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Warrior Tank

On the northernmost edge of Abalathia's Spine exists a mountain tribe renowned for producing fearsome mercenaries. Wielding greataxes and known as warriors, these men and women learn to harness their inner-beasts and translate that power to unbridled savagery on the battlefield.
In former times which saw war waged ceaselessly in Eorzea, the warriors featured prominently on the front lines of battle. With the arrival of peacetime, however, their art has descended into the shadows of obscurity, where it remains to this day.

Last Update: -

All descriptions are based on action attributes and bonuses attained by level 80.

Actions & Traits

Job Actions

Action Name

Acquired

Type

Cast

Recast

Cost

Range


Radius

Effect

Heavy Swing

Lv. 1

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 200.

Maim

Lv. 4

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 100.
Combo Action: Heavy Swing
Combo Potency: 300
Combo Bonus: Increases Beast Gauge by 10

Berserk

Lv. 6

Ability Instant 90s - 0y
0y
Guarantees that all attacks are critical and direct hits.
Duration: 10s

Overpower

Lv. 10

Weaponskill Instant 2.5s - 8y
8y
Delivers an attack with a potency of 130 to all enemies in a cone before you.

Defiance

Lv. 10

Ability Instant 10s - 0y
0y
Significantly increases enmity generation.
Effect ends upon reuse.

Tomahawk
Class Quest

Lv. 15

Weaponskill Instant 2.5s - 15y
0y
Delivers a ranged attack with a potency of 140.
Additional Effect: Increased enmity

Storm's Path

Lv. 26

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 100.
Combo Action: Maim
Combo Potency: 380
Combo Bonus: Restores own HP
Cure Potency: 250
Combo Bonus: Increases Beast Gauge by 20

Thrill of Battle
Class Quest

Lv. 30

Ability Instant 90s - 0y
0y
Increases maximum HP by 20% and restores the amount increased.
Additional Effect: Increases HP recovery via healing actions on self by 20%
Duration: 10s

Inner Beast
Job Quest

Lv. 35

Weaponskill Instant 2.5s Beast Gauge: 50 3y
0y
Delivers an attack with a potency of 350.
Beast Gauge Cost: 50

Vengeance

Lv. 38

Ability Instant 120s - 0y
0y
Reduces damage taken by 30% and delivers an attack with a potency of 55 every time you suffer physical damage.
Duration: 10s

Mythril Tempest
Job Quest

Lv. 40

Weaponskill Instant 2.5s - 0y
5y
Delivers an attack with a potency of 100 to all nearby enemies.
Combo Action: Overpower
Combo Potency: 200
Combo Bonus: Extends Storm's Eye duration by 10s to a maximum of 30s
Combo Bonus: Increases Beast Gauge by 20

Holmgang

Lv. 42

Ability Instant 240s - 6y
0y
Brace yourself for an enemy onslaught, preventing most attacks from reducing your HP to less than 1.
Duration: 6s
When a target is selected, halts their movement with chains.

Steel Cyclone
Job Quest

Lv. 45

Weaponskill Instant 2.5s Beast Gauge: 50 0y
5y
Delivers an attack with a potency of 220 to all nearby enemies.
Beast Gauge Cost: 50

Storm's Eye

Lv. 50

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 100.
Combo Action: Maim
Combo Potency: 380
Combo Bonus: Increases damage dealt by 10%
Duration: 30s
Combo Bonus: Increases Beast Gauge by 10

Infuriate
Job Quest

Lv. 50

Ability Instant 60s - 0y
0y
Increases Beast Gauge by 50.
Additional Effect: Grants Nascent Chaos
Duration: 30s
Maximum Charges: 2
Can only be executed while in combat.

Fell Cleave
Job Quest

Lv. 54

Weaponskill Instant 2.5s Beast Gauge: 50 3y
0y
Delivers an attack with a potency of 590.
Beast Gauge Cost: 50

※Action changes to Inner Chaos while under the effect of Nascent Chaos.

Raw Intuition
Job Quest

Lv. 56

Ability Instant 25s - 0y
0y
Reduces damage taken by 20%.
Duration: 5s
Shares a recast timer with Nascent Flash.

Equilibrium
Job Quest

Lv. 58

Ability Instant 60s - 0y
0y
Restores own HP.
Cure Potency: 1,200

Decimate
Job Quest

Lv. 60

Weaponskill Instant 2.5s Beast Gauge: 50 0y
5y
Delivers an attack to all nearby enemies with a potency of 250.
Beast Gauge Cost: 50

※Action changes to Chaotic Cyclone while under the effect of Nascent Chaos.

Onslaught

Lv. 62

Ability Instant 10s Beast Gauge: 20 20y
0y
Rushes target and delivers an attack with a potency of 100.
Beast Gauge Cost: 20
Cannot be executed while bound.

Upheaval

Lv. 64

Ability Instant 30s Beast Gauge: 20 3y
0y
Delivers an attack with a potency of 450.
Beast Gauge Cost: 20

Shake It Off

Lv. 68

Ability Instant 90s - 0y
15y
Creates a barrier around self and all nearby party members that absorbs damage totaling 12% of maximum HP.
Dispels Thrill of Battle, Vengeance, and Raw Intuition, increasing damage absorbed by 2% for each effect removed.
Duration: 15s

Inner Release
Job Quest

Lv. 70

Ability Instant 90s - 0y
0y
Allows the use of Beast Gauge actions without cost and nullifies Stun, Sleep, Bind, Heavy, and most knockback and draw-in effects.
Additional Effect: Guarantees that all attacks are critical and direct hits
Duration: 10s

Chaotic Cyclone

Lv. 72

Weaponskill Instant 2.5s Beast Gauge: 50 0y
5y
Delivers a critical direct hit with a potency of 400 to all nearby enemies.
Additional Effect: Reduces the recast time of Infuriate by 5 seconds
Beast Gauge Cost: 50
Can only be executed while under the effect of Nascent Chaos. Effect fades upon execution.
※This action cannot be assigned to a hotbar.

Nascent Flash

Lv. 76

Ability Instant 25s - 30y
0y
Grants Nascent Flash to self and Nascent Glint to target party member.
Nascent Flash Effect: Absorbs damage dealt as HP
Nascent Glint Effect: Restores HP equaling 50% of that recovered by Nascent Flash while also reducing damage taken by 10%
Duration: 6s
Shares a recast timer with Raw Intuition.

Inner Chaos

Lv. 80

Weaponskill Instant 2.5s Beast Gauge: 50 3y
0y
Delivers a critical direct hit with a potency of 920.
Additional Effect: Reduces the recast time of Infuriate by 5 seconds
Beast Gauge Cost: 50
Can only be executed while under the effect of Nascent Chaos. Effect fades upon execution.
※This action cannot be assigned to a hotbar.

* The following actions were removed with the release of patch 5.0: Skull Sunder, Butcher's Block, Unchained, and Deliverance.

Role Actions

Role actions are abilities common to classes and jobs with the same role.

Action Name

Acquired

Type

Cast

Recast

Cost

Range


Radius

Effect

Rampart

Lv. 8

Ability Instant 90s - 0y
0y
Reduces damage taken by 20%.
Duration: 20s

Low Blow

Lv. 12

Ability Instant 25s - 3y
0y
Stuns target.
Duration: 5s

Provoke

Lv. 15

Ability Instant 30s - 25y
0y
Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity.

Interject

Lv. 18

Ability Instant 30s - 3y
0y
Interrupts the use of a target's action.

Reprisal

Lv. 22

Ability Instant 60s - 3y
0y
Lowers target's damage dealt by 10%.
Duration: 5s

Arm's Length

Lv. 32

Ability Instant 120s - 0y
0y
Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: Slow +20% when barrier is struck
Duration: 15s

Shirk

Lv. 48

Ability Instant 120s - 25y
0y
Diverts 25% of enmity to target party member.

* The following actions were removed with the release of patch 5.0: Convalescence, Anticipation, Awareness, and Ultimatum.

Trait

Traits

Acquired

Effect

Tank Mastery

Lv. 1

Reduces damage taken by 20%. Furthermore, grants a bonus to maximum HP based on your vitality attribute, and a bonus to damage dealt based on your strength attribute.

The Beast Within

Lv. 35

Increases Beast Gauge when landing Maim or Storm's Path in a combo.

Inner Beast Mastery
Job Quest

Lv. 54

Upgrades Inner Beast to Fell Cleave.

Steel Cyclone Mastery
Job Quest

Lv. 60

Upgrades Steel Cyclone to Decimate.

Enhanced Infuriate

Lv. 66

Reduces Infuriate recast time by 5 seconds upon landing Inner Beast, Steel Cyclone, Fell Cleave, or Decimate on most targets.

Berserk Mastery
Job Quest

Lv. 70

Upgrades Berserk to Inner Release.

Nascent Chaos

Lv. 72

Infuriate grants the effect of Nascent Chaos, upgrading Decimate to Chaotic Cyclone. Upon reaching level 80, Nascent Chaos will also upgrade Fell Cleave to Inner Chaos.

Mastering the Beast

Lv. 74

Increases Beast Gauge when landing Mythril Tempest in a combo.

Enhanced Thrill of Battle

Lv. 78

Adds an additional effect to Thrill of Battle that increases HP recovery via healing actions by 20%.

* The following traits were removed with the release of patch 5.0: Enhanced Vitality, Enhanced Vitality II, and Enhanced Vitality III.

All descriptions are based on action attributes and bonuses attained by level 80.

Combos

Performing actions in a certain order increases potency and applies combo bonuses.

Combo Sequence

Effect

Heavy Swing

Maim

Storm's Path

Recovers HP and increases the Beast Gauge.

Storm's Eye

Increases damage dealt and increases the Beast Gauge.

Overpower

Mythril Tempest

Hits multiple enemies while also extending the duration of Storm's Eye and increasing the Beast Gauge.

Job Gauge

Beast Gauge

Upon learning the action Defiance, a symbol will appear on the screen indicating when it is in effect. Defiance increases enmity gained from using other actions.

Upon learning the trait The Beast Within, the symbol which indicates the use of Defiance will change to also display the Beast Gauge.

The Beast Gauge displays a warrior's current amount of wrath, which is used to execute several actions such as Inner Beast (acquired at level 35) and Steel Cyclone (acquired at level 45).

Simple Mode

Defiance (Active)

The gauge cannot be displayed in simple mode until learning the trait The Beast Within at level 35.

Last Update: -

Actions & Traits

Job Actions

Action Name

Type

Cast

Recast

Cost

Range


Radius

Effect

Heavy Swing

Weaponskill Instant 2.4s - 5y
0y
Delivers an attack with a potency of 1,000.
Additional Effect: Increases Beast Gauge by 5

※This action cannot be assigned to a hotbar.

Maim

Weaponskill Instant 2.4s - 5y
0y
Delivers an attack to target.
Combo Action: Heavy Swing
Combo Potency: 1,000
Combo Bonus: Increases Beast Gauge by 10

※This action cannot be assigned to a hotbar.

Storm's Path

Weaponskill Instant 2.4s - 5y
0y
Delivers an attack to target.
Combo Action: Maim
Combo Potency: 1,200
Additional Effect: Absorbs 100% of damage dealt as HP
Combo Bonus: Increases Beast Gauge by 20

※This action cannot be assigned to a hotbar.

Fell Cleave

Weaponskill Instant 2.4s Beast Gauge: 50 5y
0y
Delivers an attack with a potency of 2,000.
Additional Effect: Reduces the recast time of Infuriate by 10 seconds
Beast Gauge Cost: 50

※Action changes to Inner Chaos while under the effect of Nascent Chaos.

Decimate

Weaponskill Instant 2.4s Beast Gauge: 50 0y
5y
Delivers an attack with a potency of 1,500 to all nearby enemies.
Additional Effect: Reduces the recast time of Infuriate by 10s
Beast Gauge Cost: 50
※Action changes to Chaotic Cyclone while under the effect of Nascent Chaos.

Tomahawk

Ability Instant 30s - 15y
0y
Delivers a ranged attack with a potency of 400.
Additional Effect: Heavy +50%
Duration: 4s

Onslaught

Ability Instant 15s Beast Gauge: 20 15y
0y
Rushes target and delivers an attack with a potency of 600.
Additional Effect: Stun
Duration: 2s
Beast Gauge Cost: 20
Cannot be executed while bound.

Holmgang

Ability Instant 45s - 10y
0y
Draws target towards caster, and binds both.
Duration: 4s
Ignores target's bind and knockback resistance.
Attacks cannot reduce your HP to less than 1.

Nascent Flash

Ability Instant 30s - 30y
0y
Grants Nascent Flash to self and Nascent Glint to target party member.
Nascent Flash Effect: Absorbs 50% of damage dealt as HP
Nascent Glint Effect: Restores HP equaling that recovered by Nascent Flash
Duration: 10s

Infuriate

Ability Instant 30s - 0y
0y
Grants Nascent Chaos.
Duration: 5s
Maximum Charges: 2

Inner Release

Ability Instant 60s - 0y
0y
Allows the use of Beast Gauge actions without cost and nullifies Stun, Sleep, Bind, Heavy, Silence, and knockback and draw-in effects.
Duration: 6s

Inner Chaos

Weaponskill Instant 2.4s - 5y
0y
Delivers an attack with a potency of 2,500.
Additional Effect: Increases Beast Gauge by 25
Can only be executed while under the effect of Nascent Chaos. Effect ends upon execution.
※This action cannot be assigned to a hotbar.

Chaotic Cyclone

Weaponskill Instant 2.4s - 0y
5y
Delivers an attack with a potency of 2,000 to all nearby enemies.
Additional Effect: Increases Beast Gauge by 25
Can only be executed while under the effect of Nascent Chaos. Effect fades upon execution.
※This action cannot be assigned to a hotbar.

* The following actions were removed with the release of patch 5.0: Skull Sunder, Butcher's Block, Thrill of War, Defiance, and Inner Beast.

Additional PvP Actions

These actions are only available during PvP and are unique to each role. Only two can be set at any given time, so be sure to choose abilities which complement your combat strategy!

Action Name

Type

Cast

Recast

Cost

Range


Radius

Effect

Low Blow

Ability Instant 45s - 5y
0y
Delivers an attack with a potency of 400.
Additional Effect: 15-yalm knockback

Interject

Ability Instant 45s - 5y
0y
Silences target.
Duration: 2s

Full Swing

Ability Instant 60s - 5y
0y
Delivers an attack with a potency of 600.
Additional Effect: Increases target's damage taken by 10%
Duration: 6s

Reprisal

Ability Instant 60s - 5y
0y
Reduces the potency of target's attacks by 20%.
Duration: 6s

Rampart

Ability Instant 60s - 0y
0y
Reduces damage taken by 25%.
Duration: 10s

* Additional actions for each role have been revised.

Adrenaline Rush

In PvP duties, adrenaline rush will replace the limit break action and, unlike limit break, can be used by single players. The adrenaline rush gauge can be filled through combating enemies and completing other objectives, dependent on the PvP duty.

Action Name

Cast

Recast

Cost

Range


Radius

Effect

Aegis Boon

Instant - Adrenaline Gauge 0y
30y
Reduces damage taken by self and nearby party members by 25%.
Duration: 10s
Can only be executed while the Adrenaline Gauge is full.

Job Gauge

Beast Gauge

The Beast Gauge displays the current strength of a warrior's wrath. This animalistic rage is required to execute Fell Cleave, Decimate, and Onslaught.

Simple Mode

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