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Black Mage Magic Ranged DPS

In days long past, there existed an occult and arcane art known as black magic—a potent magic of pure destructive force born forth by a sorceress of unparalleled power. Those who learned to wield this instrument of ruin came to be called black mages, out of both fear and respect for their gift. Yet great power served to corrupt the judgment of mortal man, and so he unknowingly set out upon the path of ruin.
Adventurers who take the black will become agents of devastation, capable of annihilating those who oppose them through little more than the force of their will.

Last Update: 01/08/2019

Actions & Traits

Job Actions

Action Name

Acquired

Type

Cast

Recast

Cost

Range


Radius

Effect

Blizzard

Lv. 1

Spell 2.5s 2.5s 480 MP 25y
0y
Deals ice damage with a potency of 180.
Additional Effect: Grants Umbral Ice or removes Astral Fire
Duration: 13s

Fire

Lv. 2

Spell 2.5s 2.5s 1200 MP 25y
0y
Deals fire damage with a potency of 180.
Additional Effect: Grants Astral Fire or removes Umbral Ice
Duration: 13s
Additional Effect: 40% chance next Fire III will cost no MP and have no casting time
Duration: 18s

Transpose

Lv. 4

Ability Instant 8s - 0y
0y
Swaps Astral Fire with a single Umbral Ice, or Umbral Ice with a single Astral Fire.

Thunder

Lv. 6

Spell 2.5s 2.5s 960 MP 25y
0y
Deals lightning damage with a potency of 30.
Additional Effect: Lightning damage over time
Potency: 40
Duration: 18s
Additional Effect: 10% chance after each tick that the next Thunder spell of any grade will add its full damage over time amount to its initial damage, have no cast time, and cost no MP
Duration: 18s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.

Sleep

Lv. 10

Spell 2.5s 2.5s 1200 MP 30y
5y
Puts target to sleep.
Duration: 30s
Cancels auto-attack upon execution.

Blizzard II

Lv. 12

Spell 2s 2.5s 960 MP 0y
5y
Deals ice damage with a potency of 50 to all nearby enemies.
Additional Effect: Bind
Duration: 8s
Additional Effect: Grants Umbral Ice or removes Astral Fire
Duration: 13s

Scathe
Class Quest

Lv. 15

Spell Instant 2.5s 960 MP 25y
0y
Deals unaspected damage with a potency of 100.
Additional Effect: 20% chance potency will double

Fire II

Lv. 18

Spell 3s 2.5s 1800 MP 25y
5y
Deals fire damage with a potency of 80 to target and all enemies nearby it.
Additional Effect: Grants Astral Fire or removes Umbral Ice
Duration: 13s

Thunder II

Lv. 26

Spell 3s 2.5s 1440 MP 25y
5y
Deals lightning damage with a potency of 30 to target and all enemies nearby it.
Additional Effect: Lightning damage over time
Potency: 30
Duration: 12s
Additional Effect: 3% chance after each tick that the next Thunder spell of any grade will add its full damage over time amount to its initial damage, have no cast time, and cost no MP
Duration: 18s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.

Manaward
Class Quest

Lv. 30

Ability Instant 120s - 0y
0y
Creates a barrier that nullifies damage totaling up to 30% of maximum HP.
Duration: 20s

Convert
Job Quest

Lv. 30

Ability Instant 180s - 0y
0y
Sacrifices 20% of maximum HP to restore 30% of MP. Cannot be executed when current HP is lower than 20%.

Fire III

Lv. 34

Spell 3.5s 2.5s 2400 MP 25y
0y
Deals fire damage with a potency of 240.
Additional Effect: Grants Astral Fire III and removes Umbral Ice
Duration: 13s

Freeze
Job Quest

Lv. 35

Spell 3s 2.5s 2400 MP 25y
5y
Covers a designated area in ice, dealing ice damage with a potency of 100.
Additional Effect: Bind
Duration: 15s
Additional Effect: Grants Umbral Ice or removes Astral Fire
Duration: 13s

Blizzard III
Job Quest

Lv. 40

Spell 3.5s 2.5s 1440 MP 25y
0y
Deals ice damage with a potency of 240.
Additional Effect: Grants Umbral Ice III and removes Astral Fire
Duration: 13s

Thunder III
Job Quest

Lv. 45

Spell 2.5s 2.5s 1920 MP 25y
0y
Deals lightning damage with a potency of 70.
Additional Effect: Lightning damage over time
Potency: 40
Duration: 24s
Additional Effect: 10% chance after each tick that the next Thunder spell of any grade will add its full damage over time amount to its initial damage, have no cast time, and cost no MP
Duration: 18s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.

Aetherial Manipulation

Lv. 50

Ability Instant 10s - 25y
0y
Rush to a target party member's side.
Unable to cast if bound.

Flare
Job Quest

Lv. 50

Spell 4s 2.5s All MP 25y
5y
Deals fire damage to a target and all enemies nearby it with a potency of 260 for the first enemy, 15% less for the second, 30% less for the third, 45% less for the fourth, 60% less for the fifth, and 70% less for all remaining enemies.
Additional Effect: Grants Astral Fire III and removes Umbral Ice
Duration: 13s

Ley Lines
Job Quest

Lv. 52

Ability Instant 90s - 0y
3y
Connects naturally occurring ley lines to create a circle of power which, while standing within it, reduces spell cast time and recast time, and auto-attack delay by 15%.
Duration: 30s

Sharpcast
Job Quest

Lv. 54

Ability Instant 60s - 0y
0y
Ensures the next Scathe, Fire, or Thunder spell cast will, for the first hit, trigger Scathe's additional effect, Firestarter, or Thundercloud respectively.
Duration: 15s

Enochian
Job Quest

Lv. 56

Ability Instant 30s - 0y
0y
Increases magic damage dealt by 10%. Also allows the casting of Blizzard IV and Fire IV.
Additional Effect: Grants Polyglot if Enochian is maintained for 30s
Can only be executed while under the effect of Astral Fire or Umbral Ice. Effect is canceled if Astral Fire or Umbral Ice end.

Blizzard IV
Job Quest

Lv. 58

Spell 2.8s 2.5s 960 MP 25y
0y
Deals ice damage with a potency of 260.
Additional Effect: Grants 3 Umbral Hearts
Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells and reduces MP cost for Flare by one-third
Can only be executed while under the effect of both Enochian and Umbral Ice.

Fire IV
Job Quest

Lv. 60

Spell 2.8s 2.5s 1200 MP 25y
0y
Deals fire damage with a potency of 300.
Can only be executed while under the effect of both Enochian and Astral Fire.

Between the Lines

Lv. 62

Ability Instant 3s - 25y
0y
Move instantly to Ley Lines drawn by you.
Cannot be executed while bound.

Thunder IV

Lv. 64

Spell Instant 2.5s 2160 MP 25y
5y
Deals lightning damage with a potency of 50 to target and all enemies nearby it.
Additional Effect: Lightning damage over time
Potency: 30
Duration: 18s
Additional Effect: 3% chance after each tick that the next Thunder spell of any grade will add its full damage over time amount to its initial damage, have no cast time, and cost no MP
Duration: 18s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.

Triplecast

Lv. 66

Ability Instant 60s - 0y
0y
The next three spells will require no cast time.
Duration: 15s

Foul
Job Quest

Lv. 70

Spell 2.5s 2.5s Polyglot 25y
5y
Deals unaspected damage to a target and all enemies nearby it with a potency of 650 for the first enemy, 10% less for the second, 20% less for the third, 30% less for the fourth, 40% less for the fifth, and 50% less for all remaining enemies.
Can only be executed while under the effect of Polyglot. Polyglot effect ends upon use.

* The following actions were removed with the release of patch 4.0: Surecast, Swiftcast, Apocatastasis, Lethargy, and Manawall.

Role Actions

Role actions are abilities common to classes and jobs with the same role.
Both jobs and classes can select and use up to ten role actions.

Action Name

Acquired

Type

Cast

Recast

Cost

Range


Radius

Effect

Addle

Lv. 8

Ability Instant 90s - 25y
0y
Lowers target's intelligence and mind by 10%.
Duration: 10s

Break

Lv. 12

Spell 2.5s 2.5s - 25y
0y
Deals unaspected damage with a potency of 50.
Additional Effect: Heavy +20%
Duration: 20s

Drain

Lv. 16

Spell 2.5s 2.5s 600 MP 25y
0y
Deals unaspected damage with a potency of 80.
Additional Effect: Absorbs a portion of damage dealt as HP

Diversion

Lv. 20

Ability Instant 120s - 0y
0y
Reduces enmity generation.
Duration: 30s

Lucid Dreaming

Lv. 24

Ability Instant 120s - 0y
0y
Reduces enmity by half.
Additional Effect: Refresh
Refresh Potency: 80
Duration: 21s

Swiftcast

Lv. 32

Ability Instant 60s - 0y
0y
Next spell is cast immediately.
Duration: 10s

Mana Shift

Lv. 36

Ability Instant 120s - 30y
0y
Transfers up to 20% of own maximum MP to target party member.

Apocatastasis

Lv. 40

Ability Instant 90s - 30y
0y
Reduces a party member's magic vulnerability by 20%.
Duration: 10s

Surecast

Lv. 44

Ability Instant 30s - 0y
0y
Spells can be cast without interruption.
Additional Effect: Nullifies most knockback and draw-in effects
Duration: 5s

Erase

Lv. 48

Ability Instant 90s - 30y
0y
Removes a single damage over time effect from target party member other than self.
Additional Effect: Restores target's HP
Cure Potency: 200

Trait

Traits

Acquired

Effect

Enhanced Intelligence

Lv. 20

Increases intelligence by 8.

Magick and Mend

Lv. 20

Increases base action damage and HP restoration by 10% and allows for the stacking of a second Astral Fire or Umbral Ice.

Thundercloud

Lv. 28

Grants a 10% chance that after each damage over time tick inflicted by Thunder or Thunder III (3% for Thunder II or Thunder IV), the next Thunder, Thunder II, Thunder III, or Thunder IV will add its full damage over time amount to its initial damage, have no cast time, and cost no MP.
Duration: 18s

Enhanced Intelligence II

Lv. 40

Increases intelligence by 16.

Magick and Mend II

Lv. 40

Increases base action damage and HP restoration by 30% and allows for the stacking of a third Astral Fire or Umbral Ice which reduces cast times for spells of the opposite element by half.

Firestarter

Lv. 42

Grants a 40% chance that after casting Fire, your next Fire III will require no MP and have no casting time.
Duration: 18s

Thunder Mastery
Job Quest

Lv. 45

Upgrades Thunder to Thunder III.

Enhanced Intelligence III

Lv. 60

Increases intelligence by 24.

Thunder Mastery II

Lv. 64

Upgrades Thunder II to Thunder IV.

Enhanced Umbral Heart

Lv. 68

Reduces MP required to cast Flare by one-third while under the effect of Umbral Heart. Casting Flare completely removes the Umbral Heart status.

Enhanced Enochian
Job Quest

Lv. 70

Grants the effect of Polyglot upon maintaining Enochian for 30 seconds. Also improves Enochian's magic damage increase to 10%.

* The following traits were removed with the release of patch 4.0: Surecast, Scathe, Sleep, Manaward.

All descriptions are based on action attributes and bonuses attained by level 70.

Job Gauge

Job gauges are a new user interface element introduced in Patch 4.0. Learn the unique playstyle of each job to truly shine in battle!

Elemental Gauge

The Elemental Gauge displays several different pieces of information vital to black mages, first and foremost being whether or not they are under the influence of Astral Fire (after casting a Fire spell) or Umbral Ice (after casting a Blizzard spell). All Fire spells cast while under the influence of Astral Fire will have increased potency, but will require more MP. This is the same for Blizzard spells cast while under the influence of Umbral Ice. Umbral Ice also increases the speed with which MP regenerates.

Executing Enochian while under the influence of either Astral Fire or Umbral Ice will add a bar to the gauge's lower-right corner. Enochian increases the potency of magic attacks, as well as unlocks powerful spells such as Blizzard IV. Enochian fades when Astral Fire or Umbral Ice expires.

Casting Blizzard IV grants a black mage 3 Umbral Hearts which are represented by the arrows in the gauge's lower-left corner. An Umbral Heart is consumed each time a Fire spell is cast, nullifying the MP cost increase applied by the Astral Fire status

The Enochian bar will fill every 30 seconds the status is maintained. When the crystal at the bottom of the Elemental Gauge glows pink, the spell Foul (acquired at level 70) can be cast, resetting the timer.

A simplified version of the Elemental Gauge was introduced in Patch 4.1. Players can enable or disable this UI at any time.

Umbral Ice

Enochian

Umbral Hearts

Foul Ready

Last Update: 03/26/2019

Actions & Traits

Job Actions

Action Name

Type

Cast

Recast

Cost

Range


Radius

Effect

Fire

Spell 1.8s 2.3s 1000 MP 25y
0y
Deals fire damage with a potency of 1,250.
Additional Effect: Grants Astral Fire, increasing damage dealt by 10%
Duration: 15s
Spell has no casting time if executed while under the effect of Umbral Ice.

Blizzard

Spell 1.8s 2.3s - 25y
0y
Deals ice damage with a potency of 750.
Additional Effect: Restores 1,000 MP
Additional Effect: Grants Umbral Ice, reducing spell cast and recast times by 10%
Duration: 15s
Spell has no casting time if executed while under the effect of Astral Fire.

Thunder

Spell 1.8s 2.3s 1500 MP 25y
0y
Deals lightning damage with a potency of 500.
Additional Effect: Lightning damage over time
Potency: 300
Duration: 15s
Additional Effect: Grants Thunder III Ready if target is dealt over 5,000 points of damage while under the effect of Thunder
Duration: 10s
Thunder effect is removed from target upon receiving Thunder III Ready status.

※Action changes to Thunder III while under the effect of Thunder III Ready.

Enochian

Ability Instant 15s - 0y
0y
Allows the casting of Fire IV and Blizzard IV.
Additional Effect: Grants Polyglot if Enochian is maintained for 30s
Can only be executed while under the effect of Astral Fire or Umbral Ice. Effect is canceled if Astral Fire or Umbral Ice end.

※Action changes to Fire IV while under the effect of Astral Fire and Enochian.
※Action changes to Blizzard IV while under the effect of Umbral Ice and Enochian.

Foul

Spell 2.8s 2.3s Polyglot 25y
5y
Deals unaspected damage to a target and all enemies nearby it with a potency of 4,000 for the first enemy, 25% less for the second, 50% less for the third, and 75% less for all remaining enemies.
Can only be cast while under the effect of Polyglot. Cannot be cast while under the effect of either Astral Fire or Umbral Ice. Polyglot effect ends upon use.

※Action changes to Flare while under the effect of Astral Fire and Polyglot.
※Action changes to Freeze while under the effect of Umbral Ice and Polyglot.

Night Wing

Ability Instant 60s - 25y
5y
Puts target and all enemies nearby it to sleep.
Duration: 3s

Swiftcast

Ability Instant 30s - 0y
0y
Next spell is cast immediately.
Duration: 10s

Aetherial Manipulation

Ability Instant 30s - 25y
0y
Rush to a target party member's side.
Unable to cast if bound.

Convert

Ability Instant 60s - 0y
0y
Restores 25% of maximum HP and MP.
Additional Effect: Resets Swiftcast and Aetherial Manipulation recast timers
Can only be executed while under the effect of Astral Fire or Umbral Ice. Removes Astral Fire or Umbral Ice upon execution.

Thunder III

Spell Instant 2.3s - 25y
0y
Deals lightning damage with a potency of 2,000.
Additional Effect: Lightning damage over time
Potency: 300
Duration: 15s
Additional Effect: Grants Thunder III Ready if target is dealt over 5,000 points of damage while under the effect of Thunder
Duration: 10s
Can only be cast while under the effect of Thunder III Ready.
Thunder effect is removed from target upon receiving Thunder III Ready status.

※This action cannot be assigned to a hotbar.

Fire IV

Spell 1.8s 2.3s 2000 MP 25y
0y
Deals fire damage with a potency of 2,500.
Can only be cast while under the effect of Astral Fire and Enochian.

※This action cannot be assigned to a hotbar.

Blizzard IV

Spell 1.8s 2.3s - 25y
0y
Deals ice damage with a potency of 1,500.
Additional Effect: Restores 2,000 MP
Can only be cast while under the effect of Umbral Ice and Enochian.

※This action cannot be assigned to a hotbar.

Flare

Spell 2.8s 2.3s Polyglot 25y
5y
Deals fire damage to a target and all enemies nearby it with a potency of 2,500 for the first enemy, 25% less for the second, 50% less for the third, and 75% less for all remaining enemies.
Additional Effect: Heavy +50%
Duration: 3s
Additional Effect: Grants Astral Fire, increasing damage dealt by 10%
Duration: 15s
Can only be cast while under the effect of Astral Fire and Polyglot. Polyglot effect ends upon use.

※This action cannot be assigned to a hotbar.

Freeze

Spell 2.8s 2.3s Polyglot 25y
5y
Deals ice damage to a target and all enemies nearby it with a potency of 1,500 for the first enemy, 25% less for the second, 50% less for the third, and 75% less for all remaining enemies.
Additional Effect: Bind
Duration: 2s
Additional Effect: Grants Umbral Ice, reducing spell cast and recast time by 10%
Duration: 15s
Can only be cast while under the effect of Umbral Ice and Polyglot. Polyglot effect ends upon use.

※This action cannot be assigned to a hotbar.

Additional PvP Actions

These actions are common to all jobs, and can only be used in PvP areas.
The number of additional actions that can be set is limited to two, so be sure to choose abilities which complement your combat strategy!

Action Name

Type

Cast

Recast

Effect

Recuperate

Ability Instant 45s Restores 25% of maximum HP.

Muse

Ability Instant 60s Restores 25% of maximum MP.

Enliven

Ability Instant 60s Restores 50% of maximum TP.

Purify

Ability Instant 30s Removes Stun, Sleep, Bind, Heavy, Slow, and Silence from self. Can be used regardless of own status affliction.

Concentrate

Ability Instant 30s Creates a barrier preventing Stun, Sleep, Bind, Heavy, Slow, Silence, and knockback effects.
Duration: 10s

Safeguard

Ability Instant 60s Reduces damage taken by 25%.
Duration: 10s

Bolt

Ability Instant 30s Movement speed is increased.
Duration: 10s

PvP Traits

These traits are common to all jobs, and only take effect when in PvP areas.
The number of PvP traits that can be set is limited to three, so consider your preferred playstyle before making your selections!

Traits

Effect

Increased HP

Increases maximum HP by 500.

Increased Action Speed

Decreases weaponskill and spell cast and recast times by 3%.

Increased Damage Dealt

Increases damage dealt by 3%.

Decreased Damage Taken

Decreases damage taken by 3%.

Increased Healing Potency

Increases HP restoration by 5%.

Decreased Recast Time

Decreases recast time of additional actions by 10%.

Increased Resistance Duration

Increases duration of resistances by 50%.

Increased MP Regeneration

Increases MP regeneration rate by 25%.

Increased TP Regeneration

Increases TP regeneration rate by 40%.

The "Increased Resistance Duration" trait is applied to the following resistances:
PvP: Stun Resistance
PvP: Heavy Resistance
PvP: Bind Resistance
PvP: Slow Resistance
PvP: Silence Resistance
PvP: Sleep Resistance

Adrenaline Rush

In the Feast, adrenaline rush will replace the limit break action and unlike limit break, can be used by single players. The adrenaline rush gauge can be filled through combatting enemies and other objectives dependent on the PvP duty.

Action Name

Cast

Recast

Cost

Range


Radius

Effect

Cometeor

2s - Adrenaline Gauge 25y
8y
Deals magic damage to enemies near point of impact with a potency of 4,000 for the first enemy, 25% less for the second, 50% less for the third, and 75% less for all remaining enemies.
Additional Effect: Increases target's damage taken by 25%
Duration: 15s
Damage dealt is not affected by increased damage or vulnerability effects applied by other players.
Can only be executed while the Adrenaline Gauge is full.

Job Gauge

Job gauges are a new user interface element introduced in Patch 4.0. Learn the unique playstyle of each job to truly shine in battle!

Elemental Gauge

The Elemental Gauge displays several different pieces of information vital to black mages, first and foremost being whether or not they are under the influence of Astral Fire (after casting a Fire spell) or Umbral Ice (after casting a Blizzard spell). All Fire spells cast while under the influence of Astral Fire will have increased potency, but will require more MP. This is the same for Blizzard spells cast while under the influence of Umbral Ice. Umbral Ice also increases the speed with which MP regenerates.

If a black mage uses Enochian while under the influence of Astral Fire or Umbral Ice, they will be able to use either Fire IV or Blizzard IV. 30 seconds after using Enochian, black mages are able to use Foul. This then enables them to use either Flare or Freeze. The crystal beneath the Elemental Gauge will light up every 30 seconds when Foul can be used.

A simplified version of the Elemental Gauge was introduced in Patch 4.1. Players can enable or disable this UI at any time.

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