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Gunbreaker Tank

The Hrothgar of northern Ilsabard have passed the art of the gunblade from one generation to the next. The weapon itself combines a sword with a firing mechanism, emitting a range of magical effects by utilizing aetherically imbued cartridges. Originally employed by Queen Gunnhildr's personal guard, they were once known as "Gunnhildr's Blades" and differ greatly from the similarly named weapons used in the Garlean Empire.

Last Update: 07/16/2019

All descriptions are based on action attributes and bonuses attained by level 80.

Actions & Traits

Job Actions

Action Name

Acquired

Type

Cast

Recast

Cost

Range


Radius

Effect

Keen Edge

Lv. 1

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 200.

No Mercy

Lv. 2

Ability Instant 60s - 0y
0y
Increases damage dealt by 20%.
Duration: 20s

Brutal Shell

Lv. 4

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 100.
Combo Action: Keen Edge
Combo Potency: 300
Combo Bonus: Restores own HP
Cure Potency: 150
Combo Bonus: Creates a barrier which nullifies damage equaling HP restored
Duration: 10s

Camouflage

Lv. 6

Ability Instant 90s - 0y
0y
Increases parry rate by 50% while reducing damage taken by 10%.
Duration: 20s

Demon Slice

Lv. 10

Weaponskill Instant 2.5s - 0y
5y
Delivers an attack with a potency of 150 to all nearby enemies.

Royal Guard

Lv. 10

Ability Instant 10s - 0y
0y
Significantly increases enmity generation.
Effect ends upon reuse.

Lightning Shot

Lv. 15

Weaponskill Instant 2.5s - 15y
0y
Delivers a ranged attack with a potency of 150.
Additional Effect: Increased enmity

Danger Zone

Lv. 18

Ability Instant 30s - 3y
0y
Delivers an attack with a potency of 350.

Solid Barrel

Lv. 26

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 100.
Combo Action: Brutal Shell
Combo Potency: 400
Combo Bonus: Adds a Cartridge to your Powder Gauge

Burst Strike

Lv. 30

Weaponskill Instant 2.5s 1 Cartridge 3y
0y
Delivers an attack with a potency of 500.
Cartridge Cost: 1

Nebula

Lv. 38

Ability Instant 120s - 0y
0y
Reduces damage taken by 30%
Duration: 10s

Demon Slaughter

Lv. 40

Weaponskill Instant 2.5s - 0y
5y
Delivers an attack with a potency of 100 to all nearby enemies.
Combo Action: Demon Slice
Combo Potency: 250
Combo Bonus: Adds a Cartridge to your Powder Gauge

Aurora

Lv. 45

Ability Instant 60s - 30y
0y
Grants healing over time effect to target.
Cure Potency: 200
Duration: 18s

Superbolide

Lv. 50

Ability Instant 360s - 0y
0y
Reduces HP to 1 and renders you impervious to most attacks.
Duration: 8s

Sonic Break

Lv. 54

Weaponskill Instant 60s - 3y
0y
Delivers an attack with a potency of 300.
Additional Effect: Damage over time
Potency: 90
Duration: 30s
This weaponskill does not share a recast timer with any other actions.

Rough Divide

Lv. 56

Ability Instant 30s - 15y
0y
Delivers a jumping attack with a potency of 200.
Maximum Charges: 2
Cannot be executed while bound.

Gnashing Fang

Lv. 60

Weaponskill Instant 30s 1 Cartridge 3y
0y
Delivers an attack with a potency of 450.
Additional Effect: Grants Ready to Rip
Duration: 10s
Cartridge Cost: 1
This weaponskill does not share a recast timer with any other actions.

Savage Claw

Lv. 60

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 550.
Combo Action: Gnashing Fang
Combo Bonus: Grants Ready to Tear
Duration: 10s

Wicked Talon

Lv. 60

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 650.
Combo Action: Savage Claw
Combo Bonus: Grants Ready to Gouge
Duration: 10s

Bow Shock

Lv. 62

Ability Instant 60s - 0y
5y
Delivers an attack with a potency of 200 to all nearby enemies.
Additional Effect: Damage over time
Potency: 90
Duration: 15s

Heart of Light

Lv. 64

Ability Instant 90s - 0y
15y
Reduces magic damage taken by self and nearby party members by 10%.
Duration: 15s

Heart of Stone

Lv. 68

Ability Instant 25s - 30y
0y
Reduces damage taken by a party member or self by 15%.
Duration: 7s
Additional Effect: When targeting a party member while under the effect of Brutal Shell, that effect is also granted to the target
Duration: 10s

Continuation
Job Quest

Lv. 70

Ability Instant 1s - 0y
0y
Allows the firing of successive rounds with your gunblade.
Gnashing Fang may be followed by Jugular Rip.
Savage Claw may be followed by Abdomen Tear.
Wicked Talon may be followed by Eye Gouge.

Jugular Rip

Lv. 70

Ability Instant 1s - 3y
0y
Delivers an attack with a potency of 260.
Can only be executed when Ready to Rip.

※This action cannot be assigned to a hotbar.

Abdomen Tear

Lv. 70

Ability Instant 1s - 3y
0y
Delivers an attack with a potency of 280.
Can only be executed when Ready to Tear.

※This action cannot be assigned to a hotbar.

Eye Gouge

Lv. 70

Ability Instant 1s - 3y
0y
Delivers an attack with a potency of 300.
Can only be executed when Ready to Gouge.

※This action cannot be assigned to a hotbar.

Fated Circle

Lv. 72

Weaponskill Instant 2.5s 1 Cartridge 0y
5y
Delivers an attack with a potency of 320 to all nearby enemies.
Cartridge Cost: 1

Bloodfest

Lv. 76

Ability Instant 90s - 25y
0y
Draws aetheric energy from target, adding 2 Cartridges to your Powder Gauge.

Blasting Zone

Lv. 80

Ability Instant 30s - 3y
0y
Delivers an attack with a potency of 800.

Role Actions

Role actions are abilities common to classes and jobs with the same role.

Action Name

Acquired

Type

Cast

Recast

Cost

Range


Radius

Effect

Rampart

Lv. 8

Ability Instant 90s - 0y
0y
Reduces damage taken by 20%.
Duration: 20s

Low Blow

Lv. 12

Ability Instant 25s - 3y
0y
Stuns target.
Duration: 5s

Provoke

Lv. 15

Ability Instant 30s - 25y
0y
Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity.

Interject

Lv. 18

Ability Instant 30s - 3y
0y
Interrupts the use of a target's action.

Reprisal

Lv. 22

Ability Instant 60s - 3y
0y
Lowers target's damage dealt by 10%.
Duration: 5s

Arm's Length

Lv. 32

Ability Instant 120s - 0y
0y
Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: Slow +20% when barrier is struck
Duration: 15s

Shirk

Lv. 48

Ability Instant 120s - 25y
0y
Diverts 25% of enmity to target party member.

* The following actions were removed with the release of patch 5.0: Convalescence, Anticipation, Awareness, and Ultimatum.

Trait

Traits

Acquired

Effect

Tank Mastery

Lv. 1

Reduces damage taken by 20%. Furthermore, grants a bonus to maximum HP based on your vitality attribute, and a bonus to damage dealt based on your strength attribute.

Cartridge Charge

Lv. 30

Stores a Cartridge in your Powder Gauge after successfully completing a combo with Solid Barrel.
Maximum Cartridges: 2

Enhanced Brutal Shell

Lv. 52

Grants the effect of Brutal Shell after successfully completing a combo with Brutal Shell.

Danger Zone Mastery

Lv. 80

Upgrades Danger Zone to Blasting Zone.

All descriptions are based on action attributes and bonuses attained by level 80.

Combos

Performing actions in a certain order increases potency and applies combo bonuses.

Combo Sequence

Effect

Keen Edge

Brutal Shell

Solid Barrel

Recovers HP while also granting a damage-nullifying barrier to self and adding a Cartridge to your Powder Gauge.

Demon Slice

Demon Slaughter

Hits multiple enemies while also adding a Cartridge to your Powder Gauge.

Gnashing Fang

Savage Claw

Wicked Talon

Jugular Rip

Abdomen Tear

Eye Gouge

Expends a cartridge to deal high damage. Upon learning the job quest action Continuation, additional actions can be used with this combo.

Job Gauge

Powder Gauge

Upon learning the action Royal Guard, a symbol will appear on the screen indicating when it is in effect. Royal Guard increases enmity gained from using other actions.

Upon learning the trait Cartridge Charge, the symbol which indicates the use of Royal Guard will change to also display the Powder Gauge.

The Powder Gauge displays the number of cartridges in your gunblade, which are acquired by using combo actions such as Solid Barrel and Demon Slaughter (acquired at level 40). Cartridges can then be used to execute several actions such as Burst Strike (acquired at level 30) and Gnashing Fang (acquired at level 60).

Simple Mode

Royal Guard (Active)

The gauge cannot be displayed in simple mode until learning the trait Cartridge Charge at level 30.

Last Update: 07/16/2019

Actions & Traits

Job Actions

Action Name

Type

Cast

Recast

Cost

Range


Radius

Effect

Keen Edge

Weaponskill Instant 2.4s - 5y
0y
Delivers an attack with a potency of 1,000.
※This action cannot be assigned to a hotbar.

Brutal Shell

Weaponskill Instant 2.4s - 5y
0y
Delivers an attack to target.
Combo Action: Keen Edge
Combo Potency: 1,200
Combo Bonus: Absorbs 100% of damage dealt as HP
Combo Bonus: Creates a barrier which nullifies damage equaling the amount of HP restored
Duration: 10s
※This action cannot be assigned to a hotbar.

Solid Barrel

Weaponskill Instant 2.4s - 5y
0y
Delivers an attack to target.
Combo Action: Brutal Shell
Combo Potency: 1,400
Combo Bonus: Adds a Cartridge to your Powder Gauge
※This action cannot be assigned to a hotbar.

Gnashing Fang

Weaponskill Instant 30s 1 Cartridge 5y
0y
Delivers an attack with a potency of 1,600.
Additional Effect: Grants Ready to Rip
Duration: 5s
Cartridge Cost: 1
This weaponskill does not share a recast timer with any other actions.
※This action cannot be assigned to a hotbar.

Savage Claw

Weaponskill Instant 2.4s - 5y
0y
Delivers an attack to target.
Combo Action: Gnashing Fang
Combo Potency: 1,800
Combo Bonus: Grants Ready to Tear
Duration: 5s
※This action cannot be assigned to a hotbar.

Wicked Talon

Weaponskill Instant 2.4s - 5y
0y
Delivers an attack to target.
Combo Action: Savage Claw
Combo Potency: 2,000
Combo Bonus: Grants Ready to Gouge
Duration: 5s
※This action cannot be assigned to a hotbar.

Burst Strike

Weaponskill Instant 2.4s 1 Cartridge 5y
0y
Delivers an attack with a potency of 1,800.
Draw Power Bonus: Heavy +50%
Duration: 4s
Draw Power effect ends upon use.
Draw Fortitude Bonus: Bind
Duration: 2s
Draw Fortitude effect ends upon use.
Cartridge Cost: 1

Fated Circle

Weaponskill Instant 2.4s 1 Cartridge 0y
5y
Delivers an attack with a potency of 1,200 to all nearby enemies.
Draw Power Bonus: Heavy +50%
Duration: 4s
Draw Power effect ends upon use.
Draw Fortitude Bonus: Bind
Duration: 2s
Draw Fortitude effect ends upon use.
Cartridge Cost: 1

Continuation

Ability Instant 1s - 0y
0y
Allows the firing of successive rounds with your gunblade.
Gnashing Fang may be followed by Jugular Rip.
Savage Claw may be followed by Abdomen Tear.
Wicked Talon may be followed by Eye Gouge.

Rough Divide

Ability Instant 30s - 15y
0y
Delivers a jumping attack with a potency of 800.
Additional Effect: Adds a Cartridge to your Powder Gauge
Maximum Charges: 2
Cannot be executed while bound.

Lightning Shot

Ability Instant 30s - 15y
0y
Delivers a ranged attack with a potency of 600.
Additional Effect: Stun
Duration: 2s

Draw and Junction

Ability Instant 30s - 25y
0y
Afflict target with a detrimental effect while granting self a beneficial one.
Duration: 10s
If target is melee DPS or tank, lowers target's damage dealt by 10% while granting self Draw Power.
If target is ranged DPS or healer, increases target's damage taken by 10% while granting self Draw Fortitude.
Duration: 10s
Draw Power Effect: Increases damage dealt by 10%
Draw Fortitude Effect: Reduces damage taken by 10%

Aurora

Ability Instant 30s - 30y
0y
Grants healing over time effect to target.
Cure Potency: 500
Duration: 15s
Additional Effect: When targeting a party member while under the effect of Brutal Shell, that effect is also granted to the target
Duration: 10s

Jugular Rip

Ability Instant 1s - 5y
0y
Delivers an attack with a potency of 1,000.
Additional Effect: Absorbs 100% of damage dealt as HP
Can only be executed when Ready to Rip.

※This action cannot be assigned to a hotbar.

Abdomen Tear

Ability Instant 1s - 5y
0y
Delivers an attack with a potency of 1,000.
Additional Effect: Absorbs 100% of damage dealt as HP
Can only be executed when Ready to Tear.

※This action cannot be assigned to a hotbar.

Eye Gouge

Ability Instant 1s - 5y
0y
Delivers an attack with a potency of 1,000.
Additional Effect: Absorbs 100% of damage dealt as HP
Can only be executed when Ready to Gouge.

※This action cannot be assigned to a hotbar.

Additional PvP Actions

These actions are only available during PvP and are unique to each role. Only two can be set at any given time, so be sure to choose abilities which complement your combat strategy!

Action Name

Type

Cast

Recast

Cost

Range


Radius

Effect

Low Blow

Ability Instant 45s - 5y
0y
Delivers an attack with a potency of 400.
Additional Effect: 15-yalm knockback

Interject

Ability Instant 45s - 5y
0y
Silences target.
Duration: 2s

Full Swing

Ability Instant 60s - 5y
0y
Delivers an attack with a potency of 600.
Additional Effect: Increases target's damage taken by 10%
Duration: 6s

Reprisal

Ability Instant 60s - 5y
0y
Reduces the potency of target's attacks by 20%.
Duration: 6s

Rampart

Ability Instant 60s - 0y
0y
Reduces damage taken by 25%.
Duration: 10s

* Additional actions for each role have been revised.

Adrenaline Rush

In PvP duties, adrenaline rush will replace the limit break action and, unlike limit break, can be used by single players. The adrenaline rush gauge can be filled through combating enemies and completing other objectives, dependent on the PvP duty.

Action Name

Cast

Recast

Cost

Range


Radius

Effect

Aegis Boon

Instant - Adrenaline Gauge 0y
30y
Reduces damage taken by self and nearby party members by 25%.
Duration: 10s
Can only be executed while the Adrenaline Gauge is full.

Job Gauge

Powder Gauge

Cartridges are added to the Powder Gauge upon executing Rough Divide or the Solid Barrel combo. They can then be used to execute Burst Strike, Fated Circle, and the Wicked Talon combo.

Simple Mode

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