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Paladin Tank

For centuries, the elite of the Sultansworn have served as personal bodyguards to the royal family of Ul'dah. Known as paladins, these men and women marry exquisite swordplay with stalwart shieldwork to create a style of combat uncompromising in its defense. Clad in brilliant silver armor, they charge fearlessly into battle, ever ready to lay down their lives for their liege.
To be a paladin is to protect, and those who choose to walk this path will become the iron foundation upon which the party's defense is built.

Last Update: 07/16/2019

All descriptions are based on action attributes and bonuses attained by level 80.

Actions & Traits

Job Actions

Action Name

Acquired

Type

Cast

Recast

Cost

Range


Radius

Effect

Fast Blade

Lv. 1

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 200.

Fight or Flight

Lv. 2

Ability Instant 60s - 0y
0y
Increases physical damage dealt by 25%.
Duration: 25s

Riot Blade

Lv. 4

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 100.
Combo Action: Fast Blade
Combo Potency: 300
Combo Bonus: Restores MP

Total Eclipse

Lv. 6

Weaponskill Instant 2.5s - 0y
5y
Delivers an attack with a potency of 120 to all nearby enemies.

Shield Bash

Lv. 10

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 110.
Additional Effect: Stun
Duration: 6s

Iron Will

Lv. 10

Ability Instant 10s - 0y
0y
Significantly increases enmity generation.
Effect ends upon reuse.

Shield Lob
Class Quest

Lv. 15

Weaponskill Instant 2.5s - 15y
0y
Delivers a ranged attack with a potency of 120.
Additional Effect: Increased enmity

Rage of Halone

Lv. 26

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 100.
Combo Action: Riot Blade
Combo Potency: 350

Spirits Within
Job Quest

Lv. 30

Ability Instant 30s - 3y
0y
Delivers an attack with a potency of 370.
Potency decreases as own HP decreases.
Additional Effect: Restores MP

Sheltron
Job Quest

Lv. 35

Ability Instant 5s Oath: 50 0y
0y
Block incoming attacks.
Duration: 6s
Oath Gauge Cost: 50

Sentinel

Lv. 38

Ability Instant 120s - 0y
0y
Reduces damage taken by 30%.
Duration: 10s

Prominence
Job Quest

Lv. 40

Weaponskill Instant 2.5s - 0y
5y
Delivers an attack with a potency of 100 to all nearby enemies.
Combo Action: Total Eclipse
Combo Potency: 220
Combo Bonus: Restores MP

Cover
Job Quest

Lv. 45

Ability Instant 120s Oath: 50 10y
0y
Take all damage intended for another party member.
Duration: 12s
Oath Gauge Cost: 50
Can only be executed when member is closer than 10 yalms. Does not activate with certain attacks.

Circle of Scorn

Lv. 50

Ability Instant 25s - 0y
5y
Delivers an attack with a potency of 120 to all nearby enemies.
Additional Effect: Damage over time
Potency: 35
Duration: 15s

Hallowed Ground
Job Quest

Lv. 50

Ability Instant 420s - 0y
0y
Renders you impervious to most attacks.
Duration: 10s

Goring Blade
Job Quest

Lv. 54

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 100.
Combo Action: Riot Blade
Combo Potency: 390
Combo Bonus: Damage over time
Potency: 85
Duration: 21s

Divine Veil
Job Quest

Lv. 56

Ability Instant 90s - 0y
0y
Upon HP recovery via healing magic cast by self or a party member, a protective barrier is cast on all party members within a radius of 15 yalms.
Duration: 30s
Barrier Effect: Prevents damage up to 10% of your maximum HP
Duration: 30s
Effect ends upon additional HP recovery via healing magic.

Clemency
Job Quest

Lv. 58

Spell 1.5s 2.5s 2000 MP 30y
0y
Restores target's HP.
Cure Potency: 1200
Additional Effect: Restores to self 50% of HP restored to target if target is a party member

Royal Authority
Job Quest

Lv. 60

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 100.
Combo Action: Riot Blade
Combo Potency: 550
Combo Bonus: Grants 3 stacks of Sword Oath
Duration: 15s

Intervention

Lv. 62

Ability Instant 10s Oath: 50 30y
0y
Reduces target party member's damage taken by 10%.
Duration: 6s
Additional Effect: Increases damage reduction by another 50% of the effect of Rampart or Sentinel if either are active
Oath Gauge Cost: 50

Holy Spirit

Lv. 64

Spell 1.5s 2.5s 2000 MP 25y
0y
Deals unaspected damage with a potency of 350.

Requiescat

Lv. 68

Ability Instant 60s - 3y
0y
Deals unaspected damage with a potency of 550. Potency decreases as own MP decreases.
Additional Effect: Increases attack magic and healing magic potency by 50% if current MP is at 80% or higher, and allows spells to be cast immediately
Duration: 12s

Passage of Arms
Job Quest

Lv. 70

Ability Instant 120s - 0y
8y
Increases block rate to 100% and creates a designated area in a cone behind you in which party members will only suffer 85% of all damage inflicted.
Duration: 18s
Effect ends upon using another action or moving (including facing a different direction).
Cancels auto-attack upon execution.

Holy Circle

Lv. 72

Spell 1.5s 2.5s 2000 MP 0y
5y
Deals unaspected damage with a potency of 250 to all nearby enemies.

Intervene

Lv. 74

Ability Instant 30s - 15y
0y
Rushes target and delivers an attack with a potency of 200.
Maximum Charges: 2
Cannot be executed while bound.

Atonement

Lv. 76

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 550.
Additional Effect: Restores MP
Can only be executed while under the effect of Sword Oath.

Confiteor

Lv. 80

Spell Instant 2.5s 2000 MP 25y
5y
Deals unaspected damage with a potency of 800 to target and all enemies nearby it.
Can only be executed while under the effect of Requiescat. Effect fades upon execution.

* The following actions were removed with the release of patch 5.0: Savage Blade, Flash, Shield Swipe, Sword Oath, Tempered Will, and Bulwark.

Role Actions

Role actions are abilities common to classes and jobs with the same role.

Action Name

Acquired

Type

Cast

Recast

Cost

Range


Radius

Effect

Rampart

Lv. 8

Ability Instant 90s - 0y
0y
Reduces damage taken by 20%.
Duration: 20s

Low Blow

Lv. 12

Ability Instant 25s - 3y
0y
Stuns target.
Duration: 5s

Provoke

Lv. 15

Ability Instant 30s - 25y
0y
Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity.

Interject

Lv. 18

Ability Instant 30s - 3y
0y
Interrupts the use of a target's action.

Reprisal

Lv. 22

Ability Instant 60s - 3y
0y
Lowers target's damage dealt by 10%.
Duration: 5s

Arm's Length

Lv. 32

Ability Instant 120s - 0y
0y
Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: Slow +20% when barrier is struck
Duration: 15s

Shirk

Lv. 48

Ability Instant 120s - 25y
0y
Diverts 25% of enmity to target party member.

* The following actions were removed with the release of patch 5.0: Convalescence, Anticipation, Awareness, and Ultimatum.

Trait

Traits

Acquired

Effect

Tank Mastery

Lv. 1

Reduces damage taken by 20%. Furthermore, grants a bonus to maximum HP based on your vitality attribute, and a bonus to damage dealt based on your strength attribute.

Oath Mastery
Job Quest

Lv. 35

Increases Oath Gauge by 5 each time an auto-attack lands.

Chivalry

Lv. 58

Restores MP when using Riot Blade or Spirits Within.

Rage of Halone Mastery
Job Quest

Lv. 60

Upgrades Rage of Halone to Royal Authority.

Divine Magic Mastery

Lv. 64

Halves MP cost for all spells while preventing casting interruptions via damage taken.

Enhanced Prominence

Lv. 66

Restores MP when using Prominence.

Enhanced Sheltron

Lv. 74

Extends the duration of Sheltron to 6 seconds.

Sword Oath

Lv. 76

Grants three stacks of Sword Oath after successfully completing a combo with Royal Authority.

Enhanced Requiescat

Lv. 78

Spells require no cast time while under the effect of Requiescat.

* The following traits were removed with the release of patch 5.0: Enhanced Vitality, Enhanced Vitality II, Enhanced Vitality III, and Enhanced Cover.

All descriptions are based on action attributes and bonuses attained by level 80.

Combos

Performing actions in a certain order increases potency and applies combo bonuses.

Combo Sequence

Effect

Fast Blade

Riot Blade

Royal Authority
(Rage of Halone)

Deals high damage and recovers MP. Upon reaching level 60, the action Rage of Halone is upgraded to Royal Authority, further increasing the combo's damage. Upon reaching level 76, and learning the trait Sword Oath, Royal Authority also grants three stacks of Sword Oath.

Goring Blade

Recovers MP and applies a damage over time effect to target.

Total Eclipse

Prominence

Hits multiple enemies while also recovering MP.

Job Gauge

Oath Gauge

Upon learning the action Iron Will, a symbol will appear on the screen indicating when it is in effect. Iron Will increases enmity gained from using other actions.

Upon learning the trait Oath Mastery, the symbol which indicates the use of Iron Will will change to also display the Oath Gauge.

Your oath grows stronger each time an auto-attack lands, and can be used to execute several actions such as Sheltron (acquired at level 35), Cover (acquired at level 45), and Intervention (acquired at level 62).

Simple Mode

Iron Will (Active)

The gauge cannot be displayed in simple mode until learning the trait Oath Mastery at level 35.

Last Update: 07/16/2019

Actions & Traits

Job Actions

Action Name

Type

Cast

Recast

Cost

Range


Radius

Effect

Fast Blade

Weaponskill Instant 2.4s - 5y
0y
Delivers an attack with a potency of 1,000.
Additional Effect: Increases Oath Gauge by 5

※This action cannot be assigned to a hotbar.

Riot Blade

Weaponskill Instant 2.4s - 5y
0y
Delivers an attack to target.
Combo Action: Fast Blade
Combo Potency: 1,200
Combo Bonus: Restores 1,000 MP
Combo Bonus: Increases Oath Gauge by 5

※This action cannot be assigned to a hotbar.

Royal Authority

Weaponskill Instant 2.4s - 5y
0y
Delivers an attack to target.
Combo Action: Riot Blade
Combo Potency: 1,400
Combo Bonus: Increases Oath Gauge by 5

※This action cannot be assigned to a hotbar.

Holy Spirit

Spell 1.5s 2.4s 2500 MP 25y
0y
Delivers an attack with a potency of 1,500.
Additional Effect: Absorbs 100% of damage dealt as HP
Additional Effect: Increases Oath Gauge by 10

Holy Circle

Spell 1.5s 2.4s 2500 MP 0y
5y
Deals unaspected damage with a potency of 1,000 to all nearby enemies.
Additional Effect: Absorbs 50% of damage dealt as HP
Additional Effect: Increases Oath Gauge by 10

Confiteor

Spell Instant 2.4s Oath: 50 25y
5y
Deals unaspected damage with a potency of 2,000 to target and all enemies nearby it.
Additional Effect: Lowers target's damage dealt by 10%
Duration: 10s
Oath Gauge Cost: 50

Shield Bash

Ability Instant 30s - 5y
0y
Delivers an attack with a potency of 800.
Additional Effect: Stun
Duration: 2s
Maximum Charges: 2

Requiescat

Ability Instant 30s - 5y
0y
Delivers an attack with a potency of 1,000. Potency increases up to 200% as MP decreases.
Additional Effect: Reduces MP cost of all spells to 0 and allows spells to be cast immediately
Duration: 6s

Intervene

Ability Instant 30s - 15y
0y
Rushes target and delivers an attack with a potency of 600.
Additional Effect: Grants 3 stacks of Sword Oath
Duration: 10s
Cannot be executed while bound.

Cover

Ability Instant 30s - 10y
0y
Take all damage intended for another party member while increasing damage taken by self by 20%. Only active when member is closer than 10 yalms.
Duration: 6s

Hallowed Ground

Ability Instant 90s - 0y
0y
Renders you impervious to most attacks.
Duration: 5s

Atonement

Weaponskill Instant 2.4s - 5y
0y
Delivers an attack with a potency of 1,400.
Additional Effect: Restores 500 MP
Additional Effect: Increases Oath Gauge by 5
Can only be executed while under the effect of Sword Oath.
※This action cannot be assigned to a hotbar.

* The following actions were removed with the release of patch 5.0: Savage Blade, Rage of Halone, Clemency, Uncover, and Shield Oath.

Additional PvP Actions

These actions are only available during PvP and are unique to each role. Only two can be set at any given time, so be sure to choose abilities which complement your combat strategy!

Action Name

Type

Cast

Recast

Cost

Range


Radius

Effect

Low Blow

Ability Instant 45s - 5y
0y
Delivers an attack with a potency of 400.
Additional Effect: 15-yalm knockback

Interject

Ability Instant 45s - 5y
0y
Silences target.
Duration: 2s

Full Swing

Ability Instant 60s - 5y
0y
Delivers an attack with a potency of 600.
Additional Effect: Increases target's damage taken by 10%
Duration: 6s

Reprisal

Ability Instant 60s - 5y
0y
Reduces the potency of target's attacks by 20%.
Duration: 6s

Rampart

Ability Instant 60s - 0y
0y
Reduces damage taken by 25%.
Duration: 10s

* Additional actions for each role have been revised.

Adrenaline Rush

In PvP duties, adrenaline rush will replace the limit break action and, unlike limit break, can be used by single players. The adrenaline rush gauge can be filled through combating enemies and completing other objectives, dependent on the PvP duty.

Action Name

Cast

Recast

Cost

Range


Radius

Effect

Aegis Boon

Instant - Adrenaline Gauge 0y
30y
Reduces damage taken by self and nearby party members by 25%.
Duration: 10s
Can only be executed while the Adrenaline Gauge is full.

Job Gauge

Oath Gauge

The Oath Gauge displays the current strength of a paladin's oath, which is required to execute Confiteor.

Simple Mode

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