Last Update: -
All descriptions are based on action attributes and bonuses attained by level 80.
For further details on changes to actions, please refer to the patch notes.
Action Name |
Acquired |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|---|
![]() Stone |
![]() Lv. 1 |
Spell | 2.5s | 2.5s | 400 MP |
![]() ![]() |
Deals earth damage with a potency of 140. |
![]() Cure |
![]() Lv. 2 |
Spell | 1.5s | 2.5s | 400 MP |
![]() ![]() |
Restores target's HP. Cure Potency: 450 Additional Effect: 15% chance next Cure II will cost no MP Duration: 15s |
![]() Aero |
![]() Lv. 4 |
Spell | Instant | 2.5s | 400 MP |
![]() ![]() |
Deals wind damage with a potency of 50. Additional Effect: Wind damage over time Potency: 30 Duration: 18s |
![]() Medica |
![]() Lv. 10 |
Spell | 2.5s | 2.5s | 1000 MP |
![]() ![]() |
Restores own HP and the HP of all nearby party members. Cure Potency: 300 |
![]() Raise |
![]() Lv. 12 |
Spell | 8s | 2.5s | 2400 MP |
![]() ![]() |
Resurrects target to a weakened state. |
![]()
Fluid Aura
|
![]() Lv. 15 |
Ability | Instant | 30s | - |
![]() ![]() |
Binds target. Duration: 6s |
![]() Stone II |
![]() Lv. 18 |
Spell | 2.5s | 2.5s | 400 MP |
![]() ![]() |
Deals earth damage with a potency of 200. |
![]()
Cure II
|
![]() Lv. 30 |
Spell | 2s | 2.5s | 1000 MP |
![]() ![]() |
Restores target's HP. Cure Potency: 700 |
![]()
Presence of Mind
|
![]() Lv. 30 |
Ability | Instant | 150s | - |
![]() ![]() |
Reduces spell cast time and recast time, and auto-attack delay by 20%. Duration: 15s |
![]()
Regen
|
![]() Lv. 35 |
Spell | Instant | 2.5s | 500 MP |
![]() ![]() |
Grants healing over time effect to target. Cure Potency: 200 Duration: 18s |
![]()
Cure III
|
![]() Lv. 40 |
Spell | 2s | 2.5s | 1500 MP |
![]() ![]() |
Restores HP of target and all party members nearby target. Cure Potency: 550 |
![]()
Holy
|
![]() Lv. 45 |
Spell | 2.5s | 2.5s | 600 MP |
![]() ![]() |
Deals unaspected damage with a potency of 140 to all nearby enemies. Additional Effect: Stun Duration: 4s |
![]() Aero II |
![]() Lv. 46 |
Spell | Instant | 2.5s | 400 MP |
![]() ![]() |
Deals wind damage with a potency of 60. Additional Effect: Wind damage over time Potency: 60 Duration: 18s |
![]() Medica II |
![]() Lv. 50 |
Spell | 2.5s | 2.5s | 1300 MP |
![]() ![]() |
Restores own HP and the HP of all nearby party members. Cure Potency: 200 Additional Effect: Regen Cure Potency: 100 Duration: 15s |
![]()
Benediction
|
![]() Lv. 50 |
Ability | Instant | 180s | - |
![]() ![]() |
Restores all of a target's HP. |
![]() Afflatus Solace |
![]() Lv. 52 |
Spell | Instant | 2.5s | - |
![]() ![]() |
Restores target's HP. Cure Potency: 700 Additional Effect: Nourishes the Blood Lily Healing Gauge Cost: 1 Lily |
![]()
Asylum
|
![]() Lv. 52 |
Ability | Instant | 90s | - |
![]() ![]() |
Envelops a designated area in a veil of succor, granting healing over time to self and any party members who enter. Cure Potency: 100 Duration: 24s Additional Effect: Increases HP recovery via healing actions on party members in the designated area by 10% |
![]()
Stone III
|
![]() Lv. 54 |
Spell | 2.5s | 2.5s | 400 MP |
![]() ![]() |
Deals earth damage with a potency of 240. |
![]()
Assize
|
![]() Lv. 56 |
Ability | Instant | 45s | - |
![]() ![]() |
Deals unaspected damage with a potency of 400 to all nearby enemies. Additional Effect: Restores own HP and the HP of nearby party members Cure Potency: 400 Additional Effect: Restores 5% of maximum MP |
![]()
Thin Air
|
![]() Lv. 58 |
Ability | Instant | 120s | - |
![]() ![]() |
Reduces MP cost of all actions by 100%. Duration: 12s |
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Tetragrammaton
|
![]() Lv. 60 |
Ability | Instant | 60s | - |
![]() ![]() |
Restores target's HP. Cure Potency: 700 |
![]() Stone IV |
![]() Lv. 64 |
Spell | 2.5s | 2.5s | 400 MP |
![]() ![]() |
Deals earth damage with a potency of 280. |
![]() Divine Benison |
![]() Lv. 66 |
Ability | Instant | 30s | - |
![]() ![]() |
Creates a barrier around self or target party member that absorbs damage equivalent to a heal of 500 potency. Duration: 15s |
![]()
Plenary Indulgence
|
![]() Lv. 70 |
Ability | Instant | 60s | - |
![]() ![]() |
Grants Confession to self and nearby party members. Upon receiving HP recovery via Medica, Medica II, Cure III, or Afflatus Rapture cast by self, Confession triggers an additional healing effect. Cure Potency: 200 Duration: 10s |
![]() Dia |
![]() Lv. 72 |
Spell | Instant | 2.5s | 400 MP |
![]() ![]() |
Deals unaspected damage with a potency of 120. Additional Effect: Unaspected damage over time Potency: 60 Duration: 30s |
![]() Glare |
![]() Lv. 72 |
Spell | 2.5s | 2.5s | 400 MP |
![]() ![]() |
Deals unaspected damage with a potency of 300. |
![]() Afflatus Misery |
![]() Lv. 74 |
Spell | Instant | 2.5s | - |
![]() ![]() |
Deals unaspected damage to target and all enemies nearby it with a potency of 900 for the first enemy, and 25% less for all remaining enemies. Can only be executed when the Blood Lily is in full bloom. |
![]() Afflatus Rapture |
![]() Lv. 76 |
Spell | Instant | 2.5s | - |
![]() ![]() |
Restores own HP and the HP of all nearby party members. Cure Potency: 300 Additional Effect: Nourishes the Blood Lily Healing Gauge Cost: 1 Lily |
![]() Temperance |
![]() Lv. 80 |
Ability | Instant | 120s | - |
![]() ![]() |
Increases healing magic potency by 20%, while reducing damage taken by self and all party members within a radius of 30 yalms by 10%. Duration: 20s |
Role actions are abilities common to classes and jobs with the same role.
Action Name |
Acquired |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|---|
![]() Repose |
![]() Lv. 8 |
Spell | 2.5s | 2.5s | 600 MP |
![]() ![]() |
Afflicts target with Sleep. Duration: 30s Cancels auto-attack upon execution. |
![]() Esuna |
![]() Lv. 10 |
Spell | 1s | 2.5s | 400 MP |
![]() ![]() |
Removes a single detrimental effect from target. |
![]() Swiftcast |
![]() ![]() Lv. 18 |
Ability | Instant | 60s | - |
![]() ![]() |
Next spell is cast immediately. Duration: 10s |
![]() Lucid Dreaming |
![]() ![]() Lv. 24 |
Ability | Instant | 60s | - |
![]() ![]() |
Gradually restores own MP. Potency: 50 Duration: 21s |
![]() Surecast |
![]() ![]() Lv. 44 |
Ability | Instant | 120s | - |
![]() ![]() |
Spells can be cast without interruption. Additional Effect: Nullifies most knockback and draw-in effects Duration: 6s |
![]() Rescue |
![]() Lv. 48 |
Ability | Instant | 120s | - |
![]() ![]() |
Instantly draws target party member to your side. Cannot be used outside of combat or when target is suffering from certain enfeeblements. |
Traits |
Acquired |
Effect |
---|---|---|
![]() Stone Mastery |
![]() Lv. 18 |
Upgrades Stone to Stone II. |
![]() Maim and Mend |
![]() Lv. 20 |
Increases base action damage and HP restoration by 10%. |
![]() Freecure |
![]() Lv. 32 |
Grants a 15% chance that after casting Cure, the MP cost for your next Cure II will be 0. Duration: 15s |
![]() Maim and Mend II |
![]() Lv. 40 |
Increases base action damage and HP restoration by 30%. |
![]() Aero Mastery |
![]() Lv. 46 |
Upgrades Aero to Aero II. |
![]()
Secret of the Lily
|
![]() Lv. 52 |
Adds a Lily to your Healing Gauge for every 30 seconds you are engaged in combat, up to a maximum of 3. |
![]()
Stone Mastery II
|
![]() Lv. 54 |
Upgrades Stone II to Stone III. |
![]() Stone Mastery III |
![]() Lv. 64 |
Upgrades Stone III to Stone IV. |
![]() Aero Mastery II |
![]() Lv. 72 |
Upgrades Aero II to Dia. |
![]() Stone Mastery IV |
![]() Lv. 72 |
Upgrades Stone IV to Glare. |
![]() Transcendent Afflatus |
![]() Lv. 74 |
Adds a Blood Lily to the Healing Gauge that blooms after three uses of Afflatus Solace or Afflatus Rapture. |
![]() Enhanced Asylum |
![]() Lv. 78 |
Adds an additional effect to Asylum that increases HP recovery via healing actions by 10%. |
Upon learning the trait Secret of the Lily, a healing gauge will be displayed, indicating the number of Lilies you have accumulated. Lilies are accumulated as time passes while engaged in combat. They may then be consumed to execute certain actions such as Afflatus Solace (acquired at level 52) and Afflatus Rapture (acquired at level 76).
Upon learning the trait Transcendent Afflatus, consumption of Lilies will also nourish the Blood Lily. The Blood Lily will bloom after consuming three Lilies, allowing the execution of Afflatus Misery.
![]() Lilies |
![]() Blood Lily |
---|
All descriptions are based on action attributes and bonuses attained by level 80.
For further details on changes to actions, please refer to the patch notes.
Last Update: -
For further details on changes to actions, please refer to the patch notes.
Action Name |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|
![]() Cure |
Spell | 1.5s | 2.4s | - |
![]() ![]() |
Restores target's HP. Cure Potency: 2,000 |
![]() Cure II |
Spell | 1.5s | 2.4s | 1000 MP |
![]() ![]() |
Restores target's HP. Cure Potency: 4,000 |
![]() Medica |
Spell | 2s | 2.4s | 1000 MP |
![]() ![]() |
Restores own HP and the HP of all nearby party members. Cure Potency: 2,000 |
![]() Glare |
Spell | 1.5s | 2.4s | - |
![]() ![]() |
Deals unaspected damage with a potency of 1,200. |
![]() Dia |
Spell | Instant | 2.4s | 1000 MP |
![]() ![]() |
Deals unaspected damage with a potency of 800. Additional Effect: Increases target's damage taken by 10% Duration: 15s |
![]() Afflatus Solace |
Spell | Instant | 2.4s | - |
![]() ![]() |
Restores target's HP. Cure Potency: 4,000 Additional Effect: Regen Cure Potency: 400 Duration: 15s Additional Effect: Nourishes the Blood Lily Healing Gauge Cost: 1 Lily A Lily is granted every 10 seconds while in combat. |
![]() Afflatus Rapture |
Spell | Instant | 2.4s | - |
![]() ![]() |
Restores own HP and the HP of all nearby party members. Cure Potency: 2,000 Additional Effect: Regen Cure Potency: 200 Duration: 15s Additional Effect: Nourishes the Blood Lily Healing Gauge Cost: 1 Lily A Lily is granted every 10 seconds while in combat. |
![]() Afflatus Misery |
Spell | Instant | 2.4s | - |
![]() ![]() |
Deals unaspected damage with a potency of 2,400 to target and all enemies nearby it. Can only be executed when the Blood Lily is in full bloom. |
![]() Tetragrammaton |
Ability | Instant | 15s | - |
![]() ![]() |
Restores target's HP. Cure Potency: 4,000 Maximum Charges: 2 |
![]() Assize |
Ability | Instant | 30s | - |
![]() ![]() |
Deals unaspected damage with a potency of 1,000 to all nearby enemies. Additional Effect: Restores own HP and the HP of nearby party members Cure Potency: 2,000 |
![]() Temperance |
Ability | Instant | 60s | - |
![]() ![]() |
Increases damage dealt and healing potency by 20%, while reducing damage taken by self and all party members within a radius of 30 yalms by 10%. Duration: 15s |
Although they differ depending on your role, additional actions are shared by multiple jobs.
Action Name |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|
![]() Purify |
Ability | Instant | 30s | - |
![]() ![]() |
Restores own or target party member's HP while also removing Stun, Sleep, Bind, Heavy, and Silence. Cure Potency: 2,000 Cure potency is doubled when a status affliction is removed. Can be used regardless of own status affliction. |
![]() Bolt |
Ability | Instant | 30s | - |
![]() ![]() |
Movement speed is increased. Duration: 10s |
![]() Medical Kit |
Ability | Instant | 15s | - |
![]() ![]() |
Restores own HP. Cure Potency: 3,000 Potency increases up to 6,000 as HP decreases. Maximum Charges: 3 |
These actions are only available during PvP and are unique to each role. Only two can be set at any given time, so be sure to choose abilities which complement your combat strategy!
Action Name |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|
![]() Repose |
Ability | Instant | 30s | - |
![]() ![]() |
Afflicts target with Sleep. Duration: 3s |
![]() Protect |
Ability | Instant | 45s | - |
![]() ![]() |
Reduces damage taken by a party member or self by 20%. Duration: 10s |
![]() Rescue |
Ability | Instant | 30s | - |
![]() ![]() |
Instantly draws target party member to your side. Additional Effect: Removes Holmgang effect from target Ignores target's knockback resistance. |
![]() Largesse |
Ability | Instant | 45s | - |
![]() ![]() |
Increases healing potency by 25%. Duration: 10s |
![]() Attunement |
Ability | Instant | 30s | - |
![]() ![]() |
Restores own HP. Cure Potency: 3,000 Potency increases up to 6,000 as your HP decreases. Additional Effect: Nullifies 99% of damage taken but prevents movement or use of other actions Duration: 3s |
In PvP duties, adrenaline rush will replace the limit break action and, unlike limit break, can be used by single players. The adrenaline rush gauge can be filled through combating enemies and completing other objectives, dependent on the PvP duty.
Action Name |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|
![]() Empyrean Rain |
Instant | - | - |
![]() ![]() |
Restores 50% of own HP and the HP of all nearby party members. Additional Effect: Removes Stun, Sleep, Bind, Heavy, and Silence Can only be executed while the Adrenaline Gauge is full. |
Lilies are accumulated as time passes, and are consumed to execute Afflatus Solace and Afflatus Rapture, as well as nourish the Blood Lily. Consuming three Lilies allows the execution of Afflatus Misery.
![]() Lilies and Blood Lily |
For further details on changes to actions, please refer to the patch notes.