Last Update: -
All descriptions are based on action attributes and bonuses attained by level 90.
For further details on changes to actions and traits, please refer to the patch notes.
Action Name |
Acquired |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|---|
Malefic |
Lv. 1 |
Spell | 1.5s | 2.5s | 400 MP |
25y 0y |
Deals unaspected damage with a potency of 150. |
Benefic |
Lv. 2 |
Spell | 1.5s | 2.5s | 400 MP |
30y 0y |
Restores target's HP. Cure Potency: 500 Additional Effect: 15% chance next Benefic II will restore critical HP Duration: 15s |
Combust |
Lv. 4 |
Spell | Instant | 2.5s | 400 MP |
25y 0y |
Deals unaspected damage over time. Potency: 40 Duration: 30s |
Lightspeed |
Lv. 6 |
Ability | Instant | 90s | - |
0y 0y |
Reduces cast times for spells by 2.5 seconds. Duration: 15s |
Helios |
Lv. 10 |
Spell | 1.5s | 2.5s | 700 MP |
0y 15y |
Restores own HP and the HP of all nearby party members. Cure Potency: 400 |
Ascend |
Lv. 12 |
Spell | 8s | 2.5s | 2400 MP |
30y 0y |
Resurrects target to a weakened state. |
Essential Dignity |
Lv. 15 |
Ability | Instant | 40s | - |
30y 0y |
Restores target's HP. Cure Potency: 400 Potency increases up to 900 as the target's HP decreases, reaching its maximum value when the target has 30% HP or less. Maximum Charges: 2 |
Benefic II |
Lv. 26 |
Spell | 1.5s | 2.5s | 700 MP |
30y 0y |
Restores target's HP. Cure Potency: 800 |
Draw |
Lv. 30 |
Ability | Instant | 30s | - |
0y 0y |
Draws a card (arcanum) from your divining deck. Only one arcanum can be drawn at a time. Arcanum effect can be triggered using the action Play. Additional Effect: Restores 5% of maximum MP Additional Effect: Grants Clarifying Draw, allowing the execution of Redraw Maximum Charges: 2 |
Undraw |
Lv. 30 |
Ability | Instant | 1s | - |
0y 0y |
Returns the currently drawn arcanum back to your deck. |
Play |
Lv. 30 |
Ability | Instant | 1s | - |
0y 0y |
Triggers the effect of your drawn arcanum. |
Aspected Benefic |
Lv. 34 |
Spell | Instant | 2.5s | 400 MP |
30y 0y |
Restores target's HP. Cure Potency: 250 Additional Effect: Regen Cure Potency: 250 Duration: 15s |
Redraw
|
Lv. 40 |
Ability | Instant | 1s | - |
0y 0y |
Draws a different arcanum from your deck. Can only be executed while under the effect of Clarifying Draw. |
Aspected Helios |
Lv. 42 |
Spell | 1.5s | 2.5s | 800 MP |
0y 15y |
Restores own HP and the HP of all nearby party members. Cure Potency: 250 Additional Effect: Regen Cure Potency: 150 Duration: 15s |
Gravity
|
Lv. 45 |
Spell | 1.5s | 2.5s | 400 MP |
25y 5y |
Deals unaspected damage with a potency of 120 to target and all enemies nearby it. |
Combust II |
Lv. 46 |
Spell | Instant | 2.5s | 400 MP |
25y 0y |
Deals unaspected damage over time. Potency: 50 Duration: 30s |
Synastry
|
Lv. 50 |
Ability | Instant | 120s | - |
30y 0y |
Generate an aetheric bond with target party member. Each time you cast a single-target healing spell on yourself or a party member, the party member with whom you have the bond will also recover HP equaling 40% of the original spell. Duration: 20s |
Divination |
Lv. 50 |
Ability | Instant | 120s | - |
0y 30y |
Increases damage dealt by self and nearby party members by 6%. Duration: 15s |
Astrodyne |
Lv. 50 |
Ability | Instant | 1s | - |
0y 0y |
Grants an effect using the astrosigns read from your divining deck. Can only be executed after reading three astrosigns. Effects granted are determined by the number of different types of astrosigns read. 1 Sign Type: Grants Harmony of Spirit 2 Sign Types: Grants Harmony of Spirit and Harmony of Body 3 Sign Types: Grants Harmony of Spirit, Harmony of Body, and Harmony of Mind Duration: 15s Harmony of Spirit Effect: Gradually restores own MP Potency: 50 Harmony of Body Effect: Reduces spell cast time and recast time, and auto-attack delay by 10% Harmony of Mind Effect: Increases damage dealt and healing potency by 5% |
Malefic II
|
Lv. 54 |
Spell | 1.5s | 2.5s | 400 MP |
25y 0y |
Deals unaspected damage with a potency of 160. |
Collective Unconscious
|
Lv. 58 |
Ability | Instant | 60s | - |
0y 30y |
Creates a celestial ring 8 yalms around the caster. Duration: 18s Additional Effect: Reduces damage taken by 10% for self and any party members within 30 yalms and applies Wheel of Fortune to self and any party members within 8 yalms Duration: 5s Wheel of Fortune Effect: Regen Cure Potency: 100 Duration: 15s Effects will be applied continuously to self and all party members standing within the celestial ring. Collective Unconscious effect ends upon using another action or moving (including facing a different direction). Cancels auto-attack upon execution. |
Celestial Opposition
|
Lv. 60 |
Ability | Instant | 60s | - |
0y 15y |
Restores own HP and the HP of all nearby party members. Cure Potency: 200 Additional Effect: Regen Cure Potency: 100 Duration: 15s |
Earthly Star |
Lv. 62 |
Ability | Instant | 60s | - |
30y 20y |
Deploys an Earthly Star in the designated area and grants the effect of Earthly Dominance. Duration: 10s Executing Stellar Detonation while under the effect of Earthly Dominance creates a Stellar Burst dealing unaspected damage with a potency of 205 to all nearby enemies. Also restores own HP and the HP of all nearby party members. Cure Potency: 540 After 10s, Earthly Dominance effect is changed to Giant Dominance. Duration: 10s Waiting 10s or executing Stellar Detonation while under the effect of Giant Dominance creates a Stellar Explosion dealing unaspected damage with a potency of 310 to all nearby enemies. Also restores own HP and the HP of all nearby party members. Cure Potency: 720 |
Stellar Detonation |
Lv. 62 |
Ability | Instant | 3s | - |
0y 20y |
While under the effect of Earthly Dominance, detonates the currently deployed Earthly Star, creating a Stellar Burst that deals unaspected damage with a potency of 205 to all nearby enemies. Additional Effect: Restores own HP and the HP of all nearby party members Cure Potency: 540 While under the effect of Giant Dominance, detonates the currently deployed Earthly Star, creating a Stellar Explosion that deals unaspected damage with a potency of 310 to all nearby enemies. Additional Effect: Restores own HP and the HP of all nearby party members Cure Potency: 720 |
Malefic III |
Lv. 64 |
Spell | 1.5s | 2.5s | 400 MP |
25y 0y |
Deals unaspected damage with a potency of 190. |
Minor Arcana
|
Lv. 70 |
Ability | Instant | 60s | - |
0y 0y |
Draws either the Lord of Crowns or the Lady of Crowns from your divining deck. Action changes to the drawn arcanum. Can only be executed while in combat. |
Combust III |
Lv. 72 |
Spell | Instant | 2.5s | 400 MP |
25y 0y |
Deals unaspected damage over time. Potency: 55 Duration: 30s |
Malefic IV |
Lv. 72 |
Spell | 1.5s | 2.5s | 400 MP |
25y 0y |
Deals unaspected damage with a potency of 230. |
Celestial Intersection |
Lv. 74 |
Ability | Instant | 30s | - |
30y 0y |
Restores own or target party member's HP. Cure Potency: 200 Additional Sect Effect: Erects a magicked barrier which nullifies damage equaling 200% of the amount of HP restored Duration: 30s Maximum Charges: 2 |
Horoscope |
Lv. 76 |
Ability | Instant | 60s | - |
0y 20y |
Reads your fortune and those of nearby party members, granting them Horoscope. Duration: 10s Effect upgraded to Horoscope Helios upon receiving the effects of Helios or Aspected Helios. Duration: 30s Restores the HP of those under either effect when the cards are read a second time or the effect expires. Horoscope Cure Potency: 200 Horoscope Helios Cure Potency: 400 |
Horoscope |
Lv. 76 |
Ability | Instant | 1s | - |
0y 20y |
Restores own HP and the HP of all nearby party members. Potency is determined by the Horoscope effect of party members. Effect expires upon execution. Horoscope Potency: 200 Horoscope Helios Potency: 400 |
Neutral Sect |
Lv. 80 |
Ability | Instant | 120s | - |
0y 0y |
Increases healing magic potency by 20%. Duration: 20s Additional Effect: When casting Aspected Benefic or Aspected Helios, erects a magicked barrier which nullifies damage Aspected Benefic Effect: Nullifies damage equaling 250% of the amount of HP restored Aspected Helios Effect: Nullifies damage equaling 125% of the amount of HP restored Duration: 30s |
Fall Malefic |
Lv. 82 |
Spell | 1.5s | 2.5s | 400 MP |
25y 0y |
Deals unaspected damage with a potency of 250. |
Gravity II |
Lv. 82 |
Spell | 1.5s | 2.5s | 400 MP |
25y 5y |
Deals unaspected damage with a potency of 130 to target and all enemies nearby it. |
Exaltation |
Lv. 86 |
Ability | Instant | 60s | - |
30y 0y |
Reduces damage taken by self or target party member by 10%. Duration: 8s Additional Effect: Restores HP at the end of the effect's duration Cure Potency: 500 |
Macrocosmos |
Lv. 90 |
Spell | Instant | 180s | 600 MP |
0y 20y |
Deals unaspected damage to all nearby enemies with a potency of 250 for the first enemy, and 40% less for all remaining enemies. Additional Effect: Grants Macrocosmos to self and all nearby party members Duration: 15s Action changes to Microcosmos upon execution. For the effect's duration, 50% of damage taken is compiled. Restores HP equal to a cure of 200 potency plus compiled damage when the effect expires or upon execution of Microcosmos. Amount restored cannot exceed the target's maximum HP. Recast timer cannot be affected by status effects or gear attributes. |
Microcosmos |
Lv. 90 |
Ability | Instant | 1s | - |
0y 20y |
Triggers the healing effect of Macrocosmos, restoring HP equal to a cure of 200 potency plus 50% of compiled damage. Amount restored cannot exceed the target's maximum HP. |
Action Name |
Type |
Cast |
Recast |
Range Radius |
Effect |
---|---|---|---|---|---|
The Balance |
Ability | Instant | 1s |
30y 0y |
Increases damage dealt by a party member or self by 6% if target is melee DPS or tank, or 3% for all other roles. Duration: 15s Additional Effect: Grants a Solar Sign when used in combat Only one arcanum effect can be applied to a target at a time. ※This action cannot be assigned to a hotbar. |
The Arrow |
Ability | Instant | 1s |
30y 0y |
Increases damage dealt by a party member or self by 6% if target is melee DPS or tank, or 3% for all other roles. Duration: 15s Additional Effect: Grants a Lunar Sign when used in combat Only one arcanum effect can be applied to a target at a time. ※This action cannot be assigned to a hotbar. |
The Spear |
Ability | Instant | 1s |
30y 0y |
Increases damage dealt by a party member or self by 6% if target is melee DPS or tank, or 3% for all other roles. Duration: 15s Additional Effect: Grants a Celestial Sign when used in combat Only one arcanum effect can be applied to a target at a time. ※This action cannot be assigned to a hotbar. |
The Bole |
Ability | Instant | 1s |
30y 0y |
Increases damage dealt by a party member or self by 6% if target is ranged DPS or healer, or 3% for all other roles. Duration: 15s Additional Effect: Grants a Solar Sign when used in combat Only one arcanum effect can be applied to a target at a time. ※This action cannot be assigned to a hotbar. |
The Ewer |
Ability | Instant | 1s |
30y 0y |
Increases damage dealt by a party member or self by 6% if target is ranged DPS or healer, or 3% for all other roles. Duration: 15s Additional Effect: Grants a Lunar Sign when used in combat Only one arcanum effect can be applied to a target at a time. ※This action cannot be assigned to a hotbar. |
The Spire |
Ability | Instant | 1s |
30y 0y |
Increases damage dealt by a party member or self by 6% if target is ranged DPS or healer, or 3% for all other roles. Duration: 15s Additional Effect: Grants a Celestial Sign when used in combat Only one arcanum effect can be applied to a target at a time. ※This action cannot be assigned to a hotbar. |
Lord of Crowns |
Ability | Instant | 1s |
0y 20y |
Deals unaspected damage with a potency of 250 to all nearby enemies. ※This action cannot be assigned to a hotbar. |
Lady of Crowns |
Ability | Instant | 1s |
0y 20y |
Restores own HP and the HP of all nearby party members. Cure Potency: 400 ※This action cannot be assigned to a hotbar. |
Role actions are abilities common to classes and jobs with the same role.
Action Name |
Acquired |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|---|
Repose |
Lv. 8 |
Spell | 2.5s | 2.5s | 600 MP |
30y 0y |
Afflicts target with Sleep. Duration: 30s Cancels auto-attack upon execution. |
Esuna |
Lv. 10 |
Spell | 1s | 2.5s | 400 MP |
30y 0y |
Removes a single detrimental effect from target. |
Swiftcast |
Lv. 18 |
Ability | Instant | 60s | - |
0y 0y |
Next spell is cast immediately. Duration: 10s |
Lucid Dreaming |
Lv. 14 |
Ability | Instant | 60s | - |
0y 0y |
Gradually restores own MP. Potency: 55 Duration: 21s |
Surecast |
Lv. 44 |
Ability | Instant | 120s | - |
0y 0y |
Spells can be cast without interruption. Additional Effect: Nullifies most knockback and draw-in effects Duration: 6s |
Rescue |
Lv. 48 |
Ability | Instant | 120s | - |
30y 0y |
Instantly draws target party member to your side. Cannot be used outside of combat or when target is suffering from certain enfeeblements. |
Traits |
Acquired |
Effect |
---|---|---|
Maim and Mend |
Lv. 20 |
Increases base action damage and HP restoration by 10%. |
Enhanced Benefic |
Lv. 36 |
Grants a 15% chance that your next Benefic II will restore critical HP. Duration: 15s |
Maim and Mend II |
Lv. 40 |
Increases base action damage and HP restoration by 30%. |
Enhanced Draw
|
Lv. 40 |
Grants Clarifying Draw after executing Draw. |
Combust Mastery |
Lv. 46 |
Upgrades Combust to Combust II. |
Enhanced Draw II |
Lv. 50 |
Grants a Solar Sign, Lunar Sign, or Celestial Sign according to your arcanum played in combat. |
Malefic Mastery
|
Lv. 54 |
Upgrades Malefic to Malefic II. |
Malefic Mastery II |
Lv. 64 |
Upgrades Malefic II to Malefic III. |
Hyper Lightspeed |
Lv. 68 |
Reduces Lightspeed recast time to 90 seconds. |
Combust Mastery II |
Lv. 72 |
Upgrades Combust II to Combust III. |
Malefic Mastery III |
Lv. 72 |
Upgrades Malefic III to Malefic IV. |
Enhanced Essential Dignity |
Lv. 78 |
Allows the accumulation of charges for consecutive uses of Essential Dignity. Maximum Charges: 2 |
Malefic Mastery IV |
Lv. 82 |
Upgrades Malefic IV to Fall Malefic. |
Gravity Mastery |
Lv. 82 |
Upgrades Gravity to Gravity II. |
Enhanced Healing Magic |
Lv. 85 |
Increases the healing potency of Benefic to 500, Helios to 400, Benefic II to 800, Aspected Benefic to 250, Aspected Benefic's Regen effect to 250, Aspected Helios to 250, and Aspected Helios's Regen effect to 150. |
Enhanced Celestial Intersection |
Lv. 88 |
Allows the accumulation of charges for consecutive uses of Celestial Intersection. Maximum Charges: 2 |
The Arcana Gauge allows astrologians to keep track of which card (arcanum) is currently drawn. An arcanum is drawn by using the action Draw, and is placed in the middle of the gauge. Using the Play command executes the arcanum's corresponding action.
Upon learning the trait Enhanced Draw II, you'll be able to view astrosigns. Lunar, Solar, and Celestial are the three astrosigns, and one of these will be applied when executing a card action. When three signs have been applied, you can use them to perform
Astrodyne.
When you learn the action Minor Arcana, drawn cards will appear on the Arcana Gauge when Minor Arcana is used.
Arcana Gauge |
Astrosign |
---|---|
All descriptions are based on action attributes and bonuses attained by level 90.
For further details on changes to actions and traits, please refer to the patch notes.
Last Update: -
For further details on changes to actions, please refer to the patch notes.
Action Name |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|
Fall Malefic |
Spell | 1.44s | 2.4s | - |
25y 0y |
Deals unaspected damage with a potency of 5,000. |
Aspected Benefic |
Spell | Instant | 15s | - |
30y 0y |
Restores target's HP. Cure Potency: 5,000 Potency increases up to 10,000 as the target's HP decreases, reaching its maximum value when the target has 50% HP or less. Additional Effect: Grants Diurnal Benefic to target Diurnal Benefic Effect: Gradually restores HP Cure Potency: 2,000 Duration: 15s Maximum Charges: 2 This action does not share a recast timer with any other actions. |
Gravity II |
Spell | Instant | 15s | - |
25y 5y |
Deals unaspected damage with a potency of 8,000 to target and all enemies nearby it. Additional Effect: Afflicts first target with Heavy +75% Duration: 5s This action does not share a recast timer with any other actions. |
Double Cast |
Ability | Instant | 15s | - |
0y 0y |
Repeats the spell you previously cast. Maximum Charges: 2 Can only be executed following a spell. |
Draw |
Ability | Instant | 20s | - |
0y 0y |
Draws the Balance, the Bole, or the Arrow from your divining deck. Duration: 15s |
Macrocosmos |
Ability | Instant | 30s | - |
0y 20y |
Deals unaspected damage with a potency of 12,000 to all nearby enemies. Additional Effect: Grants Macrocosmos to self and all nearby party members Duration: 10s Action changes to Microcosmos upon execution. For the effect's duration, 25% of damage taken is compiled. Restores HP equal to a cure of 4,000 potency plus compiled damage when the effect expires or upon execution of Microcosmos. |
Fall Malefic |
Ability | Instant | 15s | - |
25y 0y |
Deals unaspected damage with a potency of 5,000. Additonal Effect: Reduces the recast time of Double Cast by 10 seconds ※This action cannot be assigned to a hotbar. |
Aspected Benefic |
Ability | Instant | 15s | - |
30y 0y |
Restores target's HP. Cure Potency: 5,000 Potency increases up to 10,000 as the target's HP decreases, reaching its maximum value when the target has 50% HP or less. Additional Effect: Grants Nocturnal Benefic to target Nocturnal Benefic Effect: Erects a magicked barrier which nullifies damage equivalent to a heal of 5,000 potency Duration: 15s ※This action cannot be assigned to a hotbar. |
Gravity II |
Ability | Instant | 15s | - |
25y 5y |
Deals unaspected damage with a potency of 8,000 to target and all enemies nearby it. Additional Effect: Afflicts first target with Bind Duration: 3s ※This action cannot be assigned to a hotbar. |
The Balance |
Ability | Instant | 1s | - |
30y 20y |
Increases damage dealt by self or target and all nearby party members by 10%. Duration: 15s ※This action cannot be assigned to a hotbar. |
The Bole |
Ability | Instant | 1s | - |
30y 20y |
Reduces damage taken by self or target and nearby party members by 10%. Duration: 15s ※This action cannot be assigned to a hotbar. |
The Arrow |
Ability | Instant | 1s | - |
30y 20y |
Reduces weaponskill cast time and recast time, as well as spell cast time and recast time for self or target and nearby party members by 10%, while also increasing movement speed by 25%. Duration: 15s ※This action cannot be assigned to a hotbar. |
Microcosmos |
Ability | Instant | 1s | - |
0y 20y |
Triggers the healing effect of Macrocosmos, restoring HP equal to a cure of 4,000 potency plus 25% of compiled damage. ※This action cannot be assigned to a hotbar. |
The limit break gauge can be filled through combating enemies and completing other objectives, dependent on the PvP duty. Your limit break will become available upon filling the gauge.
Action Name |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|
Celestial River |
Instant | 10s | - |
0y 15y |
Reduces damage dealt by nearby enemies by 30%. Effect is reduced by 10% every 5 seconds. Duration: 15s Additional Effect: Increases damage dealt by self and nearby party members by 30%. Effect is reduced by 10% every 5s. Duration: 15s Can only be executed when the limit gauge is full. Gauge Charge Time: 105s |
These actions are shared by all jobs.
Action Name |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|
Standard-issue Elixir |
Ability | 4.5s | 5s | - |
0y 0y |
Restores your HP and MP to maximum. Casting will be interrupted when damage is taken. |
Recuperate |
Ability | Instant | 1s | 2500 MP |
0y 0y |
Restores own HP. Cure Potency: 15,000 |
Purify |
Ability | Instant | 30s | - |
0y 0y |
Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze. Additional Effect: Grants Resilience Resilience Effect: Nullifies status afflictions that can be removed by Purify Duration: 5s Can be used even when under the effect of certain status afflictions. |
Guard |
Ability | Instant | 30s | - |
0y 0y |
Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects. Duration: 5s Movement speed is reduced by 50% for the duration of this effect. Effect ends upon reuse, using another action, or when the effect duration expires. |
Sprint |
Ability | Instant | 1.5s | - |
0y 0y |
Increases movement speed by 50%. Effect ends upon reuse or execution of another action. |
For further details on changes to actions, please refer to the patch notes.