Last Update: -
All descriptions are based on action attributes and bonuses attained by level 80.
For further details on changes to actions, please refer to the patch notes.
Action Name |
Acquired |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|---|
![]() Hard Slash |
![]() Lv. 1 |
Weaponskill | Instant | 2.5s | - |
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Delivers an attack with a potency of 200. |
![]() Syphon Strike |
![]() Lv. 2 |
Weaponskill | Instant | 2.5s | - |
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Delivers an attack with a potency of 100. Combo Action: Hard Slash Combo Potency: 300 Combo Bonus: Restores MP |
![]() Unleash |
![]() Lv. 6 |
Spell | Instant | 2.5s | - |
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Deals unaspected damage with a potency of 150 to all nearby enemies. |
![]() Grit |
![]() Lv. 10 |
Ability | Instant | 10s | - |
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Significantly increases enmity generation. Effect ends upon reuse. |
![]() Unmend |
![]() Lv. 15 |
Spell | Instant | 2.5s | - |
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Deals unaspected damage with a potency of 150. Additional Effect: Increased enmity |
![]() Souleater |
![]() Lv. 26 |
Weaponskill | Instant | 2.5s | - |
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Delivers an attack with a potency of 100. Combo Action: Syphon Strike Combo Potency: 400 Combo Bonus: Restores own HP Cure Potency: 300 Combo Bonus: Increases Blood Gauge by 20 |
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Flood of Darkness
|
![]() Lv. 30 |
Ability | Instant | 2s | 3000 MP |
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Deals unaspected damage with a potency of 250 to all enemies in a straight line before you. Additional Effect: Grants Darkside, increasing damage dealt by 10% Duration: 30s Extends Darkside duration by 30s to a maximum of 60s. Shares a recast timer with Edge of Darkness. |
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Blood Weapon
|
![]() Lv. 35 |
Ability | Instant | 60s | - |
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Increases Blood Gauge by 10 and restores MP upon landing weaponskills or spells. Effect does not stack when hitting multiple targets with a single attack. Duration: 10s |
![]() Shadow Wall |
![]() Lv. 38 |
Ability | Instant | 120s | - |
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Reduces damage taken by 30%. Duration: 15s |
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Edge of Darkness
|
![]() Lv. 40 |
Ability | Instant | 2s | 3000 MP |
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Deals unaspected damage with a potency of 350. Additional Effect: Grants Darkside, increasing damage dealt by 10% Duration: 30s Extends Darkside duration by 30s to a maximum of 60s. Shares a recast timer with Flood of Darkness. |
![]() Dark Mind |
![]() Lv. 45 |
Ability | Instant | 60s | - |
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Reduces magic vulnerability by 20%. Duration: 10s |
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Living Dead
|
![]() Lv. 50 |
Ability | Instant | 300s | - |
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Grants the effect of Living Dead. When HP is reduced to 0 while under the effect of Living Dead, instead of becoming KO'd, your status will change to Walking Dead. Living Dead Duration: 10s While under the effect of Walking Dead, most attacks will not lower your HP below 1. If, before the Walking Dead timer runs out, HP is 100% restored, the effect will fade. If 100% is not restored, you will be KO'd. Walking Dead Duration: 10s |
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Salted Earth
|
![]() Lv. 52 |
Ability | Instant | 90s | - |
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Creates a patch of salted earth, dealing unaspected damage with a potency of 60 to any enemies who enter. Duration: 15s |
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Plunge
|
![]() Lv. 54 |
Ability | Instant | 30s | - |
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Delivers a jumping attack with a potency of 200. Maximum Charges: 2 Cannot be executed while bound. |
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Abyssal Drain
|
![]() Lv. 56 |
Ability | Instant | 60s | - |
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Deals unaspected damage with a potency of 200 to target and all enemies nearby it. Additional Effect: Restores own HP Cure Potency: 200 |
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Carve and Spit
|
![]() Lv. 60 |
Ability | Instant | 60s | - |
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Delivers a threefold attack with a potency of 450. Additional Effect: Restores MP |
![]() Bloodspiller |
![]() Lv. 62 |
Weaponskill | Instant | 2.5s | - |
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Delivers an attack with a potency of 600. Blood Gauge Cost: 50 |
![]() Quietus |
![]() Lv. 64 |
Weaponskill | Instant | 2.5s | - |
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Delivers an attack with a potency of 210 to all nearby enemies. Blood Gauge Cost: 50 |
![]() Delirium |
![]() Lv. 68 |
Ability | Instant | 90s | - |
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Allows the execution of Quietus and Bloodspiller without cost, restoring MP when landing either weaponskill. Duration: 10s |
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The Blackest Night
|
![]() Lv. 70 |
Ability | Instant | 15s | 3000 MP |
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Creates a barrier around target that absorbs damage totaling 25% of target's maximum HP. Duration: 7s Grants Dark Arts when barrier is completely absorbed. Dark Arts Effect: Consume Dark Arts instead of MP to execute Edge of Shadow or Flood of Shadow |
![]() Stalwart Soul |
![]() Lv. 72 |
Spell | Instant | 2.5s | - |
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Deals unaspected damage with a potency of 100 to all nearby enemies. Combo Action: Unleash Combo Potency: 160 Combo Bonus: Restores MP Combo Bonus: Increases Blood Gauge by 20 |
![]() Flood of Shadow |
![]() Lv. 74 |
Ability | Instant | 2s | 3000 MP |
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Deals unaspected damage with a potency of 300 to all enemies in a straight line before you. Additional Effect: Grants Darkside, increasing damage dealt by 10% Duration: 30s Extends Darkside duration by 30s to a maximum of 60s. Shares a recast timer with Edge of Shadow. |
![]() Edge of Shadow |
![]() Lv. 74 |
Ability | Instant | 2s | 3000 MP |
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Deals unaspected damage with a potency of 500. Additional Effect: Grants Darkside, increasing damage dealt by 10% Duration: 30s Extends Darkside duration by 30s to a maximum of 60s. Shares a recast timer with Flood of Shadow. |
![]() Dark Missionary |
![]() Lv. 76 |
Ability | Instant | 90s | - |
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Reduces magic damage taken by self and nearby party members by 10%. Duration: 15s |
![]() Living Shadow |
![]() Lv. 80 |
Ability | Instant | 120s | - |
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Conjure a simulacrum of your darkside to fight alongside you. Simulacrum Attack Potency: 300 Duration: 24s Blood Gauge Cost: 50 |
Role actions are abilities common to classes and jobs with the same role.
Action Name |
Acquired |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|---|
![]() Rampart |
![]() Lv. 8 |
Ability | Instant | 90s | - |
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Reduces damage taken by 20%. Duration: 20s |
![]() Low Blow |
![]() Lv. 12 |
Ability | Instant | 25s | - |
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Stuns target. Duration: 5s |
![]() Provoke |
![]() Lv. 15 |
Ability | Instant | 30s | - |
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Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity. |
![]() Interject |
![]() Lv. 18 |
Ability | Instant | 30s | - |
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Interrupts the use of a target's action. |
![]() Reprisal |
![]() Lv. 22 |
Ability | Instant | 60s | - |
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Reduces damage dealt by nearby enemies by 10%. Duration: 10s |
![]() Arm's Length |
![]() ![]() ![]() Lv. 32 |
Ability | Instant | 120s | - |
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Creates a barrier nullifying most knockback and draw-in effects. Duration: 6s Additional Effect: Slow +20% when barrier is struck Duration: 15s |
![]() Shirk |
![]() Lv. 48 |
Ability | Instant | 120s | - |
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Diverts 25% of enmity to target party member. |
Traits |
Acquired |
Effect |
---|---|---|
![]() Tank Mastery |
![]() Lv. 1 |
Reduces damage taken by 20%. Furthermore, grants a bonus to maximum HP based on your vitality attribute, and a bonus to damage dealt based on your strength attribute. |
![]() Blackblood |
![]() Lv. 62 |
Allows for Blood Gauge accumulation upon the landing of certain actions. |
![]() Enhanced Blackblood |
![]() Lv. 66 |
Allows for Blood Gauge accumulation upon the landing of any weaponskill or spell while under the effect of Blood Weapon. |
![]() Darkside Mastery |
![]() Lv. 74 |
Upgrades Flood of Darkness and Edge of Darkness to Flood of Shadow and Edge of Shadow respectively. |
![]() Enhanced Plunge |
![]() Lv. 78 |
Allows the accumulation of charges for consecutive uses of Plunge. Maximum Charges: 2 |
Performing actions in a certain order increases potency and applies combo bonuses.
Hard Slash
Syphon Strike
Souleater
Recovers HP and MP while increasing the Blood Gauge.
Unleash
Stalwart Soul
Hits multiple enemies while also restoring MP and increasing the Blood Gauge.
Upon learning the action Grit, a symbol will appear on the screen indicating when it is in effect. Grit increases enmity gained from using other actions.
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Upon learning the trait Blackblood, the symbol which indicates the use of Grit will change to also display the Blood Gauge.
The Blood Gauge displays the amount of Blackblood a dark knight has accumulated, which can be used to execute several actions such as Bloodspiller (acquired at level 62) and Quietus (acquired at level 64).
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Upon learning the action Flood of Darkness, an additional gauge will be displayed, indicating the remaining duration of Darkside.
Darkside increases damage dealt, and its duration can be extended by using actions such as Flood of Darkness and Edge of Darkness (acquired at level 40).
Upon learning the action The Blackest Night, an icon indicating the effect of Dark Arts will be displayed on the Darkside Gauge. Dark Arts is granted when the barrier created by the Blackest Night is completely absorbed. It can then be used to execute Flood of Darkness or Edge of Darkness without MP cost.
Upon learning the action Living Shadow, you can conjure a simulacrum to fight alongside you. Its duration will be displayed alongside the Darkside Gauge.
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Blood Gauge |
||
---|---|---|
![]() Grit (Active) |
||
Darkside Gauge |
||
![]() Darkside |
![]() Dark Arts |
![]() Living Shadow |
All descriptions are based on action attributes and bonuses attained by level 80.
For further details on changes to actions, please refer to the patch notes.
Last Update: -
For further details on changes to actions, please refer to the patch notes.
Action Name |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|
![]() Hard Slash |
Weaponskill | Instant | 2.4s | - |
![]() ![]() |
Delivers an attack with a potency of 1,000. ※This action cannot be assigned to a hotbar. |
![]() Syphon Strike |
Weaponskill | Instant | 2.4s | - |
![]() ![]() |
Delivers an attack to target. Combo Action: Hard Slash Combo Potency: 1,200 Combo Bonus: Restores 500 MP ※This action cannot be assigned to a hotbar. |
![]() Souleater |
Weaponskill | Instant | 2.4s | - |
![]() ![]() |
Delivers an attack to target. Combo Action: Syphon Strike Combo Potency: 1,400 Combo Bonus: Absorbs 100% of damage dealt as HP Combo Bonus: Increases Blood Gauge by 25 ※This action cannot be assigned to a hotbar. |
![]() Unleash |
Spell | Instant | 2.4s | - |
![]() ![]() |
Deals unaspected damage with a potency of 600 to all nearby enemies. Additional Effect: Restores 250 MP for each enemy hit ※This action cannot be assigned to a hotbar. |
![]() Stalwart Soul |
Spell | Instant | 2.4s | - |
![]() ![]() |
Deals unaspected damage to all nearby enemies. Combo Action: Unleash Combo Potency: 800 Combo Bonus: Absorbs 100% of damage dealt as HP Combo Bonus: Increases Blood Gauge by 25 ※This action cannot be assigned to a hotbar. |
![]() Unmend |
Spell | Instant | 2.4s | - |
![]() ![]() |
Deals unaspected damage with a potency of 800. Additional Effect: Increases Blood Gauge by 10 |
![]() Bloodspiller |
Weaponskill | Instant | 2.4s | - |
![]() ![]() |
Delivers an attack with a potency of 1,800. Additional Effect: Restores 500 MP Blood Gauge Cost: 50 |
![]() Quietus |
Weaponskill | Instant | 2.4s | - |
![]() ![]() |
Delivers an attack with a potency of 1,000 to all nearby enemies. Additional Effect: Restores 250 MP for each enemy hit Blood Gauge Cost: 50 |
![]() Edge of Shadow |
Ability | Instant | 1s | 2500 MP |
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Deals unaspected damage with a potency of 1,000. Additional Effect: Grants Darkside, increasing damage dealt by 10% Duration: 15s Additional Effect: Reduces target's HP recovered by healing actions by 10% Duration: 10s Extends Darkside duration by 15s, to a maximum of 30s. |
![]() Flood of Shadow |
Ability | Instant | 1s | 2500 MP |
![]() ![]() |
Deals unaspected damage with a potency of 600 to all enemies in a straight line. Additional Effect: Grants Darkside, increasing damage dealt by 10% Duration: 15s Additional Effect: Reduces target's HP recovered by healing actions by 10% Duration: 10s Extends Darkside duration by 15s, to a maximum of 30s. |
![]() Plunge |
Ability | Instant | 30s | - |
![]() ![]() |
Rushes target and delivers an attack with a potency of 600. Recast time is reset if Plunge records a KO or an assist. Cannot be executed while bound. |
![]() Delirium |
Ability | Instant | 45s | - |
![]() ![]() |
Allows the execution of Quietus and Bloodspiller without cost. Duration: 6s |
![]() The Blackest Night |
Ability | Instant | 15s | - |
![]() ![]() |
Creates a barrier around self or target party member that absorbs damage equivalent to a heal of 3,000 potency. Duration: 6s Grants Dark Arts when barrier is completely absorbed. Dark Arts Effect: Consume Dark Arts instead of MP to execute Edge of Shadow or Flood of Shadow |
![]() Dark Missionary |
Ability | Instant | 45s | - |
![]() ![]() |
Reduces damage taken by self and nearby party members by 10%, while increasing HP recovered via healing actions by 10%. Duration: 10s |
Although they differ depending on your role, additional actions are shared by multiple jobs.
Action Name |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|
![]() Low Blow |
Ability | Instant | 30s | - |
![]() ![]() |
Delivers an attack with a potency of 600. Additional Effect: Stun Duration: 2s |
![]() Bolt |
Ability | Instant | 30s | - |
![]() ![]() |
Movement speed is increased. Duration: 10s |
![]() Medical Kit |
Ability | Instant | 15s | - |
![]() ![]() |
Restores own HP. Cure Potency: 3,000 Potency increases up to 6,000 as HP decreases. Maximum Charges: 3 |
These actions are only available during PvP and are unique to each role. Only two can be set at any given time, so be sure to choose abilities which complement your combat strategy!
Action Name |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|
![]() Full Swing |
Ability | Instant | 30s | - |
![]() ![]() |
Delivers an attack with a potency of 1,200. Additional Effect: 15-yalm knockback |
![]() Weapon Throw |
Ability | Instant | 30s | - |
![]() ![]() |
Delivers a ranged attack with a potency of 400. Additional Effect: 10-yalm draw-in |
![]() Reprisal |
Ability | Instant | 45s | - |
![]() ![]() |
Reduces damage dealt by nearby enemies by 20%. Duration: 10s |
![]() Rampart |
Ability | Instant | 45s | - |
![]() ![]() |
Reduces damage taken by 20%. Duration: 10s |
![]() Retaliation |
Ability | Instant | 60s | - |
![]() ![]() |
Counters all incoming attacks. Counter Potency: 800 Duration: 10s |
In PvP duties, adrenaline rush will replace the limit break action and, unlike limit break, can be used by single players. The adrenaline rush gauge can be filled through combating enemies and completing other objectives, dependent on the PvP duty.
Action Name |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|
![]() Aegis Boon |
Instant | - | - |
![]() ![]() |
Reduces damage taken by self and nearby party members by 25%. Duration: 10s Can only be executed while the Adrenaline Gauge is full. |
The Blood Gauge displays the amount of Blackblood a dark knight has accumulated, which can be used to execute Bloodspiller and Quietus.
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The Darkside Gauge indicates the remaining duration of Darkside. This effect is granted upon executing Edge of Shadow or Flood of Shadow, increasing damage dealt by all attacks.
When the barrier created by The Blackest Night is completely absorbed, the Dark Arts effect will be activated. This effect can be consumed instead of MP to execute Edge of Shadow or Flood of Shadow.
Blood Gauge |
|
---|---|
![]() |
|
Darkside Gauge |
|
![]() Darkside |
![]() Dark Arts |
For further details on changes to actions, please refer to the patch notes.