Last Update: -
All descriptions are based on action attributes and bonuses attained by level 80.
For further details on changes to actions, please refer to the patch notes.
Action Name |
Acquired |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|---|
![]() Hakaze |
![]() Lv. 1 |
Weaponskill | Instant | 2.5s | - |
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Delivers an attack with a potency of 200. Additional Effect: Increases Kenki Gauge by 5 |
![]() Jinpu |
![]() Lv. 4 |
Weaponskill | Instant | 2.5s | - |
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Delivers an attack with a potency of 100. Combo Action: Hakaze Combo Potency: 320 Combo Bonus: Increases damage dealt by 13% Duration: 40s Combo Bonus: Increases Kenki Gauge by 5 |
![]() Third Eye |
![]() Lv. 6 |
Ability | Instant | 15s | - |
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Reduces the amount of damage taken by the next attack by 10%. Duration: 3s Additional Effect: Grants Eyes Open when hit Duration: 15s |
![]() Enpi |
![]() Lv. 15 |
Weaponskill | Instant | 2.5s | - |
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Delivers a ranged attack with a potency of 100. Enhanced Enpi Bonus Potency: 320 Additional Effect: Increases Kenki Gauge by 10 |
![]() Shifu |
![]() Lv. 18 |
Weaponskill | Instant | 2.5s | - |
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Delivers an attack with a potency of 100. Combo Action: Hakaze Combo Potency: 320 Combo Bonus: Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 13% Duration: 40s Combo Bonus: Increases Kenki Gauge by 5 |
![]() Fuga |
![]() Lv. 26 |
Weaponskill | Instant | 2.5s | - |
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Delivers an attack with a potency of 100 to all enemies in a cone before you. Additional Effect: Increases Kenki Gauge by 5 |
![]() Gekko |
![]() Lv. 30 |
Weaponskill | Instant | 2.5s | - |
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Delivers an attack with a potency of 100. Combo Action: Jinpu Combo Potency: 480 Rear Combo Bonus: Increases Kenki Gauge by 5 Combo Bonus: Increases Kenki Gauge by 5 Combo Bonus: Grants Getsu |
![]() Iaijutsu |
![]() Lv. 30 |
Weaponskill | 1.3s | 2.5s | - |
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Executes a weaponskill depending on current number of Sen stored in Sen Gauge. 1 Sen: Higanbana 2 Sen: Tenka Goken 3 Sen: Midare Setsugekka |
![]() Mangetsu |
![]() Lv. 35 |
Weaponskill | Instant | 2.5s | - |
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Delivers an attack with a potency of 100 to all nearby enemies. Combo Action: Fuga Combo Potency: 160 Combo Bonus: Extends Jinpu duration by 15s to a maximum of 40s Combo Bonus: Increases Kenki Gauge by 10 Combo Bonus: Grants Getsu |
![]() Kasha |
![]() Lv. 40 |
Weaponskill | Instant | 2.5s | - |
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Delivers an attack with a potency of 100. Combo Action: Shifu Combo Potency: 480 Flank Combo Bonus: Increases Kenki Gauge by 5 Combo Bonus: Increases Kenki Gauge by 5 Combo Bonus: Grants Ka |
![]() Oka |
![]() Lv. 45 |
Weaponskill | Instant | 2.5s | - |
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Delivers an attack with a potency of 100 to all nearby enemies. Combo Action: Fuga Combo Potency: 160 Combo Bonus: Extends Shifu duration by 15s to a maximum of 40s Combo Bonus: Increases Kenki Gauge by 10 Combo Bonus: Grants Ka |
![]() Yukikaze |
![]() Lv. 50 |
Weaponskill | Instant | 2.5s | - |
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Delivers an attack with a potency of 100. Combo Action: Hakaze Combo Potency: 360 Combo Bonus: Increases Kenki Gauge by 15 Combo Bonus: Grants Setsu |
![]() Meikyo Shisui |
![]() Lv. 50 |
Ability | Instant | 55s | - |
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Execute up to 3 weaponskill combos without meeting combo prerequisites. Does not affect Iaijutsu. Duration: 15s |
![]() Hissatsu: Kaiten |
![]() Lv. 52 |
Ability | Instant | 1s | - |
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Increases potency of next weaponskill by 50%. Duration: 10s Kenki Gauge Cost: 20 |
![]() Hissatsu: Gyoten |
![]() Lv. 54 |
Ability | Instant | 10s | - |
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Rushes target and delivers an attack with a potency of 100. Kenki Gauge Cost: 10 Cannot be executed while bound. |
![]() Hissatsu: Yaten |
![]() Lv. 56 |
Ability | Instant | 10s | - |
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Delivers an attack with a potency of 100. Additional Effect: 10-yalm backstep Additional Effect: Grants Enhanced Enpi Duration: 15s Kenki Gauge Cost: 10 Cannot be executed while bound. |
![]() Merciful Eyes |
![]() Lv. 58 |
Ability | Instant | 1s | - |
![]() ![]() |
Instantly restores own HP. Cure Potency: 200 Can only be executed while under the effect of Eyes Open. Shares a recast timer with Hissatsu: Seigan. |
![]()
Meditate
|
![]() Lv. 60 |
Ability | Instant | 60s | - |
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Gradually increases your Kenki Gauge. Duration: 15s Additional Effect: Grants stacks of Meditation when used in combat, up to a maximum of 3 Kenki Gauge not affected when used outside battle. Effect ends upon using another action or moving (including facing a different direction). Cancels auto-attack upon execution. Triggers the cooldown of weaponskills upon execution. Cannot be executed during the cooldown of weaponskills. |
![]() Hissatsu: Shinten |
![]() Lv. 62 |
Ability | Instant | 1s | - |
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Delivers an attack with a potency of 320. Kenki Gauge Cost: 25 |
![]() Hissatsu: Kyuten |
![]() Lv. 64 |
Ability | Instant | 1s | - |
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Delivers an attack with a potency of 150 to all nearby enemies. Kenki Gauge Cost: 25 |
![]() Hissatsu: Seigan |
![]() Lv. 66 |
Ability | Instant | 1s | - |
![]() ![]() |
Delivers an attack with a potency of 220. Kenki Gauge Cost: 15 Can only be executed while under the effect of Eyes Open. Shares a recast timer with Merciful Eyes. |
![]() Hagakure |
![]() Lv. 68 |
Ability | Instant | 5s | - |
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Converts Setsu, Getsu, and Ka into Kenki. Each Sen converted increases your Kenki Gauge by 10. Can only be executed if under the effect of at least one of the three statuses. |
![]() Ikishoten |
![]() Lv. 68 |
Ability | Instant | 60s | - |
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Increases Kenki Gauge by 50. Can only be executed while in combat. |
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Hissatsu: Guren
|
![]() Lv. 70 |
Ability | Instant | 120s | - |
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Delivers an attack with a potency of 850 to all enemies in a straight line before you. Kenki Gauge Cost: 50 Shares a recast timer with Hissatsu: Senei. |
![]() Hissatsu: Senei |
![]() Lv. 72 |
Ability | Instant | 120s | - |
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Delivers an attack with a potency of 1,100. Kenki Gauge Cost: 50 Shares a recast timer with Hissatsu: Guren. |
![]() Tsubame-gaeshi |
![]() Lv. 76 |
Ability | Instant | 60s | - |
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Repeats the previously executed iaijutsu with increased potency. Can only be executed immediately following Iaijutsu. Triggers the cooldown of weaponskills upon execution. Cannot be executed during the cooldown of weaponskills. |
![]() Shoha |
![]() Lv. 80 |
Ability | Instant | 15s | - |
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Delivers an attack with a potency of 400. Can only be executed after accumulating three stacks of Meditation by executing Iaijutsu, Tsubame-gaeshi, or Meditate while in combat. Meditation effect fades upon execution. |
Action Name |
Acquired |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|---|
![]() Higanbana |
![]() Lv. 30 |
Weaponskill | 1.3s | 2.5s | - |
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Delivers an attack with a potency of 250. Additional Effect: Damage over time Potency: 40 Duration: 60s Additional Effect: Grants a stack of Meditation, up to a maximum of 3 ※This action cannot be assigned to a hotbar. |
![]() Tenka Goken |
![]() Lv. 40 |
Weaponskill | 1.3s | 2.5s | - |
![]() ![]() |
Delivers an attack with a potency of 360 to all enemies in a cone before you. Additional Effect: Grants a stack of Meditation, up to a maximum of 3 ※This action cannot be assigned to a hotbar. |
![]() Midare Setsugekka |
![]() Lv. 50 |
Weaponskill | 1.3s | 2.5s | - |
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Delivers an attack with a potency of 800. Additional Effect: Grants a stack of Meditation, up to a maximum of 3 ※This action cannot be assigned to a hotbar. |
![]() Kaeshi: Higanbana |
![]() Lv. 76 |
Ability | Instant | 60s | - |
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Delivers an attack with a potency of 375. Additional Effect: Damage over time Potency: 60 Duration: 60s Additional Effect: Grants a stack of Meditation, up to a maximum of 3 Effect cannot be stacked with Higanbana. Triggers the cooldown of weaponskills upon execution. Cannot be executed during the cooldown of weaponskills. ※This action cannot be assigned to a hotbar. |
![]() Kaeshi: Goken |
![]() Lv. 76 |
Ability | Instant | 60s | - |
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Delivers an attack with a potency of 540 to all enemies in a cone before you. Additional Effect: Grants a stack of Meditation, up to a maximum of 3 Triggers the cooldown of weaponskills upon execution. Cannot be executed during the cooldown of weaponskills. ※This action cannot be assigned to a hotbar. |
![]() Kaeshi: Setsugekka |
![]() Lv. 76 |
Ability | Instant | 60s | - |
![]() ![]() |
Delivers an attack with a potency of 1,200. Additional Effect: Grants a stack of Meditation, up to a maximum of 3 Triggers the cooldown of weaponskills upon execution. Cannot be executed during the cooldown of weaponskills. ※This action cannot be assigned to a hotbar. |
Role actions are abilities common to classes and jobs with the same role.
Action Name |
Acquired |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|---|
![]() Second Wind |
![]() ![]() Lv. 8 |
Ability | Instant | 120s | - |
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Instantly restores own HP. Cure Potency: 500 |
![]() Leg Sweep |
![]() Lv. 10 |
Ability | Instant | 40s | - |
![]() ![]() |
Stuns target. Duration: 3s |
![]() Bloodbath |
![]() Lv. 12 |
Ability | Instant | 90s | - |
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Converts a portion of physical damage dealt into HP. Duration: 20s |
![]() Feint |
![]() Lv. 22 |
Ability | Instant | 90s | - |
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Lowers target's strength and dexterity by 10%. Duration: 10s |
![]() Arm's Length |
![]() ![]() ![]() Lv. 32 |
Ability | Instant | 120s | - |
![]() ![]() |
Creates a barrier nullifying most knockback and draw-in effects. Duration: 6s Additional Effect: Slow +20% when barrier is struck Duration: 15s |
![]() True North |
![]() Lv. 50 |
Ability | Instant | 45s | - |
![]() ![]() |
Nullifies all action direction requirements. Duration: 10s Maximum Charges: 2 |
Traits |
Acquired |
Effect |
---|---|---|
![]() Kenki Mastery |
![]() Lv. 52 |
Increases Kenki Gauge when landing select weaponskills. |
![]() Kenki Mastery II |
![]() Lv. 62 |
Increases Kenki Gauge when landing all weaponskills excluding Iaijutsu. |
![]() Enhanced Iaijutsu |
![]() Lv. 74 |
Reduces Iaijutsu cast time to 1.3 seconds. |
![]() Enhanced Jinpu and Shifu |
![]() Lv. 78 |
Improves Jinpu's damage increase to 13% and Shifu's reduction to weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay to 13%. |
Performing actions in a certain order increases potency and applies combo bonuses.
Hakaze
Jinpu
Gekko
Increases damage dealt while also granting Getsu and increasing the Kenki Gauge.
Shifu
Kasha
Reduces weaponskill cast time and recast time while also granting Ka and increasing the Kenki Gauge.
Yukikaze
Significantly increases the Kenki Gauge and grants Setsu.
Fuga
Mangetsu
Hits multiple enemies while also extending the duration of Jinpu and increasing the Kenki Gauge.
Oka
Hits multiple enemies while also extending the duration of Shifu and increasing the Kenki Gauge.
Upon learning the action Gekko, the Sen Gauge will be displayed.
Using certain combo actions will accumulate up to three Sen: Setsu (top), Getsu (left), and Ka (right). Sen is required to perform Iaijutsu, the number of Sen accumulated determining which can be executed─one for Higanbana, two for Tenka Goken, and three for Midare Setsugekka.
Upon learning the trait Kenki Mastery, the Kenki Gauge will be displayed, indicating the amount of Kenki you have accumulated.
Kenki is accumulated upon executing certain weaponskills, and can be used to execute actions such as Hissatsu: Kaiten (acquired at level 52), Hissatsu: Gyoten (acquired at level 54), and Hissatsu: Guren (acquired at level 70).
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Upon learning the action Shoha, the Meditation Gauge will be displayed, indicating the number of stacks of Meditation you have accumulated while in combat. Stacks are acquired by executing Iaijutsu, Tsubame-gaeshi, or Meditate, and are expended after executing Shoha.
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Sen Gauge |
Kenki Gauge and Meditation Gauge |
---|---|
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All descriptions are based on action attributes and bonuses attained by level 80.
For further details on changes to actions, please refer to the patch notes.
Last Update: -
For further details on changes to actions, please refer to the patch notes.
Action Name |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|
![]() Yukikaze |
Weaponskill | Instant | 2.4s | - |
![]() ![]() |
Delivers an attack with a potency of 1,400. Additional Effect: Increases Kenki Gauge by 15 ※This action cannot be assigned to a hotbar. |
![]() Gekko |
Weaponskill | Instant | 2.4s | - |
![]() ![]() |
Delivers an attack to target. Combo Action: Yukikaze Combo Potency: 1,600 Combo Bonus: Increases Kenki Gauge by 10 ※This action cannot be assigned to a hotbar. |
![]() Kasha |
Weaponskill | Instant | 2.4s | - |
![]() ![]() |
Delivers an attack to target. Combo Action: Gekko Combo Potency: 1,600 Combo Bonus: Increases Kenki Gauge by 10 ※This action cannot be assigned to a hotbar. |
![]() Mangetsu |
Weaponskill | Instant | 2.4s | - |
![]() ![]() |
Delivers an attack with a potency of 1,000 to all nearby enemies. Additional Effect: Increases Kenki Gauge by 10 ※This action cannot be assigned to a hotbar. |
![]() Oka |
Weaponskill | Instant | 2.4s | - |
![]() ![]() |
Delivers an attack to all nearby enemies. Combo Action: Mangetsu Combo Potency: 1,000 Combo Bonus: Increases Kenki Gauge by 10 ※This action cannot be assigned to a hotbar. |
![]() Enpi |
Weaponskill | Instant | 2.4s | - |
![]() ![]() |
Delivers an attack with a potency of 1,200. Additional Effect: Increases Kenki Gauge by 10 |
![]() Midare Setsugekka |
Weaponskill | 1.3s | 15s | - |
![]() ![]() |
Delivers an attack with a potency of 2,600. Additional Effect: Increases Kenki Gauge by 20 Additional Effect: Grants a stack of Meditation Can be stacked up to 3 times. Shares a recast timer with Tenka Goken. |
![]() Tenka Goken |
Weaponskill | 1.3s | 15s | - |
![]() ![]() |
Delivers an attack with a potency of 1,600 to all enemies in a cone before you. Additional Effect: Increases Kenki Gauge by 10 for each enemy hit Additional Effect: Grants a stack of Meditation Can be stacked up to 3 times. Shares a recast timer with Midare Setsugekka. |
![]() Tsubame-gaeshi |
Weaponskill | Instant | 30s | - |
![]() ![]() |
Repeats the previously executed iaijutsu. Can only be executed immediately following Midare Setsugekka or Tenka Goken. This weaponskill does not share a recast timer with any other actions. Maximum Charges: 2 |
![]() Hissatsu: Shinten |
Ability | Instant | 1s | - |
![]() ![]() |
Delivers an attack with a potency of 1,200. Kenki Gauge Cost: 25 |
![]() Hissatsu: Kyuten |
Ability | Instant | 1s | - |
![]() ![]() |
Delivers an attack with a potency of 800 to all nearby enemies. Kenki Gauge Cost: 25 |
![]() Hissatsu: Soten |
Ability | Instant | 15s | - |
![]() ![]() |
Move quickly to the specified location, delivering an attack with a potency of 1,600 to all enemies in your path. Kenki Gauge Cost: 25 Cannot be executed while bound. |
![]() Hissatsu: Chiten |
Ability | Instant | 30s | - |
![]() ![]() |
Reduces damage taken by 50% and counters up to the next 5 attacks. Counter Potency: 1,200 Duration: 6s Counter Bonus: Increases Kenki Gauge by 5 Kenki Gauge Cost: 25 |
![]() Shoha |
Ability | Instant | 1s | - |
![]() ![]() |
Delivers an attack whose potency increases based on your accumulated Meditation. Meditation 1 Potency: 800 Meditation 2 Potency: 1,600 Meditation 3 Potency: 2,400 Meditation effect fades upon execution. |
![]() Kaeshi: Setsugekka |
Weaponskill | Instant | 30s | - |
![]() ![]() |
Delivers an attack with a potency of 2,600. Additional Effect: Increases Kenki Gauge by 20 Additional Effect: Grants Meditation Can be stacked up to 3 times. Maximum Charges: 2 Can only be executed following Midare Setsugekka. This weaponskill does not share a recast timer with any other actions. ※This action cannot be assigned to a hotbar. |
![]() Kaeshi: Goken |
Weaponskill | Instant | 30s | - |
![]() ![]() |
Delivers an attack with a potency of 1,600 to all enemies in a cone before you. Additional Effect: Increases Kenki Gauge by 10 for each enemy hit Additional Effect: Grants Meditation Can be stacked up to 3 times. Maximum Charges: 2 Can only be executed following Tenka Goken. This weaponskill does not share a recast timer with any other actions. ※This action cannot be assigned to a hotbar. |
Although they differ depending on your role, additional actions are shared by multiple jobs.
Action Name |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|
![]() Smite |
Ability | Instant | 30s | - |
![]() ![]() |
Delivers an attack with a potency of 600. Potency increases up to 3,000 as the target's HP decreases. |
![]() Bolt |
Ability | Instant | 30s | - |
![]() ![]() |
Movement speed is increased. Duration: 10s |
![]() Medical Kit |
Ability | Instant | 15s | - |
![]() ![]() |
Restores own HP. Cure Potency: 3,000 Potency increases up to 6,000 as HP decreases. Maximum Charges: 3 |
These actions are only available during PvP and are unique to each role. Only two can be set at any given time, so be sure to choose abilities which complement your combat strategy!
Action Name |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|
![]() Feint |
Ability | Instant | 45s | - |
![]() ![]() |
Increases damage you deal target by 20%. Duration: 6s |
![]() Bloodbath |
Ability | Instant | 30s | - |
![]() ![]() |
Converts 100% of physical damage dealt into HP. Duration: 6s |
![]() Arm's Length |
Ability | Instant | 45s | - |
![]() ![]() |
Reduces damage taken by 10%. Duration: 6s Additional Effect: When you are struck, the striker's damage dealt will be reduced by 10% Duration: 6s |
![]() Fetter Ward |
Ability | Instant | 60s | - |
![]() ![]() |
Grants immunity to Stun, Sleep, Bind, Heavy, Silence, and knockback and draw-in effects. Duration: 10s |
![]() Backstep |
Ability | Instant | 15s | - |
![]() ![]() |
Jump 10 yalms back from current position. Cannot be executed while bound. |
In PvP duties, adrenaline rush will replace the limit break action and, unlike limit break, can be used by single players. The adrenaline rush gauge can be filled through combating enemies and completing other objectives, dependent on the PvP duty.
Action Name |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|
![]() Raw Destruction |
2s | - | - |
![]() ![]() |
Delivers an attack with a potency of 10,000. Damage dealt is not affected by increased or decreased damage effects applied by players. Can only be executed while the Adrenaline Gauge is full. |
The Kenki Gauge displays the current amount of Kenki a samurai has accumulated, while the Meditation Gauge indicates the number of stacks of Meditation. Kenki slowly builds in a samurai's blade through the execution of certain weaponskills, and is required to execute Hissatsu: Shinten, Hissatsu: Kyuten, Hissatsu: Soten, and Hissatsu: Chiten. Stacks of Meditation are acquired after executing Midare Setsugekka, Tenka Goken, or Tsubame-gaeshi, and are expended after executing Shoha.
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Kenki Gauge and Meditation Gauge |
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For further details on changes to actions, please refer to the patch notes.