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Red Mage Magic Ranged DPS

On the eastern edge of Abalathia's Spine lies the mountainous region of Gyr Abania.

It is in these elevated lands that people took shelter, when a burning star guided them away from the Sixth Umbral Calamity's treacherous floodwaters. The survivors gathered from near and far, and amongst them were refugees of the sorcerous cities of Mhach and Amdapor.

These sworn enemies buried their history for the sake of the future, and cast aside their vestments of black and white. Upon the remnants of their arts a new discipline was built, and the first red mages stepped forward with rapiers in hand to fight back against the rising tides of destruction.

Last Update: 01/08/2019

Actions & Traits

Job Actions

Action Name

Acquired

Type

Cast

Recast

Cost

Range


Radius

Effect

Riposte

Lv. 1

Weaponskill Instant 2.5s 100 TP 3y
0y
Delivers an attack with a potency of 130. Action upgraded to Enchanted Riposte if both Black Mana and White Mana are at 30 or more.

Jolt

Lv. 2

Spell 2s 2.5s 360 MP 25y
0y
Deals unaspected damage with a potency of 180.
Additional Effect: Increases both Black Mana and White Mana by 3

Verthunder

Lv. 4

Spell 5s 2.5s 480 MP 25y
0y
Deals lightning damage with a potency of 310.
Additional Effect: Increases Black Mana by 11
Additional Effect: 50% chance of becoming Verfire Ready
Duration: 30s

Corps-a-corps

Lv. 6

Ability Instant 40s - 25y
0y
Rushes target and delivers an attack with a potency of 130.
Cannot be executed while bound.

Veraero

Lv. 10

Spell 5s 2.5s 480 MP 25y
0y
Deals wind damage with a potency of 310.
Additional Effect: Increases White Mana by 11
Additional Effect: 50% chance of becoming Verstone Ready
Duration: 30s

Tether

Lv. 15

Spell 2.5s 2.5s 1200 MP 30y
5y
Binds target and all nearby enemies.
Duration: 20s
Cancels auto-attack upon execution.

Scatter

Lv. 18

Spell 2s 2.5s 480 MP 25y
5y
Deals unaspected damage with a potency of 100 to target and all enemies nearby it.
Additional Effect: Increases both Black Mana and White Mana by 3
Additional Effect: 30% chance you are granted Enhanced Scatter
Duration: 10s
Enhanced Scatter Bonus: Increases Black Mana and White Mana by 10 instead of 3

Verfire

Lv. 26

Spell 2s 2.5s 360 MP 25y
0y
Deals fire damage with a potency of 270.
Additional Effect: Increases Black Mana by 9
Can only be executed while Verfire Ready is active.

Verstone

Lv. 30

Spell 2s 2.5s 360 MP 25y
0y
Deals earth damage with a potency of 270.
Additional Effect: Increases White Mana by 9
Can only be executed while Verstone Ready is active.

Zwerchhau

Lv. 35

Weaponskill Instant 2.5s 100 TP 3y
0y
Deals an attack with a potency of 100.
Combo Action: Riposte or Enchanted Riposte
Combo Potency: 150
Action upgraded to Enchanted Zwerchhau if both Black Mana and White Mana are at 25 or more.

Displacement

Lv. 40

Ability Instant 35s - 5y
0y
Delivers an attack with a potency of 130.
Additional Effect: 15-yalm backstep
Cannot be executed while bound.

Fleche

Lv. 45

Ability Instant 25s - 25y
0y
Deals an attack with a potency of 420.

Redoublement

Lv. 50

Weaponskill Instant 2.5s 100 TP 3y
0y
Delivers an attack with a potency of 100.
Combo Action: Zwerchhau or Enchanted Zwerchhau
Combo Potency: 230
Action upgraded to Enchanted Redoublement if both Black Mana and White Mana are at 25 or more.

Acceleration

Lv. 50

Ability Instant 35s - 0y
0y
Ensures the next Verthunder/Verflare or Veraero/Verholy spell cast will, for the first hit, trigger Verfire Ready or Verstone Ready respectively.
Duration: 10s

Moulinet

Lv. 52

Weaponskill Instant 2.5s 200 TP 6y
6y
Delivers an attack with a potency of 60 to all enemies in a cone before you. Action upgraded to Enchanted Moulinet if both Black Mana and White Mana are at 30 or more.

Vercure

Lv. 54

Spell 2s 2.5s 600 MP 30y
0y
Restores target's HP.
Cure Potency: 350

Contre Sixte

Lv. 56

Ability Instant 45s - 25y
6y
Delivers an attack to all nearby enemies with a potency of 350 for the first enemy, 10% less for the second, 20% less for the third, 30% less for the fourth, 40% less for the fifth, and 50% less for all remaining enemies.

Embolden

Lv. 58

Ability Instant 120s - 0y
15y
Increases own magic damage dealt by 10% and physical damage dealt by nearby party members by 10%. Both effects are reduced by 20% every 4s.
Duration: 20s

Manafication
Job Quest

Lv. 60

Ability Instant 120s - 0y
0y
Doubles current Black Mana and White Mana levels.
Additional Effect: Resets Corps-a-corps and Displacement recast timers
All combos are canceled upon execution of Manafication.

Jolt II

Lv. 62

Spell 2s 2.5s 360 MP 25y
0y
Deals unaspected damage with a potency of 240.
Additional Effect: Increases both Black Mana and White Mana by 3
Additional Effect: Grants Impactful status
Duration: 30s

Verraise

Lv. 64

Spell 10s 2.5s 3600 MP 30y
0y
Resurrects target to a weakened state.

Impact

Lv. 66

Spell 2s 2.5s 360 MP 25y
0y
Deals unaspected damage with a potency of 270.
Additional Effect: Increases both Black Mana and White Mana by 4
Can only be executed while under the effect of Impactful.

Verflare

Lv. 68

Spell Instant 2.5s 600 MP 25y
0y
Deals fire damage with a potency of 600.
Additional Effect: Increases Black Mana by 21
Additional Effect: 20% chance of becoming Verfire Ready
Duration: 30s
Chance to become Verfire Ready increases to 100% if White Mana is higher than Black Mana at time of execution.
Can only be executed after landing Enchanted Redoublement.

Verholy
Job Quest

Lv. 70

Spell Instant 2.5s 600 MP 25y
0y
Deals unaspected damage with a potency of 600.
Additional Effect: Increases White Mana by 21
Additional Effect: 20% chance of becoming Verstone Ready
Duration: 30s
Chance to become Verstone Ready increases to 100% if Black Mana is higher than White Mana at time of execution.
Can only be executed after landing Enchanted Redoublement.

Enchanted Riposte

Lv. 1

Weaponskill Instant 1.5s 100 TP
30 White Mana
30 Black Mana
3y
0y
Deals unaspected damage with a potency of 210.
Balance Gauge Cost: 30 Black Mana
Balance Gauge Cost: 30 White Mana

※This action cannot be assigned to a hotbar.

Enchanted Zwerchhau

Lv. 35

Weaponskill Instant 1.5s 100 TP
25 White Mana
25 Black Mana
3y
0y
Deals unaspected damage with a potency of 100.
Combo Action: Riposte or Enchanted Riposte
Combo Potency: 290
Balance Gauge Cost: 25 Black Mana
Balance Gauge Cost: 25 White Mana

※This action cannot be assigned to a hotbar.

Enchanted Redoublement

Lv. 50

Weaponskill Instant 2.2s 100 TP
25 White Mana
25 Black Mana
3y
0y
Deals unaspected damage with a potency of 100.
Combo Action: Enchanted Zwerchhau
Combo Potency: 470
Balance Gauge Cost: 25 Black Mana
Balance Gauge Cost: 25 White Mana

※This action cannot be assigned to a hotbar.

Enchanted Moulinet

Lv. 52

Weaponskill Instant 1.5s 100 TP
30 White Mana
30 Black Mana
6y
6y
Deals unaspected damage with a potency of 200 to all enemies in a cone before you.
Balance Gauge Cost: 30 Black Mana
Balance Gauge Cost: 30 White Mana

※This action cannot be assigned to a hotbar.

Role Actions

Role actions are abilities common to classes and jobs with the same role.
Both jobs and classes can select and use up to ten role actions.

Action Name

Acquired

Type

Cast

Recast

Cost

Range


Radius

Effect

Addle

Lv. 8

Ability Instant 90s - 25y
0y
Lowers target's intelligence and mind by 10%.
Duration: 10s

Break

Lv. 12

Spell 2.5s 2.5s - 25y
0y
Deals unaspected damage with a potency of 50.
Additional Effect: Heavy +20%
Duration: 20s

Drain

Lv. 16

Spell 2.5s 2.5s 600 MP 25y
0y
Deals unaspected damage with a potency of 80.
Additional Effect: Absorbs a portion of damage dealt as HP

Diversion

Lv. 20

Ability Instant 120s - 0y
0y
Reduces enmity generation.
Duration: 30s

Lucid Dreaming

Lv. 24

Ability Instant 120s - 0y
0y
Reduces enmity by half.
Additional Effect: Refresh
Refresh Potency: 80
Duration: 21s

Swiftcast

Lv. 32

Ability Instant 60s - 0y
0y
Next spell is cast immediately.
Duration: 10s

Mana Shift

Lv. 36

Ability Instant 120s - 30y
0y
Transfers up to 20% of own maximum MP to target party member.

Apocatastasis

Lv. 40

Ability Instant 90s - 30y
0y
Reduces a party member's magic vulnerability by 20%.
Duration: 10s

Surecast

Lv. 44

Ability Instant 30s - 0y
0y
Spells can be cast without interruption.
Additional Effect: Nullifies most knockback and draw-in effects
Duration: 5s

Erase

Lv. 48

Ability Instant 90s - 30y
0y
Removes a single damage over time effect from target party member other than self.
Additional Effect: Restores target's HP
Cure Potency: 200

Trait

Traits

Acquired

Effect

Dualcast

Lv. 1

Grants the effect of Dualcast upon casting any spell with a cast time. While under the effect of Dualcast, your next spell will require no time to cast. Effect is canceled upon auto-attack or execution of any action other than a spell.

Enhanced Intelligence

Lv. 20

Increases intelligence by 8.

Maim and Mend

Lv. 20

Increases base action damage and HP restoration by 10%.

Enhanced Intelligence II

Lv. 40

Increases intelligence by 16.

Maim and Mend II

Lv. 40

Increases base action damage and HP restoration by 30%.

Enhanced Intelligence III

Lv. 60

Increases intelligence by 24.

Enhanced Jolt

Lv. 62

Upgrades Jolt to Jolt II.

Enhanced Jolt II

Lv. 66

Grants the effect of Impactful upon landing of Jolt II.

All descriptions are based on action attributes and bonuses attained by level 70.

Combos

Performing actions in a certain order increases potency and applies combo bonuses.

Combo Sequence

Effect

Riposte
* Enchanted Riposte

Zwerchhau
* Enchanted Zwerchhau

Redoublement
* Enchanted Redoublement

Actions change to more potent versions according to the amount of black and white mana.

Job Gauge

Job gauges are a new user interface element introduced in Patch 4.0. Learn the unique playstyle of each job to truly shine in battle!

Balance Gauge

The Balance Gauge displays the current amount of black mana and white mana a red mage has accumulated. Black mana is accumulated by casting spells commonly associated with black magic (such as Fire or Thunder), and white mana by casting spells associated with white magic (such as Aero). There are also some spells and actions that affect both.

When both black and white mana reach a certain amount, the weaponskills Riposte, Zwerchhau, and Redoublement become enchanted and will deal additional damage. If the gap between black and white mana accumulation grows too large, the crystal at the top of the gauge will change color, and it will become more difficult to accumulate the lesser of the two.

A simplified version of the Balance Gauge was introduced in Patch 4.1. Players can enable or disable this UI at any time.

Last Update: 03/26/2019

Actions & Traits

Job Actions

Action Name

Type

Cast

Recast

Cost

Range


Radius

Effect

Enchanted Riposte

Weaponskill Instant 1.5s 75 Black Mana
75 White Mana
3y
0y
Deals an attack with a potency of 1,750.
Balance Gauge Cost: 75 Black Mana
Balance Gauge Cost: 75 White Mana

※This action cannot be assigned to a hotbar.

Enchanted Zwerchhau

Weaponskill Instant 1.5s - 3y
0y
Delivers an attack to target.
Combo Action: Enchanted Riposte
Combo Potency: 2,000

※This action cannot be assigned to a hotbar.

Enchanted Redoublement

Weaponskill Instant 2.3s - 3y
0y
Delivers an attack to target.
Combo Action: Enchanted Zwerchhau
Combo Potency: 2,250

※This action cannot be assigned to a hotbar.

Jolt II

Spell 1.8s 2.3s 1500 MP 25y
0y
Deals unaspected damage with a potency of 1,250.
Additional Effect: Increases both Black Mana and White Mana by 10
Additional Effect: Grants Dualcast, allowing next spell to be cast immediately
Duration: 10s

※Action changes to Impact while under the effect of Dualcast.
※Dualcast effect ends if an action other than an ability is used.

Verstone

Spell 1.8s 2.3s - 25y
0y
Deals earth damage with a potency of 1,000.
Additional Effect: Increases White Mana by 15
Additional Effect: Grants Dualcast, allowing next spell to be cast immediately
Duration: 10s

※Action changes to Veraero while under the effect of Dualcast.
※Action changes to Verholy after execution of Enchanted Redoublement.
※Dualcast effect ends if an action other than an ability is used.

Verfire

Spell 1.8s 2.3s - 25y
0y
Deals fire damage with a potency of 1,000.
Additional Effect: Increases Black Mana by 15
Additional Effect: Grants Dualcast, allowing next spell to be cast immediately
Duration: 10s

※Action changes to Verthunder while under the effect of Dualcast.
※Action changes to Verflare after execution of Enchanted Redoublement.
※Dualcast effect ends if an action other than an ability is used.

Vercure

Spell 1.3s 2.3s 1500 MP 30y
0y
Restores target's HP.
Cure Potency: 2,000
Additional Effect: Increases both Black Mana and White Mana by 5 when used to restore HP of self or a party member while in combat
Additional Effect: Grants Dualcast, allowing next spell to be cast immediately
Duration: 10s
Action will not grant Dualcast while already under its effect.

Corps-a-corps

Ability Instant 10s 250 TP 25y
0y
Rushes target and delivers unaspected damage with a potency of 750.
Additional Effect: Afflicts target with Heavy for 3 seconds if suffering from a Monomachy effect inflicted by you
Cannot be executed while bound.

Displacement

Ability Instant 10s 250 TP 5y
0y
Delivers an attack with a potency of 750.
Additional Effect: 15-yalm backstep
Additional Effect: Binds target for 2 seconds if suffering from a Monomachy effect inflicted by you
Cannot be executed while bound.

Monomachy

Ability Instant 10s - 25y
0y
Increases damage dealt to target by 10% while lowering damage taken from target by 10%.
Effect ends upon executing action on a different target.

Manafication

Ability Instant 45s - 0y
0y
Doubles current Black Mana and White Mana levels.
Additional Effect: Resets Corps-a-corps and Displacement recast timers

Impact

Spell Instant 2.3s 1500 MP 25y
0y
Deals unaspected damage with a potency of 2,000.
Additional Effect: Increases both Black Mana and White Mana by 10
Can only be cast while under the effect of Dualcast.

※This action cannot be assigned to a hotbar.

Veraero

Spell Instant 2.3s - 25y
0y
Deals wind damage with a potency of 1,750.
Additional Effect: Increases White Mana by 15
Can only be cast while under the effect of Dualcast.

※This action cannot be assigned to a hotbar.

Verthunder

Spell Instant 2.3s - 25y
0y
Deals lightning damage with a potency of 1,750.
Additional Effect: Increases Black Mana by 15
Can only be cast while under the effect of Dualcast.

※This action cannot be assigned to a hotbar.

Verholy

Spell Instant 2.3s - 25y
0y
Deals unaspected damage to target.
Combo Action: Enchanted Redoublement
Combo Potency: 3,000
Additional Effect: Increases White Mana by 20
Additional Effect: Restores 1,500 MP

※This action cannot be assigned to a hotbar.

Verflare

Spell Instant 2.3s - 25y
0y
Deals fire damage to target.
Combo Action: Enchanted Redoublement
Combo Potency: 3,000
Additional Effect: Increases Black Mana by 20
Additional Effect: Restores 250 TP

※This action cannot be assigned to a hotbar.

Additional PvP Actions

These actions are common to all jobs, and can only be used in PvP areas.
The number of additional actions that can be set is limited to two, so be sure to choose abilities which complement your combat strategy!

Action Name

Type

Cast

Recast

Effect

Recuperate

Ability Instant 45s Restores 25% of maximum HP.

Muse

Ability Instant 60s Restores 25% of maximum MP.

Enliven

Ability Instant 60s Restores 50% of maximum TP.

Purify

Ability Instant 30s Removes Stun, Sleep, Bind, Heavy, Slow, and Silence from self. Can be used regardless of own status affliction.

Concentrate

Ability Instant 30s Creates a barrier preventing Stun, Sleep, Bind, Heavy, Slow, Silence, and knockback effects.
Duration: 10s

Safeguard

Ability Instant 60s Reduces damage taken by 25%.
Duration: 10s

Bolt

Ability Instant 30s Movement speed is increased.
Duration: 10s

PvP Traits

These traits are common to all jobs, and only take effect when in PvP areas.
The number of PvP traits that can be set is limited to three, so consider your preferred playstyle before making your selections!

Traits

Effect

Increased HP

Increases maximum HP by 500.

Increased Action Speed

Decreases weaponskill and spell cast and recast times by 3%.

Increased Damage Dealt

Increases damage dealt by 3%.

Decreased Damage Taken

Decreases damage taken by 3%.

Increased Healing Potency

Increases HP restoration by 5%.

Decreased Recast Time

Decreases recast time of additional actions by 10%.

Increased Resistance Duration

Increases duration of resistances by 50%.

Increased MP Regeneration

Increases MP regeneration rate by 25%.

Increased TP Regeneration

Increases TP regeneration rate by 40%.

The "Increased Resistance Duration" trait is applied to the following resistances:
PvP: Stun Resistance
PvP: Heavy Resistance
PvP: Bind Resistance
PvP: Slow Resistance
PvP: Silence Resistance
PvP: Sleep Resistance

Adrenaline Rush

In the Feast, adrenaline rush will replace the limit break action and unlike limit break, can be used by single players. The adrenaline rush gauge can be filled through combatting enemies and other objectives dependent on the PvP duty.

Action Name

Cast

Recast

Cost

Range


Radius

Effect

Cometeor

2s - Adrenaline Gauge 25y
8y
Deals magic damage to enemies near point of impact with a potency of 4,000 for the first enemy, 25% less for the second, 50% less for the third, and 75% less for all remaining enemies.
Additional Effect: Increases target's damage taken by 25%
Duration: 15s
Damage dealt is not affected by increased damage or vulnerability effects applied by other players.
Can only be executed while the Adrenaline Gauge is full.

Job Gauge

Job gauges are a new user interface element introduced in Patch 4.0. Learn the unique playstyle of each job to truly shine in battle!

Balance Gauge

The Balance Gauge displays the current amount of black mana and white mana a red mage has accumulated. Black mana is accumulated by casting spells commonly associated with black magic (such as Verfire), and white mana by casting spells associated with white magic (such as Verstone). There are also some spells and actions that affect both.

A simplified version of the Balance Gauge was introduced in Patch 4.1. Players can enable or disable this UI at any time.

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