
Last Update: -
For further details on changes to actions, please refer to the patch notes.
Action Name |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|
![]() Benefic |
Spell | 1.5s | 2.4s | - |
![]() ![]() |
Restores target's HP. Cure Potency: 2,000 Additional Effect: Grants Abridged when spell is cast with a cast time Duration: 10s Abridged Effect: Next spell is cast immediately ※Action changes to Aspected Benefic while under the effect of Neutral Sect. |
![]() Benefic II |
Spell | 1.5s | 2.4s | 1000 MP |
![]() ![]() |
Restores target's HP. Cure Potency: 4,000 |
![]() Helios |
Spell | 2s | 2.4s | 1000 MP |
![]() ![]() |
Restores own HP and the HP of all nearby party members. Cure Potency: 2,000 ※Action changes to Aspected Helios while under the effect of Neutral Sect. |
![]() Malefic IV |
Spell | 1.5s | 2.4s | - |
![]() ![]() |
Deals unaspected damage with a potency of 1,200. Additional Effect: Grants Abridged when spell is cast with a cast time Duration: 10s Abridged Effect: Next spell is cast immediately |
![]() Combust III |
Spell | Instant | 2.4s | 1000 MP |
![]() ![]() |
Deals unaspected damage with a potency of 800. Additional Effect: Reduces target's damage dealt and healing potency by 10% Duration: 15s |
![]() Gravity |
Spell | 1.5s | 30s | - |
![]() ![]() |
Deals unaspected damage with a potency of 800 to target and all enemies nearby it. Potency increases up to 3,200 as target's HP nears maximum. This action does not share a recast timer with any other actions. |
![]() Essential Dignity |
Ability | Instant | 15s | - |
![]() ![]() |
Restores target's HP. Cure Potency: 2,500 Potency increases up to 5,000 as the target's HP decreases. Maximum Charges: 2 |
![]() Celestial Opposition |
Ability | Instant | 45s | - |
![]() ![]() |
Removes all Regen and barrier effects from nearby enemies. Additional Effect: Grants Regen to self and nearby party members Cure Potency: 800 Duration: 15s Additional Effect: Creates a barrier around self and nearby party members that absorbs damage equivalent to a heal of 2,000 potency Duration: 10s |
![]() Minor Arcana |
Ability | Instant | 1s | - |
![]() ![]() |
Draws either Lord of Crowns or Lady of Crowns. Shares a recast timer with Lord of Crowns and Lady of Crowns. |
![]() Divination |
Ability | Instant | 60s | - |
![]() ![]() |
Increases damage dealt by self and nearby party members by 10%, while reducing damage taken by 10%. Duration: 15s |
![]() Neutral Sect |
Ability | Instant | 60s | - |
![]() ![]() |
Reduces spell cast time and recast time by 10% Duration: 15s |
![]() Aspected Benefic |
Spell | 1.5s | 2.4s | - |
![]() ![]() |
Restores target's HP. Cure Potency: 2,000 Additional Effect: Regen Cure Potency: 800 Duration: 15s Additional Effect: Erects a magicked barrier which nullifies damage equaling HP restored Duration: 10s Additional Effect: Grants Abridged when spell is cast with a cast time Duration: 10s Abridged Effect: Next spell is cast immediately Can only be executed while under the effect of Neutral Sect. ※This action cannot be assigned to a hotbar. |
![]() Aspected Helios |
Spell | 2s | 2.4s | 1000 MP |
![]() ![]() |
Restores own HP and the HP of all nearby party members. Cure Potency: 2,000 Additional Effect: Regen Cure Potency: 400 Duration: 15s Additional Effect: Erects a magicked barrier which nullifies damage equaling 50% of HP restored Duration: 10s Can only be cast while under the effect of Neutral Sect. ※This action cannot be assigned to a hotbar. |
![]() Lord of Crowns |
Ability | Instant | 30s | - |
![]() ![]() |
Increases damage dealt by a party member or self by 20%. Duration: 10s Shares a recast timer with Minor Arcana. ※This action cannot be assigned to a hotbar. |
![]() Lady of Crowns |
Ability | Instant | 30s | - |
![]() ![]() |
Reduces damage taken by a party member or self by 20%. Duration: 10s Shares a recast timer with Minor Arcana. ※This action cannot be assigned to a hotbar. |
Although they differ depending on your role, additional actions are shared by multiple jobs.
Action Name |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|
![]() Purify |
Ability | Instant | 30s | - |
![]() ![]() |
Restores own or target party member's HP while also removing Stun, Sleep, Bind, Heavy, and Silence. Cure Potency: 2,000 Cure potency is doubled when a status affliction is removed. Can be used regardless of own status affliction. |
![]() Bolt |
Ability | Instant | 30s | - |
![]() ![]() |
Movement speed is increased. Duration: 10s |
![]() Medical Kit |
Ability | Instant | 15s | - |
![]() ![]() |
Restores own HP. Cure Potency: 3,000 Potency increases up to 6,000 as HP decreases. Maximum Charges: 3 |
These actions are only available during PvP and are unique to each role. Only two can be set at any given time, so be sure to choose abilities which complement your combat strategy!
Action Name |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|
![]() Repose |
Ability | Instant | 30s | - |
![]() ![]() |
Afflicts target with Sleep. Duration: 3s |
![]() Protect |
Ability | Instant | 45s | - |
![]() ![]() |
Reduces damage taken by a party member or self by 20%. Duration: 10s |
![]() Rescue |
Ability | Instant | 30s | - |
![]() ![]() |
Instantly draws target party member to your side. Additional Effect: Removes Holmgang effect from target Ignores target's knockback resistance. |
![]() Largesse |
Ability | Instant | 45s | - |
![]() ![]() |
Increases healing potency by 25%. Duration: 10s |
![]() Attunement |
Ability | Instant | 30s | - |
![]() ![]() |
Restores own HP. Cure Potency: 3,000 Potency increases up to 6,000 as your HP decreases. Additional Effect: Nullifies 99% of damage taken but prevents movement or use of other actions Duration: 3s |
In PvP duties, adrenaline rush will replace the limit break action and, unlike limit break, can be used by single players. The adrenaline rush gauge can be filled through combating enemies and completing other objectives, dependent on the PvP duty.
Action Name |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|
![]() Empyrean Rain |
Instant | - | - |
![]() ![]() |
Restores 50% of own HP and the HP of all nearby party members. Additional Effect: Removes Stun, Sleep, Bind, Heavy, and Silence Can only be executed while the Adrenaline Gauge is full. |
The Arcana Gauge allows astrologians to keep track of which card (arcanum) is currently drawn. Using Minor Arcana will draw either Lord of Crowns or Lady of Crowns, which can then be used to grant various effects to yourself and party members.
![]() Lady of Crowns |
For further details on changes to actions, please refer to the patch notes.