Last Update: -
All descriptions are based on action attributes and bonuses attained by level 100.
For further details on changes to actions and traits in Patch 7.1, please refer to the patch notes.
Action Name |
Acquired |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|---|
Heavy Shot |
Lv. 1 |
Weaponskill | Instant | 2.5s | - |
25y 0y |
Delivers an attack with a potency of 160. Additional Effect: 20% chance of granting Hawk's Eye Duration: 30s |
Straight Shot |
Lv. 2 |
Weaponskill | Instant | 2.5s | - |
25y 0y |
Delivers an attack with a potency of 200. Can only be executed when under the effect of Hawk's Eye. |
Raging Strikes |
Lv. 4 |
Ability | Instant | 120s | - |
0y 0y |
Increases damage dealt by 15%. Duration: 20s |
Venomous Bite |
Lv. 6 |
Weaponskill | Instant | 2.5s | - |
25y 0y |
Delivers an attack with a potency of 100. Additional Effect: Venom Potency: 15 Duration: 45s |
Bloodletter |
Lv. 12 |
Ability | Instant | 15s | - |
25y 0y |
Delivers an attack with a potency of 130. Maximum Charges: 3 Shares a recast timer with Rain of Death. |
Repelling Shot
|
Lv. 15 |
Ability | Instant | 30s | - |
15y 0y |
Jump 10 yalms away from current target. Cannot be executed while bound. |
Quick Nock |
Lv. 18 |
Weaponskill | Instant | 2.5s | - |
12y 12y |
Delivers an attack with a potency of 110 to all enemies in a cone before you. Additional Effect: 20% chance of granting Hawk's Eye Duration: 30s |
Wide Volley |
Lv. 25 |
Weaponskill | Instant | 2.5s | - |
25y 5y |
Delivers an attack with a potency of 140 to target and all enemies nearby it. Barrage Potency: 220 Can only be executed while under the effect of Hawk's Eye. |
Windbite
|
Lv. 30 |
Weaponskill | Instant | 2.5s | - |
25y 0y |
Deals wind damage with a potency of 60. Additional Effect: Wind damage over time Potency: 20 Duration: 45s |
Mage's Ballad
|
Lv. 30 |
Ability | Instant | 120s | - |
0y 0y |
Grants Mage's Ballad to self and all party members within 50 yalms, increasing damage dealt by 1%. Duration: 45s Additional Effect: 80% chance to grant Repertoire This effect can trigger repeatedly while singing the Mage's Ballad. Repertoire Effect: Reduces the recast time of Heartbreak Shot and Rain of Death by 7.5s Additional Effect: Grants Mage's Coda Can only be executed while in combat. |
The Warden's Paean
|
Lv. 35 |
Ability | Instant | 45s | - |
30y 0y |
Removes one select detrimental effect from self or target party member. If the target is not enfeebled, a barrier is created nullifying the target's next detrimental effect suffered. Duration: 30s |
Barrage |
Lv. 38 |
Ability | Instant | 120s | - |
0y 0y |
Grants Barrage, allowing the use of Refulgent Arrow and Shadowbite. Upon execution, Refulgent Arrow will strike the selected target three times, while Shadowbite's potency will be increased to 270. Duration: 10s Additional Effect: Grants Resonant Arrow Ready Duration: 30s |
Army's Paeon
|
Lv. 40 |
Ability | Instant | 120s | - |
0y 0y |
Grants Army's Paeon to self and all party members within 50 yalms, increasing direct hit rate by 3%. Duration: 45s Additional Effect: 80% chance to grant Repertoire This effect can trigger repeatedly while singing the Army's Paeon. Repertoire Effect: Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 4% Can be stacked up to 4 times. Additional Effect: Grants Army's Coda Can only be executed while in combat. |
Rain of Death
|
Lv. 45 |
Ability | Instant | 15s | - |
25y 8y |
Delivers an attack with a potency of 100 to target and all enemies nearby it. Maximum Charges: 3 Shares a recast timer with Heartbreak Shot. |
Battle Voice
|
Lv. 50 |
Ability | Instant | 120s | - |
0y 30y |
Increases direct hit rate of self and all nearby party members by 20%. Duration: 20s |
The Wanderer's Minuet
|
Lv. 52 |
Ability | Instant | 120s | - |
0y 0y |
Grants the Wanderer's Minuet to self and all party members within 50 yalms, increasing critical hit rate by 2%. Duration: 45s Additional Effect: 80% chance to grant Repertoire This effect can trigger repeatedly while singing the Wanderer's Minuet. Repertoire Effect: Allows execution of Pitch Perfect Can be stacked up to 3 times. Additional Effect: Grants Wanderer's Coda Can only be executed while in combat. |
Pitch Perfect |
Lv. 52 |
Ability | Instant | 1s | - |
25y 5y |
Delivers an attack to the target and all enemies nearby it. Potency varies with number of Repertoire stacks, dealing full damage for the first enemy, and 50% less for all remaining enemies. 1 Repertoire Stack: 100 2 Repertoire Stacks: 220 3 Repertoire Stacks: 360 Can only be executed when the Wanderer's Minuet is active and you have at least one stack of Repertoire. |
Empyreal Arrow
|
Lv. 54 |
Ability | Instant | 15s | - |
25y 0y |
Delivers an attack with a potency of 260. |
Iron Jaws
|
Lv. 56 |
Weaponskill | Instant | 2.5s | - |
25y 0y |
Delivers an attack with a potency of 100. Additional Effect: If the target is suffering from a Caustic Bite or Stormbite effect inflicted by you, the effect timer is reset Additional Effect: 35% chance of granting Hawk's Eye Duration: 30s |
Sidewinder
|
Lv. 60 |
Ability | Instant | 60s | - |
25y 0y |
Delivers an attack with a potency of 400. |
Troubadour |
Lv. 62 |
Ability | Instant | 90s | - |
0y 30y |
Reduces damage taken by self and nearby party members by 15%. Duration: 15s Effect cannot be stacked with machinist's Tactician or dancer's Shield Samba. |
Caustic Bite |
Lv. 64 |
Weaponskill | Instant | 2.5s | - |
25y 0y |
Delivers an attack with a potency of 150. Additional Effect: Poison Potency: 20 Duration: 45s Additional Effect: 35% chance of granting Hawk's Eye Duration: 30s |
Stormbite |
Lv. 64 |
Weaponskill | Instant | 2.5s | - |
25y 0y |
Deals wind damage with a potency of 100. Additional Effect: Wind damage over time Potency: 25 Duration: 45s Additional Effect: 35% chance of granting Hawk's Eye Duration: 30s |
Nature's Minne |
Lv. 66 |
Ability | Instant | 120s | - |
0y 30y |
Increases HP recovery via healing actions by 15% for self and nearby party members. Duration: 15s |
Refulgent Arrow
|
Lv. 70 |
Weaponskill | Instant | 2.5s | - |
25y 0y |
Delivers an attack with a potency of 280. Can only be executed when under the effect of Hawk's Eye. |
Shadowbite |
Lv. 72 |
Weaponskill | Instant | 2.5s | - |
25y 5y |
Delivers an attack with a potency of 170 to target and all enemies nearby it. Barrage Potency: 270 Can only be executed when under the effect of Hawk's Eye. |
Burst Shot |
Lv. 76 |
Weaponskill | Instant | 2.5s | - |
25y 0y |
Delivers an attack with a potency of 220. Additional Effect: 35% chance of granting Hawk's Eye Duration: 30s |
Apex Arrow |
Lv. 80 |
Weaponskill | Instant | 2.5s | - |
25y 25y |
Delivers an attack with a potency of 120 to all enemies in a straight line before you. Soul Voice Gauge Cost: 20 Potency increases up to 600 as Soul Voice Gauge exceeds minimum cost. Additional Effect: Grants Blast Arrow Ready upon execution while Soul Voice Gauge is 80 or higher Duration: 10s Consumes Soul Voice Gauge upon execution. |
Ladonsbite |
Lv. 82 |
Weaponskill | Instant | 2.5s | - |
12y 12y |
Delivers an attack with a potency of 130 to all enemies in a cone before you. Additional Effect: 35% chance of granting Hawk's Eye Duration: 30s |
Blast Arrow |
Lv. 86 |
Weaponskill | Instant | 2.5s | - |
25y 25y |
Delivers an attack to all enemies in a straight line before you with a potency of 600 for the first enemy, and 60% less for all remaining enemies. Can only be executed while under the effect of Blast Arrow Ready. ※This action cannot be assigned to a hotbar. ※Apex Arrow changes to Blast Arrow when requirements for execution are met. |
Radiant Finale |
Lv. 90 |
Ability | Instant | 110s | - |
0y 30y |
Increases damage dealt by self and nearby party members. Duration: 20s Effectiveness is determined by the number of different Coda active in the Song Gauge. 1 Coda: 2% 2 Coda: 4% 3 Coda: 6% Additional Effect: Grants Radiant Encore Ready Duration: 30s Can only be executed when at least 1 coda is active. |
Heartbreak Shot |
Lv. 92 |
Ability | Instant | 15s | - |
25y 0y |
Delivers an attack with a potency of 180. Maximum Charges: 3 Shares a recast timer with Rain of Death. |
Resonant Arrow |
Lv. 96 |
Weaponskill | Instant | 2.5s | - |
25y 5y |
Delivers an attack to target and all enemies nearby it with a potency of 600 for the first enemy, and 50% less for all remaining enemies. Can only be executed while under the effect of Resonant Arrow Ready. |
Radiant Encore |
Lv. 100 |
Weaponskill | Instant | 2.5s | - |
25y 5y |
Delivers an attack to target and all enemies nearby it. Potency is determined by the number of different Coda consumed in the Radiant Finale executed prior, dealing full damage for the first enemy, and 50% less for all remaining enemies. 1 Coda: 500 2 Coda: 600 3 Coda: 900 Can only be executed while under the effect of Radiant Encore Ready. |
Role actions are abilities common to classes and jobs with the same role.
Action Name |
Acquired |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|---|
Leg Graze |
Lv. 6 |
Ability | Instant | 30s | - |
25y 0y |
Afflicts target with Heavy +40%. Duration: 10s |
Second Wind |
Lv. 8 |
Ability | Instant | 120s | - |
0y 0y |
Instantly restores own HP. Cure Potency: 800 |
Foot Graze |
Lv. 10 |
Ability | Instant | 30s | - |
25y 0y |
Binds target. Duration: 10s Cancels auto-attack upon execution. Target unbound if damage taken. |
Peloton |
Lv. 20 |
Ability | Instant | 5s | - |
0y 30y |
Increases movement speed of self and nearby party members. Duration: 30s Effect ends when enmity is generated. Has no effect in battle. |
Head Graze |
Lv. 24 |
Ability | Instant | 30s | - |
25y 0y |
Interrupts the use of a target's action. |
Arm's Length |
Lv. 32 |
Ability | Instant | 120s | - |
0y 0y |
Nullifies most knockback and draw-in effects. Duration: 6s Additional Effect: When you are struck by a physical attack, the striker will be afflicted with Slow +20% Duration: 15s |
Traits |
Acquired |
Effect |
---|---|---|
Heavier Shot |
Lv. 2 |
Adds to Heavy Shot a 20% chance to grant Hawk's Eye. Duration: 30s |
Increased Action Damage |
Lv. 20 |
Increases base action damage by 10%. |
Enhanced Quick Nock |
Lv. 25 |
Adds to Quick Nock a 20% chance to grant Hawk's Eye. Duration: 30s |
Increased Action Damage II |
Lv. 40 |
Increases base action damage by 20%. |
Bite Mastery |
Lv. 64 |
Upgrades Venomous Bite and Windbite to Caustic Bite and Stormbite respectively. |
Enhanced Empyreal Arrow |
Lv. 68 |
Guarantees the trigger of the additional effects for current Mage's Ballad, Army's Paeon, and the Wanderer's Minuet when Empyreal Arrow hits a target. |
Straight Shot Mastery
|
Lv. 70 |
Upgrades Straight Shot to Refulgent Arrow. |
Wide Volley Mastery |
Lv. 72 |
Upgrades Wide Volley to Shadowbite. |
Bite Mastery II |
Lv. 76 |
Adds to Stormbite, Caustic Bite, and Iron Jaws a 35% chance to grant Hawk's Eye. Duration: 30s |
Heavy Shot Mastery |
Lv. 76 |
Upgrades Heavy Shot to Burst Shot. |
Enhanced Army's Paeon |
Lv. 78 |
While under the effect of Army's Paeon with at least one stack of Repertoire, singing Mage's Ballad or the Wanderer's Minuet will grant Army's Muse, reducing weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay. Duration: 10s Allowing the effect of Army's Paeon and accumulated stacks of Repertoire to expire without singing Mage's Ballad or the Wanderer's Minuet will grant Army's Ethos. Duration: 30s While under the effect of Army's Ethos, singing Mage's Ballad or the Wanderer's Minuet will grant Army's Muse. Both Army's Ethos and Army's Muse require stacks of Repertoire, the number of which will determine the potency of the latter. 1 Repertoire: 1% 2 Repertoire: 2% 3 Repertoire: 4% 4 Repertoire: 12% |
Soul Voice |
Lv. 80 |
Increases Soul Voice Gauge by 5 each time Repertoire is granted. |
Quick Nock Mastery |
Lv. 82 |
Upgrades Quick Nock to Ladonsbite. |
Enhanced Bloodletter |
Lv. 84 |
Allows a third charge of Bloodletter and Rain of Death. |
Enhanced Apex Arrow |
Lv. 86 |
Grants Blast Arrow Ready upon executing Apex Arrow after the Soul Voice Gauge has reached 80 or higher. Duration: 10s Apex Arrow becomes Blast Arrow while under this effect. |
Enhanced Troubadour |
Lv. 88 |
Reduces Troubadour recast time to 90 seconds. |
Minstrel's Coda |
Lv. 90 |
Grants Mage's Coda, Army's Coda, or Wanderer's Coda upon singing Mage's Ballad, Army's Paeon, or the Wanderer's Minuet respectively. |
Bloodletter Mastery |
Lv. 92 |
Upgrades Bloodletter to Heartbreak Shot. |
Ranged Mastery |
Lv. 94 |
Increases the potency of Empyreal Arrow to 260, Sidewinder to 400, Refulgent Arrow to 280, Burst Shot to 220, and Apex Arrow to 120 up to 600. |
Enhanced Barrage |
Lv. 96 |
Grants Resonant Arrow Ready upon executing Barrage. Duration: 30s |
Enhanced Troubadour II |
Lv. 98 |
Improves Troubadour's damage reduction effect to 15%. |
Enhanced Radiant Finale |
Lv. 100 |
Grants Radiant Encore Ready upon executing Radiant Finale. Duration: 30s |
Role traits are characteristics common to classes and jobs with the same role.
Traits |
Acquired |
Effect |
---|---|---|
Enhanced Second Wind |
Lv. 94 |
Increases the healing potency of Second Wind to 800. |
Singing Mage's Ballad will display its corresponding Song Gauge, which indicates the effect's remaining duration.
During a song, there is a chance you will be granted Repertoire, shortening the recast timer of Bloodletter (acquired at level 12) and Rain of Death (acquired at level 45).
Singing Army's Paeon will display its corresponding Song Gauge, which indicates the effect's remaining duration.
During a song, there is a chance you will be granted Repertoire, reducing weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay. This effect increases for each stack of Repertoire you accumulate up to a total of four.
Singing The Wanderer's Minuet will display its corresponding Song Gauge, which indicates the effect's remaining duration.
During a song, there is a chance you will be granted Repertoire, allowing the execution of Pitch Perfect. The Repertoire effect can be stacked up to three times.
Upon learning the trait Soul Voice, the Soul Voice Gauge will be displayed. This gauge increases in tandem with Repertoire, and is depleted when using the action Apex Arrow (acquired at level 80).
When you learn the trait Minstrel's Coda, the Coda will be displayed.
There are three types of Coda: Mage's Coda, Army's Coda, and Wanderer's Coda. Each is granted respectively by executing the actions Mage's Ballad, Army's Paeon, and The Wanderer's Minuet. You can execute the action Radiant Finale if you have at least one Coda.
Song Gauge |
||
---|---|---|
All descriptions are based on action attributes and bonuses attained by level 100.
For further details on changes to actions and traits in Patch 7.1, please refer to the patch notes.
Last Update: -
For further details on changes to actions, please refer to the patch notes.
Action Name |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|
Powerful Shot |
Weaponskill | 1.44s | 2.4s | - |
25y 0y |
Delivers a ranged attack with a potency of 6,000. Additional Effect: Reduces the recast time of Harmonic Arrow by 4s Requires casting time to execute. However, it is possible to walk while casting. |
Apex Arrow |
Weaponskill | Instant | 20s | - |
25y 25y |
Delivers an attack with a potency of 8,000 to all enemies in a straight line before you. Additional Effect: Grants Frontliner's March Frontliner's March Effect: Reduces your weaponskill cast time and recast time by 10%, and increases damage dealt by self and all party members within a radius of 30 yalms by 5% Duration: 30s Additional Effect: Grants Blast Arrow Ready Duration: 20s This weaponskill does not share a recast timer with any other actions. ※Action changes to Blast Arrow while under the effect of Blast Arrow Ready. |
Harmonic Arrow |
Weaponskill | Instant | 16s | - |
25y 0y |
Delivers a ranged attack with a potency of 8,000. Consumes all charges upon execution, each charge adding an additional strike to the attack while lowering potency. 2 Charge Potency: 6,000 per strike 3 Charge Potency: 5,000 per strike 4 Charge Potency: 4,250 per strike Maximum Charges: 4 |
Silent Nocturne |
Ability | Instant | 20s | - |
20y 0y |
Silences target. Duration: 2s Additional Effect: Grants Repertoire Duration: 10s ※Powerful Shot changes to Pitch Perfect while under the effect of Repertoire. |
Repelling Shot |
Ability | Instant | 12s | - |
10y 0y |
Delivers an attack with a potency of 4,500. Additional Effect: 10-yalm backstep Additional Effect: Bind Duration: 3s Additional Effect: Grants Repertoire Duration: 10s Cannot be executed while bound. ※Powerful Shot changes to Pitch Perfect while under the effect of Repertoire. |
The Warden's Paean |
Ability | Instant | 24s | - |
30y 0y |
Removes one status affliction from self or target party member that can be removed by Purify. If a status affliction cannot be removed, creates a barrier that will nullify the next status affliction that can be removed by Purify. Duration: 8s Grants Warden's Grace upon successfully removing or nullifying a status affliction. Warden's Grace Effect: Reduces damage taken by 25% while increasing HP recovered by healing actions by 25% Duration: 4s |
Pitch Perfect |
Weaponskill | Instant | 2.4s | - |
25y 5y |
Delivers an attack to target and all enemies nearby it with a potency of 9,000 for the first enemy, and 4,500 for all remaining enemies. Additional Effect: Reduces the recast time of Harmonic Arrow by 4s Can only be executed while under the effect of Repertoire. ※This action cannot be assigned to a hotbar. |
Blast Arrow |
Weaponskill | Instant | 2.4s | - |
25y 25y |
Delivers an attack with a potency of 10,000 to all enemies in a straight line before you. Additional Effect: 10-yalm knockback Can only be executed while under the effect of Blast Arrow Ready. ※This action cannot be assigned to a hotbar. |
Encore of Light |
Ability | Instant | 1s | - |
25y 5y |
Delivers a ranged attack with a potency of 10,000 to target and all enemies nearby it. Additional Effect: Reduces target's MP by 5,000 Effect cannot be applied to players riding machina or non-player combatants. Can only be executed while under the effect of Encore of Light Ready. ※This action cannot be assigned to a hotbar. |
* Deleted Empyreal Arrow in Patch 7.1.
The limit break gauge can be filled through combating enemies and completing other objectives, dependent on the PvP duty. Your limit break will become available upon filling the gauge.
Action Name |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|
Final Fantasia |
Instant | 10s | - |
0y 0y |
Grants Final Fantasia. Final Fantasia Effect: Reduces your weaponskill cast time and recast time by 10%, while also increasing damage dealt by self and all party members within 30 yalms by 10%, and movement speed by 25% Effect also gradually fills the limit gauge when targets are in combat. Duration: 30s Additional Effect: Grants Encore of Light Ready Duration: 30s Can only be executed when the limit gauge is full. Gauge Charge Time: 120s ※Action changes to Heroes' Encore upon execution. |
These actions are shared by all jobs.
Action Name |
Type |
Cast |
Recast |
MP Cost |
Range Radius |
Effect |
---|---|---|---|---|---|---|
Standard-issue Elixir |
Ability | 4.5s | 5s | - |
0y 0y |
Restores your HP and MP to maximum. Casting will be interrupted when damage is taken. |
Recuperate |
Ability | Instant | 1s | 2500 MP |
0y 0y |
Restores own HP. Cure Potency: 15,000 |
Purify |
Ability | Instant | 24s | - |
0y 0y |
Removes Stun, Heavy, Bind, Silence, Deep Freeze, and Miracle of Nature. Additional Effect: Grants Resilience Resilience Effect: Nullifies status afflictions that can be removed by Purify, as well as knockback and draw-in effects Duration: 3s Can be used even when under the effect of certain status afflictions. |
Guard |
Ability | Instant | 30s | - |
0y 0y |
Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects. Duration: 5s Movement speed is reduced by 50% for the duration of this effect. Effect ends upon reuse, using another action, or when the effect duration expires. |
Sprint |
Ability | Instant | 1.5s | - |
0y 0y |
Increases movement speed by 50%. Effect ends upon reuse or execution of another action. |
For further details on changes to actions, please refer to the patch notes.