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Bard Physical Ranged DPS

The word "bard" ordinarily puts folk in mind of those itinerant minstrels, fair of voice and nimble of finger, who earn their coin performing in taverns and the halls of great lords. Few know, however, that bards in fact trace their origins back to the bowmen of eld, who sang in the heat of battle to fortify the spirits of their companions.
In time, their impassioned songs came to hold sway over the hearts of men, inspiring their comrades to great feats and granting peace unto those who lay upon the precipice of death.

Last Update: -

All descriptions are based on action attributes and bonuses attained by level 90.
For further details on changes to actions and traits, please refer to the patch notes.

Actions & Traits

Job Actions

Action Name

Acquired

Type

Cast

Recast

MP Cost

Range


Radius

Effect

Heavy Shot

Lv. 1

Weaponskill Instant 2.5s - 25y
0y
Delivers an attack with a potency of 160.
Additional Effect: 20% chance of becoming Straight Shot Ready
Duration: 30s

Straight Shot

Lv. 2

Weaponskill Instant 2.5s - 25y
0y
Delivers an attack with a potency of 200.
Can only be executed when Straight Shot Ready.

Raging Strikes

Lv. 4

Ability Instant 120s - 0y
0y
Increases damage dealt by 15%.
Duration: 20s

Venomous Bite

Lv. 6

Weaponskill Instant 2.5s - 25y
0y
Delivers an attack with a potency of 100.
Additional Effect: Venom
Potency: 15
Duration: 45s

Bloodletter

Lv. 12

Ability Instant 15s - 25y
0y
Delivers an attack with a potency of 110.
Maximum Charges: 3
Shares a recast timer with Rain of Death.

Repelling Shot
Class Quest

Lv. 15

Ability Instant 30s - 15y
0y
Jump 10 yalms away from current target.
Cannot be executed while bound.

Quick Nock

Lv. 18

Weaponskill Instant 2.5s - 12y
12y
Delivers an attack with a potency of 110 to all enemies in a cone before you.
Additional Effect: 35% chance of becoming Shadowbite Ready
Duration: 30s

Windbite
Class Quest

Lv. 30

Weaponskill Instant 2.5s - 25y
0y
Deals wind damage with a potency of 60.
Additional Effect: Wind damage over time
Potency: 20
Duration: 45s

Mage's Ballad
Job Quest

Lv. 30

Ability Instant 120s - 25y
0y
Deals unaspected damage with a potency of 100.
Additional Effect: Grants Mage's Ballad to self and all party members within 50 yalms, increasing damage dealt by 1%
Duration: 45s
Additional Effect: 80% chance to grant Repertoire
Repertoire Effect: Reduces the recast time of Bloodletter and Rain of Death by 7.5s
Additional Effect: Grants Mage's Coda

The Warden's Paean
Job Quest

Lv. 35

Ability Instant 45s - 30y
0y
Removes one select detrimental effect from self or target party member. If the target is not enfeebled, a barrier is created nullifying the target's next detrimental effect suffered.
Duration: 30s

Barrage

Lv. 38

Ability Instant 120s - 0y
0y
Triples the number of strikes for a single-target weaponskill. Additional effects added only once.
Duration: 10s
Additional Effect: Increases the potency of Shadowbite to 270
Additional Effect: Grants Straight Shot Ready
Duration: 30s

Army's Paeon
Job Quest

Lv. 40

Ability Instant 120s - 25y
0y
Deals unaspected damage with a potency of 100.
Additional Effect: Grants Army's Paeon to self and all party members within 50 yalms, increasing direct hit rate by 3%
Duration: 45s
Additional Effect: 80% chance to grant Repertoire
Repertoire Effect: Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 4%
Can be stacked up to 4 times.
Additional Effect: Grants Army's Coda

Rain of Death
Job Quest

Lv. 45

Ability Instant 15s - 25y
8y
Delivers an attack with a potency of 100 to target and all enemies nearby it.
Maximum Charges: 3
Shares a recast timer with Bloodletter.

Battle Voice
Job Quest

Lv. 50

Ability Instant 120s - 0y
30y
Increases direct hit rate of self and all nearby party members by 20%.
Duration: 15s

The Wanderer's Minuet
Job Quest

Lv. 52

Ability Instant 120s - 25y
0y
Deals unaspected damage with a potency of 100.
Additional Effect: Grants the Wanderer's Minuet to self and all party members within 50 yalms, increasing critical hit rate by 2%
Duration: 45s
Additional Effect: 80% chance to grant Repertoire
Repertoire Effect: Allows execution of Pitch Perfect
Can be stacked up to 3 times.
Additional Effect: Grants Wanderer's Coda

※Action changes to Pitch Perfect upon execution.

Pitch Perfect

Lv. 52

Ability Instant 1s - 25y
0y
Delivers an attack to the target. Potency varies with number of Repertoire stacks.
1 Repertoire Stack: 100
2 Repertoire Stacks: 220
3 Repertoire Stacks: 360
Can only be executed when the Wanderer's Minuet is active.

※This action cannot be assigned to a hotbar.

Empyreal Arrow
Job Quest

Lv. 54

Ability Instant 15s - 25y
0y
Delivers an attack with a potency of 240.

Iron Jaws
Job Quest

Lv. 56

Weaponskill Instant 2.5s - 25y
0y
Delivers an attack with a potency of 100.
Additional Effect: If the target is suffering from a Caustic Bite or Stormbite effect inflicted by you, the effect timer is reset
Additional Effect: 35% chance of becoming Straight Shot Ready
Duration: 30s

Sidewinder
Job Quest

Lv. 60

Ability Instant 60s - 25y
0y
Delivers an attack with a potency of 320.

Troubadour

Lv. 62

Ability Instant 90s - 0y
30y
Reduces damage taken by self and nearby party members by 10%.
Duration: 15s
Effect cannot be stacked with machinist's Tactician or dancer's Shield Samba.

Caustic Bite

Lv. 64

Weaponskill Instant 2.5s - 25y
0y
Delivers an attack with a potency of 150.
Additional Effect: Poison
Potency: 20
Duration: 45s
Additional Effect: 35% chance of becoming Straight Shot Ready
Duration: 30s

Stormbite

Lv. 64

Weaponskill Instant 2.5s - 25y
0y
Deals wind damage with a potency of 100.
Additional Effect: Wind damage over time
Potency: 25
Duration: 45s
Additional Effect: 35% chance of becoming Straight Shot Ready
Duration: 30s

Nature's Minne

Lv. 66

Ability Instant 120s - 0y
30y
Increases HP recovery via healing actions by 15% for self and nearby party members.
Duration: 15s

Refulgent Arrow
Job Quest

Lv. 70

Weaponskill Instant 2.5s - 25y
0y
Delivers an attack with a potency of 280.
Can only be executed when Straight Shot Ready.

Shadowbite

Lv. 72

Weaponskill Instant 2.5s - 25y
5y
Delivers an attack with a potency of 170 to target and all enemies nearby it.
Barrage Potency: 270
Can only be executed when Shadowbite Ready.

Burst Shot

Lv. 76

Weaponskill Instant 2.5s - 25y
0y
Delivers an attack with a potency of 220.
Additional Effect: 35% chance of becoming Straight Shot Ready
Duration: 30s

Apex Arrow

Lv. 80

Weaponskill Instant 2.5s - 25y
25y
Delivers an attack with a potency of 100 to all enemies in a straight line before you.
Soul Voice Gauge Cost: 20
Potency increases up to 500 as Soul Voice Gauge exceeds minimum cost.
Additional Effect: Grants Blast Arrow Ready upon execution while Soul Voice Gauge is 80 or higher
Duration: 10s
Consumes Soul Voice Gauge upon execution.

※Action changes to Blast Arrow while under the effect of Blast Arrow Ready.

Ladonsbite

Lv. 82

Weaponskill Instant 2.5s - 12y
12y
Delivers an attack with a potency of 130 to all enemies in a cone before you.
Additional Effect: 35% chance of becoming Shadowbite Ready
Duration: 30s

Blast Arrow

Lv. 86

Weaponskill Instant 2.5s - 25y
25y
Delivers an attack to all enemies in a straight line before you with a potency of 600 for the first enemy, and 60% less for all remaining enemies.
Can only be executed while under the effect of Blast Arrow Ready.

※This action cannot be assigned to a hotbar.

Radiant Finale

Lv. 90

Ability Instant 110s - 0y
30y
Increases damage dealt by self and nearby party members.
Duration: 15s
Effectiveness is determined by the number of different Coda active in the Song Gauge.
1 Coda: 2%
2 Coda: 4%
3 Coda: 6%
Can only be executed when at least 1 coda is active.

Role Actions

Role actions are abilities common to classes and jobs with the same role.

Action Name

Acquired

Type

Cast

Recast

MP Cost

Range


Radius

Effect

Leg Graze

Lv. 6

Ability Instant 30s - 25y
0y
Afflicts target with Heavy +40%.
Duration: 10s

Second Wind

Lv. 8

Ability Instant 120s - 0y
0y
Instantly restores own HP.
Cure Potency: 500

Foot Graze

Lv. 10

Ability Instant 30s - 25y
0y
Binds target.
Duration: 10s
Cancels auto-attack upon execution.
Target unbound if damage taken.

Peloton

Lv. 20

Ability Instant 5s - 0y
30y
Increases movement speed of self and nearby party members.
Duration: 30s
Effect ends when enmity is generated. Has no effect in battle.

Head Graze

Lv. 24

Ability Instant 30s - 25y
0y
Interrupts the use of a target's action.

Arm's Length

Lv. 32

Ability Instant 120s - 0y
0y
Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: Slow +20% when barrier is struck
Duration: 15s

Trait

Traits

Acquired

Effect

Heavier Shot

Lv. 2

Adds to Heavy Shot a 20% chance that you will become Straight Shot Ready.
Duration: 30s

Increased Action Damage

Lv. 20

Increases base action damage by 10%.

Increased Action Damage II

Lv. 40

Increases base action damage by 20%.

Bite Mastery

Lv. 64

Upgrades Venomous Bite and Windbite to Caustic Bite and Stormbite respectively.

Enhanced Empyreal Arrow

Lv. 68

Guarantees the trigger of the additional effects for current Mage's Ballad, Army's Paeon, and the Wanderer's Minuet when Empyreal Arrow hits a target.

Straight Shot Mastery
Job Quest

Lv. 70

Upgrades Straight Shot to Refulgent Arrow.

Enhanced Quick Nock

Lv. 72

Adds to Quick Nock a 35% chance that you will become Shadowbite Ready.
Duration: 30s

Bite Mastery II

Lv. 76

Adds to Stormbite, Caustic Bite, and Iron Jaws a 35% chance that you will become Straight Shot Ready.
Duration: 30s

Heavy Shot Mastery

Lv. 76

Upgrades Heavy Shot to Burst Shot.

Enhanced Army's Paeon

Lv. 78

While under the effect of Army's Paeon with at least one stack of Repertoire, singing Mage's Ballad or the Wanderer's Minuet will grant Army's Muse, reducing weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay.
Duration: 10s
Allowing the effect of Army's Paeon and accumulated stacks of Repertoire to expire without singing Mage's Ballad or the Wanderer's Minuet will grant Army's Ethos.
Duration: 30s
While under the effect of Army's Ethos, singing Mage's Ballad or the Wanderer's Minuet will grant Army's Muse. Both Army's Ethos and Army's Muse require stacks of Repertoire, the number of which will determine the potency of the latter.
1 Repertoire: 1%
2 Repertoire: 2%
3 Repertoire: 4%
4 Repertoire: 12%

Soul Voice

Lv. 80

Increases Soul Voice Gauge by 5 each time Repertoire is granted.

Quick Nock Mastery

Lv. 82

Upgrades Quick Nock to Ladonsbite.

Enhanced Bloodletter

Lv. 84

Allows a third charge of Bloodletter and Rain of Death.

Enhanced Apex Arrow

Lv. 86

Grants Blast Arrow Ready upon executing Apex Arrow after the Soul Voice Gauge has reached 80 or higher.
Duration: 10s
Apex Arrow becomes Blast Arrow while under this effect.

Enhanced Troubadour

Lv. 88

Reduces Troubadour recast time to 90 seconds.

Minstrel's Coda

Lv. 90

Grants Mage's Coda, Army's Coda, or Wanderer's Coda upon singing Mage's Ballad, Army's Paeon, or the Wanderer's Minuet respectively.

Job Gauge

Song Gauge

Singng Mage's Ballad will display its corresponding Song Gauge, which indicates the effect's remaining duration.
During a song, there is a chance you will be granted Repertoire, shortening the recast timer of Bloodletter (acquired at level 12) and Rain of Death (acquired at level 45).

Singing Army's Paeon will display its corresponding Song Gauge, which indicates the effect's remaining duration.
During a song, there is a chance you will be granted Repertoire, reducing weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay. This effect increases for each stack of Repertoire you accumulate up to a total of four.

Singing The Wanderer's Minuet will display its corresponding Song Gauge, which indicates the effect's remaining duration.
During a song, there is a chance you will be granted Repertoire, allowing the execution of Pitch Perfect. The Repertoire effect can be stacked up to three times.

Soul Voice Gauge

Upon learning the trait Soul Voice, the Soul Voice Gauge will be displayed. This gauge increases in tandem with Repertoire, and is depleted when using the action Apex Arrow (acquired at level 80).

Coda

When you learn the trait Minstrel's Coda, the Coda will be displayed.
There are three types of Coda: Mage's Coda, Army's Coda, and Wanderer's Coda. Each is granted respectively by executing the actions Mage's Ballad, Army's Paeon, and The Wanderer's Minuet. You can execute the action Radiant Finale if you have at least one Coda.

Simple Mode

Song Gauge

Mage's Ballad

Army's Paeon

The Wanderer's Minuet

Soul Voice Gauge and Coda

All descriptions are based on action attributes and bonuses attained by level 90.
For further details on changes to actions and traits, please refer to the patch notes.

Last Update: -

For further details on changes to actions, please refer to the patch notes.

Actions

Job Actions

Action Name

Type

Cast

Recast

MP Cost

Range


Radius

Effect

Powerful Shot

Weaponskill 1.44s 2.4s - 25y
0y
Delivers a ranged attack with a potency of 4,000.
Potency increases up to 6,000 the further you are from the target, reaching its maximum value when the target is 15 yalms away.
Additional Effect: Reduces the recast time of Empyreal Arrow by 5s
Requires casting time to execute. However, it is possible to walk while casting.

Apex Arrow

Weaponskill Instant 20s - 25y
25y
Delivers an attack with a potency of 8,000 to all enemies in a straight line before you.
Additional Effect: Grants Blast Arrow Ready
Duration: 20s
Additional Effect: Grants Frontliner's March
Frontliner's March Effect: Reduces your weaponskill cast time and recast time by 10%, and increases damage dealt by self and all party members within a radius of 30 yalms by 5%
Duration: 30s
This weaponskill does not share a recast timer with any other actions.

※Action changes to Blast Arrow while under the effect of Blast Arrow Ready.

Silent Nocturne

Ability Instant 30s - 15y
0y
Silences target.
Duration: 2s
Additional Effect: Grants Repertoire
Duration: 10s

※Powerful Shot changes to Pitch Perfect while under the effect of Repertoire.

Empyreal Arrow

Ability Instant 15s - 25y
0y
Delivers a ranged attack with a potency of 3,000.
Consumes all charges upon execution, each charge adding an additional strike to the attack.
Maximum Charges: 3

Repelling Shot

Ability Instant 15s - 10y
0y
Delivers an attack with a potency of 4,000.
Additional Effect: 10-yalm backstep
Additional Effect: Bind
Duration: 3s
Cannot be executed while bound.

The Warden's Paean

Ability Instant 25s - 30y
0y
Removes one status affliction from self or target party member that can be removed by Purify. If a status affliction cannot be removed, creates a barrier that will nullify the next status affliction that can be removed by Purify.
Duration: 8s
Grants Warden's Grace upon successfully removing or nullifying a status affliction.
Warden's Grace Effect: Reduces damage taken by 25% while increasing HP recovered by healing actions by 25%
Duration: 5s
Additional Effect: Grants Repertoire
Duration: 10s

※Powerful Shot changes to Pitch Perfect while under the effect of Repertoire.

Pitch Perfect

Weaponskill Instant 2.4s - 25y
0y
Delivers a ranged attack with a potency of 4,000.
Potency increases up to 8,000 the farther away you are from the target, reaching its maximum value when the target is 15 yalms away.
Additional Effect: Reduces the recast time of Empyreal Arrow by 5s
Can only be executed while under the effect of Repertoire.

※This action cannot be assigned to a hotbar.

Blast Arrow

Weaponskill Instant 2.4s - 25y
25y
Delivers an attack with a potency of 10,000 to all enemies in a straight line before you.
Additional Effect: Grants Frontliner's Forte
Frontliner's Forte Effect: Reduces your weaponskill cast time and recast time by 10%, and increases damage dealt by self and all party members within a radius of 30 yalms by 5%
Duration: 10s

※This action cannot be assigned to a hotbar.

Limit Break

The limit break gauge can be filled through combating enemies and completing other objectives, dependent on the PvP duty. Your limit break will become available upon filling the gauge.

Action Name

Cast

Recast

MP Cost

Range


Radius

Effect

Final Fantasia

Instant 10s - 0y
0y
Reduces your weaponskill cast time and recast time by 10% while also increasing movement speed by 25%.
Additional Effect: Increases damage dealt by self and all party members within a radius of 30 yalms by 10% while also gradually filling the limit gauge
Duration: 30s
Can only be executed when the limit gauge is full.
Gauge Charge Time: 120s
Can only be executed while in combat.

Common Actions

These actions are shared by all jobs.

Action Name

Type

Cast

Recast

MP Cost

Range


Radius

Effect

Standard-issue Elixir

Ability 4.5s 5s - 0y
0y
Restores your HP and MP to maximum.
Casting will be interrupted when damage is taken.

Recuperate

Ability Instant 1s 2500 MP 0y
0y
Restores own HP.
Cure Potency: 15,000

Purify

Ability Instant 30s - 0y
0y
Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
Additional Effect: Grants Resilience
Resilience Effect: Nullifies status afflictions that can be removed by Purify
Duration: 5s
Can be used even when under the effect of certain status afflictions.

Guard

Ability Instant 30s - 0y
0y
Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
Duration: 5s
Movement speed is reduced by 50% for the duration of this effect.
Effect ends upon reuse, using another action, or when the effect duration expires.

Sprint

Ability Instant 1.5s - 0y
0y
Increases movement speed by 50%.
Effect ends upon reuse or execution of another action.

For further details on changes to actions, please refer to the patch notes.