Last Update: -
All descriptions are based on action attributes and bonuses attained by level 90.
For further details on changes to actions and traits, please refer to the patch notes.
Action Name |
Acquired |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|---|
Heavy Shot |
Lv. 1 |
Weaponskill | Instant | 2.5s | - |
25y 0y |
Delivers an attack with a potency of 160. Additional Effect: 20% chance of becoming Straight Shot Ready Duration: 30s |
Straight Shot |
Lv. 2 |
Weaponskill | Instant | 2.5s | - |
25y 0y |
Delivers an attack with a potency of 200. Can only be executed when Straight Shot Ready. |
Raging Strikes |
Lv. 4 |
Ability | Instant | 120s | - |
0y 0y |
Increases damage dealt by 15%. Duration: 20s |
Venomous Bite |
Lv. 6 |
Weaponskill | Instant | 2.5s | - |
25y 0y |
Delivers an attack with a potency of 100. Additional Effect: Venom Potency: 15 Duration: 45s |
Bloodletter |
Lv. 12 |
Ability | Instant | 15s | - |
25y 0y |
Delivers an attack with a potency of 110. Maximum Charges: 3 Shares a recast timer with Rain of Death. |
Repelling Shot
|
Lv. 15 |
Ability | Instant | 30s | - |
15y 0y |
Jump 10 yalms away from current target. Cannot be executed while bound. |
Quick Nock |
Lv. 18 |
Weaponskill | Instant | 2.5s | - |
12y 12y |
Delivers an attack with a potency of 110 to all enemies in a cone before you. Additional Effect: 35% chance of becoming Shadowbite Ready Duration: 30s |
Windbite
|
Lv. 30 |
Weaponskill | Instant | 2.5s | - |
25y 0y |
Deals wind damage with a potency of 60. Additional Effect: Wind damage over time Potency: 20 Duration: 45s |
Mage's Ballad
|
Lv. 30 |
Ability | Instant | 120s | - |
25y 0y |
Deals unaspected damage with a potency of 100. Additional Effect: Grants Mage's Ballad to self and all party members within 50 yalms, increasing damage dealt by 1% Duration: 45s Additional Effect: 80% chance to grant Repertoire Repertoire Effect: Reduces the recast time of Bloodletter and Rain of Death by 7.5s Additional Effect: Grants Mage's Coda |
The Warden's Paean
|
Lv. 35 |
Ability | Instant | 45s | - |
30y 0y |
Removes one select detrimental effect from self or target party member. If the target is not enfeebled, a barrier is created nullifying the target's next detrimental effect suffered. Duration: 30s |
Barrage |
Lv. 38 |
Ability | Instant | 120s | - |
0y 0y |
Triples the number of strikes for a single-target weaponskill. Additional effects added only once. Duration: 10s Additional Effect: Increases the potency of Shadowbite to 270 Additional Effect: Grants Straight Shot Ready Duration: 30s |
Army's Paeon
|
Lv. 40 |
Ability | Instant | 120s | - |
25y 0y |
Deals unaspected damage with a potency of 100. Additional Effect: Grants Army's Paeon to self and all party members within 50 yalms, increasing direct hit rate by 3% Duration: 45s Additional Effect: 80% chance to grant Repertoire Repertoire Effect: Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 4% Can be stacked up to 4 times. Additional Effect: Grants Army's Coda |
Rain of Death
|
Lv. 45 |
Ability | Instant | 15s | - |
25y 8y |
Delivers an attack with a potency of 100 to target and all enemies nearby it. Maximum Charges: 3 Shares a recast timer with Bloodletter. |
Battle Voice
|
Lv. 50 |
Ability | Instant | 120s | - |
0y 30y |
Increases direct hit rate of self and all nearby party members by 20%. Duration: 15s |
The Wanderer's Minuet
|
Lv. 52 |
Ability | Instant | 120s | - |
25y 0y |
Deals unaspected damage with a potency of 100. Additional Effect: Grants the Wanderer's Minuet to self and all party members within 50 yalms, increasing critical hit rate by 2% Duration: 45s Additional Effect: 80% chance to grant Repertoire Repertoire Effect: Allows execution of Pitch Perfect Can be stacked up to 3 times. Additional Effect: Grants Wanderer's Coda ※Action changes to Pitch Perfect upon execution. |
Pitch Perfect |
Lv. 52 |
Ability | Instant | 1s | - |
25y 0y |
Delivers an attack to the target. Potency varies with number of Repertoire stacks. 1 Repertoire Stack: 100 2 Repertoire Stacks: 220 3 Repertoire Stacks: 360 Can only be executed when the Wanderer's Minuet is active. ※This action cannot be assigned to a hotbar. |
Empyreal Arrow
|
Lv. 54 |
Ability | Instant | 15s | - |
25y 0y |
Delivers an attack with a potency of 240. |
Iron Jaws
|
Lv. 56 |
Weaponskill | Instant | 2.5s | - |
25y 0y |
Delivers an attack with a potency of 100. Additional Effect: If the target is suffering from a Caustic Bite or Stormbite effect inflicted by you, the effect timer is reset Additional Effect: 35% chance of becoming Straight Shot Ready Duration: 30s |
Sidewinder
|
Lv. 60 |
Ability | Instant | 60s | - |
25y 0y |
Delivers an attack with a potency of 320. |
Troubadour |
Lv. 62 |
Ability | Instant | 90s | - |
0y 30y |
Reduces damage taken by self and nearby party members by 10%. Duration: 15s Effect cannot be stacked with machinist's Tactician or dancer's Shield Samba. |
Caustic Bite |
Lv. 64 |
Weaponskill | Instant | 2.5s | - |
25y 0y |
Delivers an attack with a potency of 150. Additional Effect: Poison Potency: 20 Duration: 45s Additional Effect: 35% chance of becoming Straight Shot Ready Duration: 30s |
Stormbite |
Lv. 64 |
Weaponskill | Instant | 2.5s | - |
25y 0y |
Deals wind damage with a potency of 100. Additional Effect: Wind damage over time Potency: 25 Duration: 45s Additional Effect: 35% chance of becoming Straight Shot Ready Duration: 30s |
Nature's Minne |
Lv. 66 |
Ability | Instant | 120s | - |
0y 30y |
Increases HP recovery via healing actions by 15% for self and nearby party members. Duration: 15s |
Refulgent Arrow
|
Lv. 70 |
Weaponskill | Instant | 2.5s | - |
25y 0y |
Delivers an attack with a potency of 280. Can only be executed when Straight Shot Ready. |
Shadowbite |
Lv. 72 |
Weaponskill | Instant | 2.5s | - |
25y 5y |
Delivers an attack with a potency of 170 to target and all enemies nearby it. Barrage Potency: 270 Can only be executed when Shadowbite Ready. |
Burst Shot |
Lv. 76 |
Weaponskill | Instant | 2.5s | - |
25y 0y |
Delivers an attack with a potency of 220. Additional Effect: 35% chance of becoming Straight Shot Ready Duration: 30s |
Apex Arrow |
Lv. 80 |
Weaponskill | Instant | 2.5s | - |
25y 25y |
Delivers an attack with a potency of 100 to all enemies in a straight line before you. Soul Voice Gauge Cost: 20 Potency increases up to 500 as Soul Voice Gauge exceeds minimum cost. Additional Effect: Grants Blast Arrow Ready upon execution while Soul Voice Gauge is 80 or higher Duration: 10s Consumes Soul Voice Gauge upon execution. ※Action changes to Blast Arrow while under the effect of Blast Arrow Ready. |
Ladonsbite |
Lv. 82 |
Weaponskill | Instant | 2.5s | - |
12y 12y |
Delivers an attack with a potency of 130 to all enemies in a cone before you. Additional Effect: 35% chance of becoming Shadowbite Ready Duration: 30s |
Blast Arrow |
Lv. 86 |
Weaponskill | Instant | 2.5s | - |
25y 25y |
Delivers an attack to all enemies in a straight line before you with a potency of 600 for the first enemy, and 60% less for all remaining enemies. Can only be executed while under the effect of Blast Arrow Ready. ※This action cannot be assigned to a hotbar. |
Radiant Finale |
Lv. 90 |
Ability | Instant | 110s | - |
0y 30y |
Increases damage dealt by self and nearby party members. Duration: 15s Effectiveness is determined by the number of different Coda active in the Song Gauge. 1 Coda: 2% 2 Coda: 4% 3 Coda: 6% Can only be executed when at least 1 coda is active. |
Role actions are abilities common to classes and jobs with the same role.
Action Name |
Acquired |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|---|
Leg Graze |
Lv. 6 |
Ability | Instant | 30s | - |
25y 0y |
Afflicts target with Heavy +40%. Duration: 10s |
Second Wind |
Lv. 8 |
Ability | Instant | 120s | - |
0y 0y |
Instantly restores own HP. Cure Potency: 500 |
Foot Graze |
Lv. 10 |
Ability | Instant | 30s | - |
25y 0y |
Binds target. Duration: 10s Cancels auto-attack upon execution. Target unbound if damage taken. |
Peloton |
Lv. 20 |
Ability | Instant | 5s | - |
0y 30y |
Increases movement speed of self and nearby party members. Duration: 30s Effect ends when enmity is generated. Has no effect in battle. |
Head Graze |
Lv. 24 |
Ability | Instant | 30s | - |
25y 0y |
Interrupts the use of a target's action. |
Arm's Length |
Lv. 32 |
Ability | Instant | 120s | - |
0y 0y |
Creates a barrier nullifying most knockback and draw-in effects. Duration: 6s Additional Effect: Slow +20% when barrier is struck Duration: 15s |
Traits |
Acquired |
Effect |
---|---|---|
Heavier Shot |
Lv. 2 |
Adds to Heavy Shot a 20% chance that you will become Straight Shot Ready. Duration: 30s |
Increased Action Damage |
Lv. 20 |
Increases base action damage by 10%. |
Increased Action Damage II |
Lv. 40 |
Increases base action damage by 20%. |
Bite Mastery |
Lv. 64 |
Upgrades Venomous Bite and Windbite to Caustic Bite and Stormbite respectively. |
Enhanced Empyreal Arrow |
Lv. 68 |
Guarantees the trigger of the additional effects for current Mage's Ballad, Army's Paeon, and the Wanderer's Minuet when Empyreal Arrow hits a target. |
Straight Shot Mastery
|
Lv. 70 |
Upgrades Straight Shot to Refulgent Arrow. |
Enhanced Quick Nock |
Lv. 72 |
Adds to Quick Nock a 35% chance that you will become Shadowbite Ready. Duration: 30s |
Bite Mastery II |
Lv. 76 |
Adds to Stormbite, Caustic Bite, and Iron Jaws a 35% chance that you will become Straight Shot Ready. Duration: 30s |
Heavy Shot Mastery |
Lv. 76 |
Upgrades Heavy Shot to Burst Shot. |
Enhanced Army's Paeon |
Lv. 78 |
While under the effect of Army's Paeon with at least one stack of Repertoire, singing Mage's Ballad or the Wanderer's Minuet will grant Army's Muse, reducing weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay. Duration: 10s Allowing the effect of Army's Paeon and accumulated stacks of Repertoire to expire without singing Mage's Ballad or the Wanderer's Minuet will grant Army's Ethos. Duration: 30s While under the effect of Army's Ethos, singing Mage's Ballad or the Wanderer's Minuet will grant Army's Muse. Both Army's Ethos and Army's Muse require stacks of Repertoire, the number of which will determine the potency of the latter. 1 Repertoire: 1% 2 Repertoire: 2% 3 Repertoire: 4% 4 Repertoire: 12% |
Soul Voice |
Lv. 80 |
Increases Soul Voice Gauge by 5 each time Repertoire is granted. |
Quick Nock Mastery |
Lv. 82 |
Upgrades Quick Nock to Ladonsbite. |
Enhanced Bloodletter |
Lv. 84 |
Allows a third charge of Bloodletter and Rain of Death. |
Enhanced Apex Arrow |
Lv. 86 |
Grants Blast Arrow Ready upon executing Apex Arrow after the Soul Voice Gauge has reached 80 or higher. Duration: 10s Apex Arrow becomes Blast Arrow while under this effect. |
Enhanced Troubadour |
Lv. 88 |
Reduces Troubadour recast time to 90 seconds. |
Minstrel's Coda |
Lv. 90 |
Grants Mage's Coda, Army's Coda, or Wanderer's Coda upon singing Mage's Ballad, Army's Paeon, or the Wanderer's Minuet respectively. |
Singng Mage's Ballad will display its corresponding Song Gauge, which indicates the effect's remaining duration.
During a song, there is a chance you will be granted Repertoire, shortening the recast timer of Bloodletter (acquired at level 12) and Rain of Death (acquired at level 45).
Singing Army's Paeon will display its corresponding Song Gauge, which indicates the effect's remaining duration.
During a song, there is a chance you will be granted Repertoire, reducing weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay. This effect increases for each stack of Repertoire you accumulate up to a total of four.
Singing The Wanderer's Minuet will display its corresponding Song Gauge, which indicates the effect's remaining duration.
During a song, there is a chance you will be granted Repertoire, allowing the execution of Pitch Perfect. The Repertoire effect can be stacked up to three times.
Upon learning the trait Soul Voice, the Soul Voice Gauge will be displayed. This gauge increases in tandem with Repertoire, and is depleted when using the action Apex Arrow (acquired at level 80).
When you learn the trait Minstrel's Coda, the Coda will be displayed.
There are three types of Coda: Mage's Coda, Army's Coda, and Wanderer's Coda. Each is granted respectively by executing the actions Mage's Ballad, Army's Paeon, and The Wanderer's Minuet. You can execute the action Radiant Finale if you have at least one Coda.
Song Gauge |
||
---|---|---|
Soul Voice Gauge and Coda |
||
All descriptions are based on action attributes and bonuses attained by level 90.
For further details on changes to actions and traits, please refer to the patch notes.
Last Update: -
For further details on changes to actions, please refer to the patch notes.
Action Name |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|
Powerful Shot |
Weaponskill | 1.44s | 2.4s | - |
25y 0y |
Delivers a ranged attack with a potency of 4,000. Potency increases up to 6,000 the further you are from the target, reaching its maximum value when the target is 15 yalms away. Additional Effect: Reduces the recast time of Empyreal Arrow by 5s Requires casting time to execute. However, it is possible to walk while casting. |
Apex Arrow |
Weaponskill | Instant | 20s | - |
25y 25y |
Delivers an attack with a potency of 8,000 to all enemies in a straight line before you. Additional Effect: Grants Blast Arrow Ready Duration: 20s Additional Effect: Grants Frontliner's March Frontliner's March Effect: Reduces your weaponskill cast time and recast time by 10%, and increases damage dealt by self and all party members within a radius of 30 yalms by 5% Duration: 30s This weaponskill does not share a recast timer with any other actions. ※Action changes to Blast Arrow while under the effect of Blast Arrow Ready. |
Silent Nocturne |
Ability | Instant | 30s | - |
15y 0y |
Silences target. Duration: 2s Additional Effect: Grants Repertoire Duration: 10s ※Powerful Shot changes to Pitch Perfect while under the effect of Repertoire. |
Empyreal Arrow |
Ability | Instant | 15s | - |
25y 0y |
Delivers a ranged attack with a potency of 3,000. Consumes all charges upon execution, each charge adding an additional strike to the attack. Maximum Charges: 3 |
Repelling Shot |
Ability | Instant | 15s | - |
10y 0y |
Delivers an attack with a potency of 4,000. Additional Effect: 10-yalm backstep Additional Effect: Bind Duration: 3s Cannot be executed while bound. |
The Warden's Paean |
Ability | Instant | 25s | - |
30y 0y |
Removes one status affliction from self or target party member that can be removed by Purify. If a status affliction cannot be removed, creates a barrier that will nullify the next status affliction that can be removed by Purify. Duration: 8s Grants Warden's Grace upon successfully removing or nullifying a status affliction. Warden's Grace Effect: Reduces damage taken by 25% while increasing HP recovered by healing actions by 25% Duration: 5s Additional Effect: Grants Repertoire Duration: 10s ※Powerful Shot changes to Pitch Perfect while under the effect of Repertoire. |
Pitch Perfect |
Weaponskill | Instant | 2.4s | - |
25y 0y |
Delivers a ranged attack with a potency of 4,000. Potency increases up to 8,000 the farther away you are from the target, reaching its maximum value when the target is 15 yalms away. Additional Effect: Reduces the recast time of Empyreal Arrow by 5s Can only be executed while under the effect of Repertoire. ※This action cannot be assigned to a hotbar. |
Blast Arrow |
Weaponskill | Instant | 2.4s | - |
25y 25y |
Delivers an attack with a potency of 10,000 to all enemies in a straight line before you. Additional Effect: Grants Frontliner's Forte Frontliner's Forte Effect: Reduces your weaponskill cast time and recast time by 10%, and increases damage dealt by self and all party members within a radius of 30 yalms by 5% Duration: 10s ※This action cannot be assigned to a hotbar. |
The limit break gauge can be filled through combating enemies and completing other objectives, dependent on the PvP duty. Your limit break will become available upon filling the gauge.
Action Name |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|
Final Fantasia |
Instant | 10s | - |
0y 0y |
Reduces your weaponskill cast time and recast time by 10% while also increasing movement speed by 25%. Additional Effect: Increases damage dealt by self and all party members within a radius of 30 yalms by 10% while also gradually filling the limit gauge Duration: 30s Can only be executed when the limit gauge is full. Gauge Charge Time: 120s Can only be executed while in combat. |
These actions are shared by all jobs.
Action Name |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|
Standard-issue Elixir |
Ability | 4.5s | 5s | - |
0y 0y |
Restores your HP and MP to maximum. Casting will be interrupted when damage is taken. |
Recuperate |
Ability | Instant | 1s | 2500 MP |
0y 0y |
Restores own HP. Cure Potency: 15,000 |
Purify |
Ability | Instant | 30s | - |
0y 0y |
Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze. Additional Effect: Grants Resilience Resilience Effect: Nullifies status afflictions that can be removed by Purify Duration: 5s Can be used even when under the effect of certain status afflictions. |
Guard |
Ability | Instant | 30s | - |
0y 0y |
Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects. Duration: 5s Movement speed is reduced by 50% for the duration of this effect. Effect ends upon reuse, using another action, or when the effect duration expires. |
Sprint |
Ability | Instant | 1.5s | - |
0y 0y |
Increases movement speed by 50%. Effect ends upon reuse or execution of another action. |
For further details on changes to actions, please refer to the patch notes.